Distant Worlds 2 Christmas 2019 Sneak Peek!
Moderator: MOD_DW2
RE: Distant Worlds 2 Christmas Sneak Peek!
I vote galaxy map
RE: Distant Worlds 2 Christmas Sneak Peek!
I vote either galaxy map or star system map.
"Evil is easy, and has infinite forms." -- Pascal
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RE: Distant Worlds 2 Christmas Sneak Peek!
Send your energy to the Galaxy map Martok! we already got a system map image [:D]


- Retreat1970
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RE: Distant Worlds 2 Christmas Sneak Peek!
Flashbacks to SE5.
RE: Distant Worlds 2 Christmas Sneak Peek!
I vote galaxy map [&o]
RE: Distant Worlds 2 Christmas Sneak Peek!
ORIGINAL: OnePercent
Send your energy to the Galaxy map Martok! we already got a system map image [:D]
Wondering if the system scale will be moddable. Always been a pet peeve of mine that moon planetary orbits cross other planets solar orbits. Like if the moon did a sling around Mars every time we passed it before returning back to continue loop around earth. [:D]
Probably not though, as the systems are a integrated part of the galaxy, and changing system-scale would mess up the star system distance spacing. Still, one can hope.

- Erik Rutins
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RE: Distant Worlds 2 Christmas Sneak Peek!
Ok, the galaxy map zoom in to local scale seems to have won the vote. I'll be posting something up for you all tomorrow. [8D]
Erik Rutins
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
RE: Distant Worlds 2 Christmas Sneak Peek!
ORIGINAL: Erik Rutins
Ok, the galaxy map zoom in to local scale seems to have won the vote. I'll be posting something up for you all tomorrow. [8D]
Wait a minute...
CEO, Matrix Games LLC
When did this happen? Could have sworn it said something else recently.
Also, random question. Has anything been announced with respect to Linux support for DW2?
AMD 5900x, 32GB 3600Mhz, 3080
Journey before destination.
Journey before destination.
- Erik Rutins
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RE: Distant Worlds 2 Christmas Sneak Peek!
ORIGINAL: rollhax
Wait a minute...
CEO, Matrix Games LLC
When did this happen? Could have sworn it said something else recently.
I recently remembered to update my sig. [:)]
Also, random question. Has anything been announced with respect to Linux support for DW2?
DW2 is only planned as a Windows release, unfortunately. The engine does not have the ability to run natively on Linux. I don't know how well it will run in emulation on Linux or Mac, but we'll find out before release and testers who have both Windows and Linux/Mac systems to give that a try during beta would be appreciated.
Erik Rutins
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
RE: Distant Worlds 2 Christmas Sneak Peek!
Late congrats on the promotion (unsure when it was, but your linkedin could use some updating too, lol).
I'd be happy to help test out a few scenarios if any additional help is needed, under either Mac or Linux (via wine or hardware passthrough). I ran a windows gaming VM under linux for years.
DW2 is only planned as a Windows release, unfortunately. The engine does not have the ability to run natively on Linux. I don't know how well it will run in emulation on Linux or Mac, but we'll find out before release and testers who have both Windows and Linux/Mac systems to give that a try during beta would be appreciated.
I'd be happy to help test out a few scenarios if any additional help is needed, under either Mac or Linux (via wine or hardware passthrough). I ran a windows gaming VM under linux for years.
AMD 5900x, 32GB 3600Mhz, 3080
Journey before destination.
Journey before destination.
RE: Distant Worlds 2 Christmas Sneak Peek!
I watch a planetary zoom video and it's really amazing, can't wait for beta testing [:)]
But one thing I didn't see from the video is a civilian ship and this made me concern about the destiny of the civilian ship or even the existence of civilian ship at all, I wish it's still as dense as the first game cuz I honestly love to see it in 3D environment.
But one thing I didn't see from the video is a civilian ship and this made me concern about the destiny of the civilian ship or even the existence of civilian ship at all, I wish it's still as dense as the first game cuz I honestly love to see it in 3D environment.
- Erik Rutins
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RE: Distant Worlds 2 Christmas Sneak Peek!
There were civilian ships in there, fear not. The private economy is still very much part of DW2. The civilian ships have those small circle symbols.
Erik Rutins
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
RE: Distant Worlds 2 Christmas Sneak Peek!
[&o]
It is better to live your own destiny imperfectly, than to live somebody else's life with perfection.
RE: Distant Worlds 2 Christmas Sneak Peek!
Will the bigger reveal be near the beginning or near the end of Jan?
- Erik Rutins
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RE: Distant Worlds 2 Christmas Sneak Peek!
Exact date remains to be determine, but it will be somewhere in the second half.
Erik Rutins
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
RE: Distant Worlds 2 Christmas Sneak Peek!
Thank you, Erik.
Would you say there are many new features from DW1 or mainly updated existing ones?
Would you say there are many new features from DW1 or mainly updated existing ones?
RE: Distant Worlds 2 Christmas Sneak Peek!
Loving all the new information Erik, we really appreciate it.
I was wondering a few things.
1) Since ships can now effectively "dock" inside stations visually, will certain sized stations only be able to make up to certain class sizes of ships? For instance a Small Station not having the space to build something as large as a Battleship?
2) Since the engine is in 3d now and we can see the weapon modules on ships, was wondering how large in comparison to the ships the graphic art for those weapons are. Beams, bolts, missiles ,ect. In DWU they were pretty large comparable to the ships, would the size of weapons fire also be something that's tweak-able like the sizes of planets in relation to the ships?
3) I wont ask specifics unless you're open to answering about other topics, but im super curious about what changes if any have been made to colonies, planet management and troops/planetary combat. Even DWU's system for invasions, while simple to understand, was one of the best implementations to simulate planetary invasion that I've seen in a 4x game.
Thanks again for all the new information Erik! Looking forward to January and cant wait to sign up for Beta!
I was wondering a few things.
1) Since ships can now effectively "dock" inside stations visually, will certain sized stations only be able to make up to certain class sizes of ships? For instance a Small Station not having the space to build something as large as a Battleship?
2) Since the engine is in 3d now and we can see the weapon modules on ships, was wondering how large in comparison to the ships the graphic art for those weapons are. Beams, bolts, missiles ,ect. In DWU they were pretty large comparable to the ships, would the size of weapons fire also be something that's tweak-able like the sizes of planets in relation to the ships?
3) I wont ask specifics unless you're open to answering about other topics, but im super curious about what changes if any have been made to colonies, planet management and troops/planetary combat. Even DWU's system for invasions, while simple to understand, was one of the best implementations to simulate planetary invasion that I've seen in a 4x game.
Thanks again for all the new information Erik! Looking forward to January and cant wait to sign up for Beta!
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RE: Distant Worlds 2 Christmas Sneak Peek!
I am hopeful that parts and especially weapons for the player can be renamed by the player. The names used are 'space'-like but I would like to
rename weapons for torpedoes, missiles, beam weapons etc for weapons from Star Wars, Star Trek, Starfire, etc.
rename weapons for torpedoes, missiles, beam weapons etc for weapons from Star Wars, Star Trek, Starfire, etc.
RE: Distant Worlds 2 Christmas Sneak Peek!
Still checking the forums like twice a day for the beta info
RE: Distant Worlds 2 Christmas Sneak Peek!
The sadistic part is that Erik said there'd be different beta phases with a limited number of testers for each. Not everybody who wants it might make it to the first beta round in January. But if there's loud protest and risk of planetwise rebellion they might tweak that policy.