I'm wondering if damaged mortars get repaired at all? So far I have found that only armored units that have disabled their movement can get repaired. What about machine guns or light machine guns?
Any hints on how to get things repaired?
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Post by lynx_rattle »
Post by lynx_rattle »
Ok. Thanks a lot Mother! I'll try to cover my damaged units with infantry, and keep my 0's close to themMOTHER wrote:Repairs tend to happen if you are away from being targetted [wily meter *],are in close "sight" to your "0" unit, even closer to your A0 unit,and tends to depend on the type of damage inflicted such as immobilized,gun damage etc. etc.plus suppression 0 is imperitive.
Rough terrain/adverse conditions quick repairs -nope!,the inverse is applicable.
If with supporting infantry in same hex [unloaded] things tend to happen quite quickly [but dont bet on it !].
0b arty-never seen it
air -once.
INBUILT COMPUTER RULE:-Breakdowns will always occour to your biggest baddest unit in a forest facing backwards in the middle of nowwhere.
all in all its a lottery sorry
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