ORIGINAL: zgrssd
Those numbers do not add up:No, the railway system is pretty much a line with the "6 directions" feeding into this single line, you can see it has used 28349 logistic points that turn on that single direction. The cities are surrounded by railway stations that feed into the main line. I use traffic signs to block logistic points from feeding into the single-hex railstations, so the logistic points DO NOT get split.
If one direction has 28349 and the other has 9279 the SHQ should have 37628 total logistics from Railway alone!
As it only has 29689 and 28349 go west, that means there is only a connection of 1340 going to that first hex going east.
You somehow cut the railline comming from the east. Game propably has to use the lower 10% of capacity or trucks to move goods to the station literally one hex outside the city.
I would guess it is that 95% block on a main artery, set to also affect pull points!
No, that was the "initial points" overlay. This is the "used points" overlay, and the numbers match.



