QoL question for Planning

A complete overhaul and re-development of Gary Grigsby's War in the East, with a focus on improvements to historical accuracy, realism, user interface and AI.

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ruzen
Posts: 24
Joined: Thu Dec 31, 2020 4:43 pm

QoL question for Planning

Post by ruzen »

I was watching learning series to prep myself for the WitE2
Regarding the command distance,
I believe it can be a little frustrating where the player finds itself counting hexes too often for future positioning.

To be clear is there a planning tool where I can say "I'm planning to put my HQ(s) in this hex in the future, so show me with a white line If the unit will be in command range of the future HQ positioning and show it with a black line If that unit won't be in range when I move my units.

I hope I'm making sense and I made a picture to illustrate the point (without actual representing the ranges)
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swer.jpg
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