4.2.1.2 City Based Volunteer placement issue

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BrianJH
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4.2.1.2 City Based Volunteer placement issue

Post by BrianJH »

Any reason why I shouldn't be allowed to place this unit in Nanking?




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BrianJH
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RE: 4.2.1.2 City Based Volunteer placement issue

Post by BrianJH »

Save Game attached
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Joseignacio
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RE: 4.2.1.2 City Based Volunteer placement issue

Post by Joseignacio »

Happens to me as well, same militia, can't recall if I posted as a bug. Like 2 or 3 turns already in the pool.

It is like the hex was full or not under your control, same as mine.
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Majorball68
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RE: 4.2.1.2 City Based Volunteer placement issue

Post by Majorball68 »

Happens with all the CBV. I managed to edit them successfully onto the map though. Until they fix it I can edit for you.
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Majorball68
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RE: 4.2.1.2 City Based Volunteer placement issue

Post by Majorball68 »

Added it on the map for you. No idea what issues will be if you have to rebuild it or it might let you put it in Nanking.
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BrianJH
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RE: 4.2.1.2 City Based Volunteer placement issue

Post by BrianJH »

ORIGINAL: Majorball68

Added it on the map for you. No idea what issues will be if you have to rebuild it or it might let you put it in Nanking.

Awesome. Thanks heaps. [&o]

Brian.
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Joseignacio
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RE: 4.2.1.2 City Based Volunteer placement issue

Post by Joseignacio »

I will upload it tonight. Thanks for offering to edit.
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michaelbaldur
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RE: 4.2.1.2 City Based Volunteer placement issue

Post by michaelbaldur »


it have been fixed, in betas.

maybe those will be uploaded soon
the wif rulebook is my bible

I work hard, not smart.

beta tester and Mwif expert

if you have questions or issues with the game, just contact me on Michaelbaldur1@gmail.com
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craigbear
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RE: 4.2.1.2 City Based Volunteer placement issue

Post by craigbear »

I have been holding off starting a new game just for that :) .
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Joseignacio
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RE: 4.2.1.2 City Based Volunteer placement issue

Post by Joseignacio »

This is our last file for edition of the nanking cbv deployment.

Afterwards I'll have to enclose it as well because of a nasty naval combat digression bug.
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Majorball68
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RE: 4.2.1.2 City Based Volunteer placement issue

Post by Majorball68 »

ORIGINAL: Joseignacio

This is our last file for edition of the nanking cbv deployment.

Afterwards I'll have to enclose it as well because of a nasty naval combat digression bug.

I made the edit but couldn't check it as it is a netplay game.
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Joseignacio
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RE: 4.2.1.2 City Based Volunteer placement issue

Post by Joseignacio »

Thanks a lot, I will check in our next session. By now, with the review option I can see it in place.
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Joseignacio
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RE: 4.2.1.2 City Based Volunteer placement issue

Post by Joseignacio »

ORIGINAL: Majorball68

ORIGINAL: Joseignacio

This is our last file for edition of the nanking cbv deployment.

Afterwards I'll have to enclose it as well because of a nasty naval combat digression bug.

I made the edit but couldn't check it as it is a netplay game.

Should I send this file as well to my opponent? I guess yes, but IDK if that would be enough, it seems there is too few experience with real netplay in the forum.
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paulderynck
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RE: 4.2.1.2 City Based Volunteer placement issue

Post by paulderynck »

Yes, if the file is modified, both players must start the next session using it.
Paul
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Joseignacio
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RE: 4.2.1.2 City Based Volunteer placement issue

Post by Joseignacio »

The game worked, unfortunately we had a very short session today and couldnt reach the land movement phase to see if I can select it but everything seems fine.
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