
Spanking Lowpe (NJP72 vs Lowpe (A))
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
RE: Spanking Lowpe (NJP72 vs Lowpe (A))
Fight is on...


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RE: Spanking Lowpe (NJP72 vs Lowpe (A))
They keep coming...but now there are no Zeroes....happy days.[:'(]


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RE: Spanking Lowpe (NJP72 vs Lowpe (A))
Western Australia...
Banshee pilots aren't doing great, but it is a steady drain of afvs…

Banshee pilots aren't doing great, but it is a steady drain of afvs…

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RE: Spanking Lowpe (NJP72 vs Lowpe (A))
America sub drivers delivering the critical intel.[:)]


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RE: Spanking Lowpe (NJP72 vs Lowpe (A))
Turning into a war of artillery...the 155s in the FA battalion arrived today, and will participate tomorrow.


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RE: Spanking Lowpe (NJP72 vs Lowpe (A))
The boom of massed 25# artillery is only masked slightly by the revving Stuarts....Go! Go! Go!


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RE: Spanking Lowpe (NJP72 vs Lowpe (A))
The Hussars breakthru...they are in the Japanese supply train!


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RE: Spanking Lowpe (NJP72 vs Lowpe (A))
Butchers Bill
Ground combat at 56,40 (near Chittagong)
Allied Shock attack
Attacking force 16269 troops, 203 guns, 181 vehicles, Assault Value = 652
Defending force 7672 troops, 104 guns, 52 vehicles, Assault Value = 27
Allied adjusted assault: 337
Japanese adjusted defense: 20
Allied assault odds: 16 to 1
Combat modifiers
Defender: disruption(-), experience(-)
Attacker: shock(+)
Japanese ground losses:
1736 casualties reported
Squads: 183 destroyed, 0 disabled
Non Combat: 90 destroyed, 13 disabled
Engineers: 9 destroyed, 0 disabled
Guns lost 21 (17 destroyed, 4 disabled)
Vehicles lost 11 (7 destroyed, 4 disabled)
Units retreated 2
Allied ground losses:
138 casualties reported
Squads: 0 destroyed, 20 disabled
Non Combat: 0 destroyed, 5 disabled
Engineers: 0 destroyed, 2 disabled
Defeated Japanese Units Retreating!
Assaulting units:
7th Hussars Regiment
18th British Division
19th Indian Division
63rd Indian Brigade
6th Medium Regiment
Defending units:
Imperial Guards Division
55th Cavalry Regiment

Ground combat at 56,40 (near Chittagong)
Allied Shock attack
Attacking force 16269 troops, 203 guns, 181 vehicles, Assault Value = 652
Defending force 7672 troops, 104 guns, 52 vehicles, Assault Value = 27
Allied adjusted assault: 337
Japanese adjusted defense: 20
Allied assault odds: 16 to 1
Combat modifiers
Defender: disruption(-), experience(-)
Attacker: shock(+)
Japanese ground losses:
1736 casualties reported
Squads: 183 destroyed, 0 disabled
Non Combat: 90 destroyed, 13 disabled
Engineers: 9 destroyed, 0 disabled
Guns lost 21 (17 destroyed, 4 disabled)
Vehicles lost 11 (7 destroyed, 4 disabled)
Units retreated 2
Allied ground losses:
138 casualties reported
Squads: 0 destroyed, 20 disabled
Non Combat: 0 destroyed, 5 disabled
Engineers: 0 destroyed, 2 disabled
Defeated Japanese Units Retreating!
Assaulting units:
7th Hussars Regiment
18th British Division
19th Indian Division
63rd Indian Brigade
6th Medium Regiment
Defending units:
Imperial Guards Division
55th Cavalry Regiment

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Ambassador
- Posts: 1756
- Joined: Fri Jan 11, 2008 5:15 pm
- Location: Brussels, Belgium
RE: Spanking Lowpe (NJP72 vs Lowpe (A))
Great ! How many squads and guns did the Hussars kill ?
For the bombing of Cloncurry, did it cost him more than the 16VP-worth of damaged RC ?
EDIT : sorry, I should have waited a couple minutes, I would have had my answers.
Well done !
For the bombing of Cloncurry, did it cost him more than the 16VP-worth of damaged RC ?
EDIT : sorry, I should have waited a couple minutes, I would have had my answers.
Well done !
RE: Spanking Lowpe (NJP72 vs Lowpe (A))
He definitely is lacking something in his coordination efforts ... that was $$$$ORIGINAL: Lowpe
They keep coming...but now there are no Zeroes....happy days.[:'(]
[&o][&o][&o]
Pax
RE: Spanking Lowpe (NJP72 vs Lowpe (A))
Chittagong...being evacuated...
A task force of 2 light cruisers and 2 destroyers can easily make Akyab from Calcutta, joined by 2 more light cruisers from Viz (which would indeed be a stretch)…
IJN has one heavy cruiser at Chittagong...which can be visited by squadrons of MTBs easily.

A task force of 2 light cruisers and 2 destroyers can easily make Akyab from Calcutta, joined by 2 more light cruisers from Viz (which would indeed be a stretch)…
IJN has one heavy cruiser at Chittagong...which can be visited by squadrons of MTBs easily.

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RE: Spanking Lowpe (NJP72 vs Lowpe (A))
Not just Hussars, Winged Hussars!
Great video RJ
Great video RJ
RE: Spanking Lowpe (NJP72 vs Lowpe (A))
ORIGINAL: T Rav
Not just Hussars, Winged Hussars!
Great video RJ
Thank you.
I like their videos to their songs and the fact that they mostly do songs about history. I just don't play them loud.
Seek peace but keep your gun handy.
I'm not a complete idiot, some parts are missing!
“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
; Julia Child

I'm not a complete idiot, some parts are missing!
“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
RE: Spanking Lowpe (NJP72 vs Lowpe (A))
ORIGINAL: Lowpe
Butchers Bill
Ground combat at 56,40 (near Chittagong)
Allied Shock attack
Attacking force 16269 troops, 203 guns, 181 vehicles, Assault Value = 652
Defending force 7672 troops, 104 guns, 52 vehicles, Assault Value = 27
Allied adjusted assault: 337
Japanese adjusted defense: 20
Allied assault odds: 16 to 1
Combat modifiers
Defender: disruption(-), experience(-)
Attacker: shock(+)
Japanese ground losses:
1736 casualties reported
Squads: 183 destroyed, 0 disabled
Non Combat: 90 destroyed, 13 disabled
Engineers: 9 destroyed, 0 disabled
Guns lost 21 (17 destroyed, 4 disabled)
Vehicles lost 11 (7 destroyed, 4 disabled)
Units retreated 2
Allied ground losses:
138 casualties reported
Squads: 0 destroyed, 20 disabled
Non Combat: 0 destroyed, 5 disabled
Engineers: 0 destroyed, 2 disabled
Defeated Japanese Units Retreating!
Assaulting units:
7th Hussars Regiment
18th British Division
19th Indian Division
63rd Indian Brigade
6th Medium Regiment
Defending units:
Imperial Guards Division
55th Cavalry Regiment
![]()
Very nice! Don't mess with the CAVALRY! [&o]
How much experience gain did the Commonwealth troops gain?
Very good in the air as well, think of how many engines that is and how they could otherwise be used.
Seek peace but keep your gun handy.
I'm not a complete idiot, some parts are missing!
“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
; Julia Child

I'm not a complete idiot, some parts are missing!
“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
RE: Spanking Lowpe (NJP72 vs Lowpe (A))
Surprised he's evacuating Chittagong
He must have nearly nothing there
But another good turn for you
He must have nearly nothing there
But another good turn for you
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GetAssista
- Posts: 2836
- Joined: Sat Sep 19, 2009 6:13 am
RE: Spanking Lowpe (NJP72 vs Lowpe (A))
Congrats on the good turn! Serious bloody nose dished out. It was to be expected, right [;)]
Not recombining the ID (56th in this case) before attacking anything strong is a serious mistake for Japan. Take your time, ship in missing parts, wait for PPs, but do recombine the ID. Those parts are so fragile on offence when separated... I don't know how exactly this is coded in game but offence behaves completely different to defense. Parts of ID generally perform as an ID in defending even when not recombined, but they are all glass cannons when on offence.ORIGINAL: Lowpe
Banzai![X(]
RE: Spanking Lowpe (NJP72 vs Lowpe (A))
Regiments lack firepower. Making a Division or Brigade adds heavy weapons that give greater punch in offence. In defence, forts and the defensive advantage are enough to make a Regiment much tougher.ORIGINAL: GetAssista
Congrats on the good turn! Serious bloody nose dished out. It was to be expected, right [;)]
Not recombining the ID (56th in this case) before attacking anything strong is a serious mistake for Japan. Take your time, ship in missing parts, wait for PPs, but do recombine the ID. Those parts are so fragile on offence when separated... I don't know how exactly this is coded in game but offence behaves completely different to defense. Parts of ID generally perform as an ID in defending even when not recombined, but they are all glass cannons when on offence.ORIGINAL: Lowpe
Banzai![X(]
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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Ambassador
- Posts: 1756
- Joined: Fri Jan 11, 2008 5:15 pm
- Location: Brussels, Belgium
RE: Spanking Lowpe (NJP72 vs Lowpe (A))
A big effect of not recombining the divisions is that enemy firepower may be concentrated on one of the subcomponents and cause a disproportionate amount of disabled then destroyed squads, when a full division has a bigger buffer to absorb disablements. Especially problematic if the player has the habit of doing shock attacks...ORIGINAL: BBfanboy
Regiments lack firepower. Making a Division or Brigade adds heavy weapons that give greater punch in offence. In defence, forts and the defensive advantage are enough to make a Regiment much tougher.ORIGINAL: GetAssista
Congrats on the good turn! Serious bloody nose dished out. It was to be expected, right [;)]
Not recombining the ID (56th in this case) before attacking anything strong is a serious mistake for Japan. Take your time, ship in missing parts, wait for PPs, but do recombine the ID. Those parts are so fragile on offence when separated... I don't know how exactly this is coded in game but offence behaves completely different to defense. Parts of ID generally perform as an ID in defending even when not recombined, but they are all glass cannons when on offence.ORIGINAL: Lowpe
Banzai![X(]
More importantly, this defeat must have cost him around 50 VP, so in order to achieve AV he’ll need to score 200 more. The more he pushes his attacks all around, the harder it gets...[8D]






