Deaniks (J) vs Runnersan (A)

Post descriptions of your brilliant victories and unfortunate defeats here.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

deaniks
Posts: 1166
Joined: Sun May 12, 2019 7:11 pm

RE: Deaniks (J) vs Runnersan (A)

Post by deaniks »

December, 12

South Pacific

The KB is starting to move back to Truk, KB 1 is moving out of the straight between Melbourne and Tasmania up towards Sydney while KB 2 chases some fleeing cargo ships and let me tell you I sank some nice tankers for my last day here. Of some note American carrier bombed an airbase of mine with minimal damage no ships in the area were attacked with this knowledge all transports are going full speed towards Truk and if he's greedy and chases hopefully KB can catch up to him and sink him but that's doubtful. some landings also happened Kavieng happened last turn a non successful deliberate attack tried to take the base to mention Aitape, and Wewak were landed on this turn as well

Morning Air attack on TF, near Port Kembla at 93,174

Weather in hex: Thunderstorms

Raid spotted at 12 NM, estimated altitude 13,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
A6M2 Zero x 9
D3A1 Val x 10

Japanese aircraft losses
D3A1 Val: 4 damaged

Allied Ships
xAK Asphalion, Bomb hits 1, heavy fires, heavy damage
xAK Koomilya, Bomb hits 2, heavy fires
TK Elsa, Bomb hits 3, heavy fires, heavy damage

Aircraft Attacking:
4 x D3A1 Val releasing from 3000'
Naval Attack: 1 x 250 kg GP Bomb
6 x D3A1 Val releasing from 2000'
Naval Attack: 1 x 250 kg GP Bomb

Morning Air attack on TF, near Sydney at 95,174

Weather in hex: Light rain

Raid spotted at 31 NM, estimated altitude 12,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
A6M2 Zero x 9
B5N2 Kate x 22

No Japanese losses

Allied Ships
AMC Westralia, Torpedo hits 3, heavy damage
TK Erling Brovig, Torpedo hits 3, heavy damage
xAK Chios, Torpedo hits 2, and is sunk

Morning Air attack on TF, near Sydney at 94,174

Weather in hex: Severe storms

Raid spotted at 19 NM, estimated altitude 13,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
B5N2 Kate x 22
D3A1 Val x 17

Japanese aircraft losses
D3A1 Val: 1 damaged

Allied Ships
xAK Anhui, Bomb hits 3, Torpedo hits 3, and is sunk
TK Vardaas, Torpedo hits 3, and is sunk
xAK Talune, Torpedo hits 3, and is sunk
xAK Kauri, Bomb hits 5, Torpedo hits 1, and is sunk
xAP Sarpedonia, Bomb hits 3, Torpedo hits 1, and is sunk

Morning Air attack on TF, near Sydney at 92,168

Weather in hex: Moderate rain

Raid spotted at 7 NM, estimated altitude 14,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
B5N1 Kate x 4

No Japanese losses

Allied Ships
xAP Murada, Torpedo hits 2, and is sunk

Afternoon Air attack on TF, near Lord Howe Island at 96,174

Weather in hex: Light cloud

Raid spotted at 13 NM, estimated altitude 13,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
A6M2 Zero x 9
D3A1 Val x 9

Japanese aircraft losses
D3A1 Val: 3 damaged

Allied Ships
xAK Theofano Livanos, Bomb hits 3, on fire
xAK Iron Chieftan, Bomb hits 1
xAK Evi Livanos, Bomb hits 1, on fire

Afternoon Air attack on TF, near Port Kembla at 93,174

Weather in hex: Thunderstorms

Raid spotted at 19 NM, estimated altitude 14,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
A6M2 Zero x 9
B5N2 Kate x 19

No Japanese losses

Allied Ships
xAK Asphalion, Torpedo hits 1, and is sunk
xAK Mangola, Torpedo hits 3, and is sunk
xAP Rangitata, Torpedo hits 4, and is sunk
TK Elsa, Torpedo hits 3, and is sunk

Afternoon Air attack on TF, near Sydney at 92,168

Weather in hex: Heavy cloud

Raid spotted at 13 NM, estimated altitude 13,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
B5N2 Kate x 22
D3A1 Val x 18

Japanese aircraft losses
D3A1 Val: 1 damaged

Allied Ships
TK Seirstad, Bomb hits 7, Torpedo hits 4, and is sunk
TK Falkefjell, Torpedo hits 1, and is sunk
xAK Lewis Luckenbach, Torpedo hits 3, and is sunk
xAKL Carlisle, Bomb hits 2, Torpedo hits 3, and is sunk
xAKL William McArthur, Bomb hits 2, Torpedo hits 2, and is sunk

Afternoon Air attack on TF, near Sydney at 95,174

Weather in hex: Light rain

Raid spotted at 3 NM, estimated altitude 13,000 feet.
Estimated time to target is 1 minutes

Japanese aircraft
B5N1 Kate x 8

No Japanese losses

Allied Ships
AMC Westralia, Bomb hits 3, and is sunk
TK Erling Brovig, heavy damage

Afternoon Air attack on Maloelap , at 136,117

Weather in hex: Partial cloud

Raid spotted at 15 NM, estimated altitude 13,000 feet.
Estimated time to target is 5 minutes

Allied aircraft
F2A-3 Buffalo x 7
SBD-3 Dauntless x 15

No Allied losses

Airbase hits 1
Runway hits 7


Philippines

most air was stood down this turn to reduce fatigue and move planes closer to bases in the Philippines. Amphibious transports with most of 16th div are about to land on Legaspi next turn. Philippines looks in dire straights for the allies at this point they would need some type of miracle to push the Japanese hoard of there island but looking at the situation all over the place Philippines will fall to the empire. In other note 146th rgt with support units just landed and Davao and will deliberate attack this turn to hopefully capture a major port for the conquest of Mindanao. one more thing Puerto Princesa will also be invaded next turn to stop any left over ships in Manilla from escape and bring any hope of evacuation to the south a futile effort.

SRA

Another day of bombing Singapore goes on from recon it seems like lots of planes have moved out of Singapore and to other ports seems like my opponent realizes that with the rail about to be cut off the city will fall within a couple week. with that it seems he's moving planes and ships to George town possibly trying to evacuate what troops he can to Burma or India with that knowledge all my air assets will be focused on sweeping, and systematic destruction of port and air facilities of George town. More transports just arrived in Mersing this turn they should be unloading next turn with this air can move closer to Singapore and Palembang to try and bomb facility's at Palembang and stop cargo ships carrying off my precocious fuel. on final note Ternate, Brunei, and Talaub-Eilanden were conquered this turn in the name of the empire










Image
Attachments
Screenshot..4220614.jpg
Screenshot..4220614.jpg (153.85 KiB) Viewed 603 times
deaniks
Posts: 1166
Joined: Sun May 12, 2019 7:11 pm

RE: Deaniks (J) vs Runnersan (A)

Post by deaniks »

After a couple of turns into Sydney strategy I wanted to put down my thought on whether it was a good idea or was a bad idea.
Positives
1. It shrinks the allied merchant navy early on being able to sink the Tanker's and the xAps in south Australia will reduce the capacity to move troops from main land Australia to Port Moresby, Luganville, and new Caledonia it also sink's some decent tanker's the allies will need to move fuel to Australia for later operations in late 42 and on word.
2. It over all reduces the capacity of the allies moving supplies to forward bases early on. Australia is a supply production hub early on using cargo ships that start there to move supplies to forward bases to make siege's of them is big to slow down the Japanese early on but with around 100,000 or more capacity at the bottom of the ocean supply movement should be hampered long enough for me to move troop into the area.

Negative's

1. it puts the KB in a the middle of no where. now the KB is far away from any allied base allied patrols can spot the KB moving home and track it so ships won't be in harms way it also means the allies as there doing right now get free reign in the Marshall Islands until the KB moves back up there.
2. the American navy staying afloat. With no pearl harbor the Americans now have around 9 bb's they can use come island hoping now you normally won't sink any bb's during pearl anyways you just want to put them out of commission early but that didn't happen so he can use them for now in cargo ship protection or hit island's and try to flee away if my air doesn't spot him.

Now what do you guys thinks of these or they on the spot or do you feel I'm way off and that its not a good analysis of what might happen come later in the game?
deaniks
Posts: 1166
Joined: Sun May 12, 2019 7:11 pm

RE: Deaniks (J) vs Runnersan (A)

Post by deaniks »

December 13-14th

Now I don't have a lot of time today so I'll keep some thing's short on the 13th not to much happened sky's were quiet just some more landing's and some more landing happened.

while on the 14th the American carrier's are going deeper into Japanese territory wasting there ammo on cargo ships. Now it sucks to lose these cargo ship but in the scenario Jap get's an extra 100 cargo ships from base scenario two so it doesn't hurt as much as it would normally. the good news is if my opponent becomes even more greedy and chases my ships another day my carrier's will refuel with my tanker task force that usually would have followed them to pearl and I might flank speed up to the Marshalls and try and catch him even if it's just one carrier sinking this early would be a great bonus since only a couple of bb's were put of out commission. one last thing to note bb maryland was torped today outside of pearl now if it didn't make it back hopefully another sub can put another couple torps into and sink it to bag me at least another bb dead since POW survived Malaya
User avatar
Q-Ball
Posts: 7850
Joined: Tue Jun 25, 2002 4:43 pm
Location: Chicago, Illinois

RE: Deaniks (J) vs Runnersan (A)

Post by Q-Ball »

IMO, I stick with the Pearl Harbor attack. Damaging BBs does not really help much, since they are mostly not useful to the USN until mid-1943 at the earliest. But it is handy if you can sink one or two. But one of the advantages of Pearl is that KB ends up in a useful position; you can immediately cover the Wake landing on your way back to Truk, and it's presence in Hawaiian waters will prevent the Allies from doing anything adventurous with the 2 CVs at sea. That's my take.

Manila has some merits; you can also use KB quickly from Manila, though not for Wake; you pretty much have to cancel Wake for a couple weeks without a PH attack. Manila will get you some dead Subs which is nice and other shipping, but there's nothing there that is strategic.

Those are really my top two choices; I can see some merit to wasting all the shipping in Australia. In the end, though, all of those ships are easily replaced. The tankers will hurt some, but not a ton.
deaniks
Posts: 1166
Joined: Sun May 12, 2019 7:11 pm

RE: Deaniks (J) vs Runnersan (A)

Post by deaniks »

ya but it takes time you see sure there replaced but they won't be replaced for a while in some ways sinking them now limits his operations for the foreseeable future but they'll be replaced probably by late 42 maybe early 43 we will see though
Evoken
Posts: 496
Joined: Wed Oct 23, 2019 1:51 pm

RE: Deaniks (J) vs Runnersan (A)

Post by Evoken »

How much victory points you picked up from Australia ? I would guess more than average Pearl harbor result
deaniks
Posts: 1166
Joined: Sun May 12, 2019 7:11 pm

RE: Deaniks (J) vs Runnersan (A)

Post by deaniks »

ORIGINAL: Evoken

How much victory points you picked up from Australia ? I would guess more than average Pearl harbor result

so far 164 vps from strategic losses its unknow for ships since I can't confirm every ship if ships sunk or not. But I would estimate around 800-1000 vp's thus far
deaniks
Posts: 1166
Joined: Sun May 12, 2019 7:11 pm

RE: Deaniks (J) vs Runnersan (A)

Post by deaniks »

Here's my air losses thus far

Image

Bomber losses are high but with this scenario my bomber pools start deep so I'm able to replace my losses
Attachments
Screenshot..6103039.jpg
Screenshot..6103039.jpg (112.26 KiB) Viewed 603 times
deaniks
Posts: 1166
Joined: Sun May 12, 2019 7:11 pm

RE: Deaniks (J) vs Runnersan (A)

Post by deaniks »

My plane pools

Image
Attachments
Screenshot..6103133.jpg
Screenshot..6103133.jpg (145.35 KiB) Viewed 603 times
deaniks
Posts: 1166
Joined: Sun May 12, 2019 7:11 pm

RE: Deaniks (J) vs Runnersan (A)

Post by deaniks »

December, 15th

South Pacific

In the night phase my carrier merged back up together and were refueled by my AO's. Now the KB is heading back up to Marshall island area to see if the American carrier's remained close but he's didn't continue the attack today so most likely he's either heading back up to Pearl or Pago Pago then to Australia. After KB is back up to truk Zuikaku, and Hiryu will split off and head towards Babeldaob to support the invasions of South Borneo and attack some shipping around Darwin if there is any. Amphibious transports with 4th Division are about a few days away from Truk once arrived at Truk Mutsu and Yamashrio a cl and several dd's with the rest of the KB will escort them down to invade Port Moresby while 144 Rgt on Guam will load back up on transports and head for Rabaul then for a final move Guards Mixed Brigade will then head towards New Caledonia and invade Noumena to hopefully cut off a communications between America and Australia. One final note Kavieng was captured today with that 2nd JNAF unit will airlift to the base to support patrol planes to see if there is any ship movement around Solomon Sea

Philippines

Nothing much here today some cargo ships bombed by my patrol planes on Bataan my sweeps of Manilla and Clark Field didn't launch today because of weather hopefully it let's up and they'll launch tomorrow. Zero's were moved into Davao and will escort some Betty's from Babeldaob and bomb Cagayan and possibly find some aircraft there we'll see the result tomorrow if the weather doesn't hamper operations

SRA

The bombing of George Town is going as planned all resistance is either damaged or has bin destroyed and facilities of the base won't be standing for much longer some Zero's will switch up from sweeping George Town to sweeping Singapore again since recon tell's me there's about 20 planes sitting that base. Recon also show's around 2 units thus far in Palembang with 20 bomber's and 3 Auxiliary with a ca in port I doubt it's a ca most likely some time of Cl. Also Singkawang from report's say about 2000 men there. one last thing for today some support unit's from Samah are a day away from landing in Miri with vital air support to hopefully stop the American bomber's from booming the precious oil there. Zuiho and Hosho is heading twoards Miri they will sit there for a couple of day's while units unload and hopefully shoot down some b-17's while I'm there
deaniks
Posts: 1166
Joined: Sun May 12, 2019 7:11 pm

RE: Deaniks (J) vs Runnersan (A)

Post by deaniks »

ORIGINAL: Q-Ball

ORIGINAL: deaniks

R&d
9x30 Sam
8x30 Ki-61-la
8x30 Rufe with one left on while the rest to A6m5
7x30 N1K1 George
7x30 Ki-84a
5x30 Ki-83
3x30 Ki-44-lla
3x30 P1Y1
3X30 B6N1 Jill
3x30 G4M2e Betty
3x30 D4Y1 Judy
2x30 P1Y2-S
2x30 Grace
2x30 J1N1-S
2x30 KI-102b
2x30 Ki-45 A
2x30 ki-45 D
2x30 Ki-49-la
2x30 Ki-67-la
1x30 N1K1 Rex
1x30 D4Y1-C

That my industry so far not sure if there is anything better I could have done willing to hear ideas on weather or not its good

Couple Comments:

1. Why so heavy on the TONY? (8 factories). Ki-44 is a clearly superior plane IMO. Or are you trying to get to Ki-100?
2. I might go heavier on the D4Y1. The Val is obsolete and needs to be replaced ASAP. You may also use some factories, once you get there, to D4Y4
3. Minor point, but the G4M2e seems useless to me, P4Y1 better plane and you'll have it sooner
so for the tony I want to get it as early as possible since come late 45 it's a superior plane I won't be spending to much into the Tojo just thinking of grabing the first one to bridge the gap until the tony come's online around late July early august by then I'll still need to wait for the engine to come online so until that happens all facs will stay on research to get the tony even faster and yes I do plan on going for the Ki-100 since I believe I can get it middle of 43 if I play my card's right. also ya for the D4Y1 my val fac's will most likely convert to them manual so I have a more on the D4Y1 but I will consider putting some more facs on them next turn. Also for the G4M2e I want to try and get the ohka since the damage it does will most likely sink any American ship with two hit's at that point in time and I'll need to be sinking as much as possible to slow down the American horde come late 44
User avatar
PaxMondo
Posts: 11125
Joined: Fri Jun 06, 2008 3:23 pm

RE: Deaniks (J) vs Runnersan (A)

Post by PaxMondo »

ORIGINAL: deaniks
ORIGINAL: Q-Ball


Couple Comments:

1. Why so heavy on the TONY? (8 factories). Ki-44 is a clearly superior plane IMO. Or are you trying to get to Ki-100?

so for the tony I want to get it as early as possible since come late 45 it's a superior plane

I am not familiar with this scenario, but the Tony must be heavily modded to be considered a "superior" plane in '45. The allies have a selection of fighters that will be +450mph. The Tony is simply not in that class.

So, I'm with Q-Ball, not sure I can see the emphasis on the Tony, but will watch to see how it plays out.
Pax
User avatar
Q-Ball
Posts: 7850
Joined: Tue Jun 25, 2002 4:43 pm
Location: Chicago, Illinois

RE: Deaniks (J) vs Runnersan (A)

Post by Q-Ball »

ORIGINAL: PaxMondo

ORIGINAL: deaniks
ORIGINAL: Q-Ball


Couple Comments:

1. Why so heavy on the TONY? (8 factories). Ki-44 is a clearly superior plane IMO. Or are you trying to get to Ki-100?

so for the tony I want to get it as early as possible since come late 45 it's a superior plane

I am not familiar with this scenario, but the Tony must be heavily modded to be considered a "superior" plane in '45. The allies have a selection of fighters that will be +450mph. The Tony is simply not in that class.

So, I'm with Q-Ball, not sure I can see the emphasis on the Tony, but will watch to see how it plays out.

I'd like to see the mod, but in all the versions I know the Tony is a very average plane, and not worth building vs. the Ki-44.

With all those factories, you could accelerate the Ki-100 into mid-43; that has some uses, it's not amazing, but has good all-around characteristics and good high-altitude performance. It also has SR of 1, so it can replace the Ki-44 starting mid-'43. Not sure it's worth all the effort, but that will provide some benefit.

I don't think the Ki-100 is a "superior" plane in 1945. It's just average. Main use is that it's good at altitude and has a low SR vs. the Ki-84r, which is otherwise a better plane than the Ki-100
deaniks
Posts: 1166
Joined: Sun May 12, 2019 7:11 pm

RE: Deaniks (J) vs Runnersan (A)

Post by deaniks »

So here's the Tony in normal Scenario two





Image
Attachments
Screenshot..6 221024.jpg
Screenshot..6 221024.jpg (100.7 KiB) Viewed 603 times
deaniks
Posts: 1166
Joined: Sun May 12, 2019 7:11 pm

RE: Deaniks (J) vs Runnersan (A)

Post by deaniks »

And here's the tony in my scenario

Image
Attachments
Screenshot..6220635.jpg
Screenshot..6220635.jpg (180.39 KiB) Viewed 603 times
deaniks
Posts: 1166
Joined: Sun May 12, 2019 7:11 pm

RE: Deaniks (J) vs Runnersan (A)

Post by deaniks »

comparing the two the Tony in this version has higher speed compared to stock version and that's about it
User avatar
PaxMondo
Posts: 11125
Joined: Fri Jun 06, 2008 3:23 pm

RE: Deaniks (J) vs Runnersan (A)

Post by PaxMondo »

As seen above, a '45 Tony is a little better than a '44 Tojo, neither of which can live in late '44 air space.

The Tojo is a nice bridge in '42 and early '43 until you get Frank. Frank can live in the '44 and '45 airspace.
The key with Tojo is to not over build it ... build enough to get the job done which is to make it to Frank. With Frank, build freely. You will use it until the end of the war.

The decent Tony cannot arrive before early '43 which means you spend all that effort for a fighter that you will need for only a few months. Most would not consider this to be a good ROI.

However, the cool thing is everyone has their own ideas and opinions. And we like to watch them unfold. [8D]

Pax
deaniks
Posts: 1166
Joined: Sun May 12, 2019 7:11 pm

RE: Deaniks (J) vs Runnersan (A)

Post by deaniks »

ya it seems in some way's ya your right the Tojo for a while is better but I've spent my industry thus far on it so I'm committed to it I feel but we'll have to see how it holds up. Also it does arrive some what earlier then base vanilla so I could possibly leave most of my fac's researching on it since I will get it before I get the engine and rush for the 45 variant to get it as early as possible and leave one fac of them building until I get the 45 version but that's just an idea
deaniks
Posts: 1166
Joined: Sun May 12, 2019 7:11 pm

RE: Deaniks (J) vs Runnersan (A)

Post by deaniks »

so looking more into this I just realized that more late war Japanese fighter's gotten a general increase in speed come late war

Ki-84r 399 stock - Mod 411,

the Ki-99-ll lost around 10 speed,

J2M5 jack stock 382 - mod 403,

N1K5 380 stock - mod 401,

A6M8 350 stock - mod 357

Now some of them aren't that Hugh like the Zero but some are which will make then an even better contender for late war game play



User avatar
Q-Ball
Posts: 7850
Joined: Tue Jun 25, 2002 4:43 pm
Location: Chicago, Illinois

RE: Deaniks (J) vs Runnersan (A)

Post by Q-Ball »

ORIGINAL: deaniks

ya it seems in some way's ya your right the Tojo for a while is better but I've spent my industry thus far on it so I'm committed to it I feel but we'll have to see how it holds up. Also it does arrive some what earlier then base vanilla so I could possibly leave most of my fac's researching on it since I will get it before I get the engine and rush for the 45 variant to get it as early as possible and leave one fac of them building until I get the 45 version but that's just an idea

Well, as Pax says, maybe you'll find a good use for the Tony late! It will help you in 1943, and unlike the Frank it does have a SR of 1. That has some use, though probably not in the Home Islands. If you're playing DDB, then the Empire is WAY short of AV support.
Post Reply

Return to “After Action Reports”