A Purely Superficial, Vapid Feature Request

The Galaxy Lives On! Distant Worlds, the critically acclaimed 4X space strategy game is back with a brand new 64-bit engine, 3D graphics and a polished interface to begin an epic new Distant Worlds series with Distant Worlds 2. Distant Worlds 2 is a vast, pausable real-time 4X space strategy game. Experience the full depth and detail of turn-based strategy, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game.

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Cauldyth
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A Purely Superficial, Vapid Feature Request

Post by Cauldyth »

In the recent videos, when a ship arrives at an asteroid or moon to survey it, it seems to go from full speed to stopped nearly instantaneously. In DW1, there was a gradual braking as the ship arrived at its destination. Any chance of this returning? [8D]

One of the charms of DW is that it lets my imagination run wild around the living universe, and I loved watching ships that clearly had momentum to them - made them feel like real ships rather than just icons. [:D]

They seem to take time to accelerate in the videos, but the braking seemed nearly instantaneous.
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Erik Rutins
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RE: A Purely Superficial, Vapid Feature Request

Post by Erik Rutins »

Are you talking about hyperspace or sub-light travel in this case?
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zakblood
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RE: A Purely Superficial, Vapid Feature Request

Post by zakblood »

the ship is question i think was going sub light speed
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Cauldyth
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RE: A Purely Superficial, Vapid Feature Request

Post by Cauldyth »

Sublight, yes.
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Erik Rutins
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RE: A Purely Superficial, Vapid Feature Request

Post by Erik Rutins »

Hm, I thought they did slow down, but I'll certainly take another look.
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zakblood
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RE: A Purely Superficial, Vapid Feature Request

Post by zakblood »

me also tbh, eg (on the slow down part), as it was only one planet away, so not really a burst of rapid speed needed and rather a slow ship used to start off with, as the tech hadn't been researched as of yet and was mentioned in the steam at the same time.
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Miletkir
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RE: A Purely Superficial, Vapid Feature Request

Post by Miletkir »

If I remember correctly, the speed was x4, which gives the impression that the movements are more brutal than they actually are.

What I found odd, on the other hand, was that the ship hyperjumping was stuttering across space instead of moving smoothly across. Is that expected?
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Cauldyth
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RE: A Purely Superficial, Vapid Feature Request

Post by Cauldyth »

Ah, that could be it. Thanks guys!

As for the stuttering while in hyperspace, that happened in DW1 as well, depending on your zoom level.
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Miletkir
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RE: A Purely Superficial, Vapid Feature Request

Post by Miletkir »

Yes, that's true. I guess that made it into the new engine [:'(]
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arvcran2
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RE: A Purely Superficial, Vapid Feature Request

Post by arvcran2 »

To be fair we do not know how the system presenting the demo was bogged down by the presentation connectivity and social media. I tend to go airplane mode when running a cpu/gpu/data intensive executable.
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Bleek
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RE: A Purely Superficial, Vapid Feature Request

Post by Bleek »

Also, it was Alpha footage.
I've been beta testing myself for decades.
arvcran2
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RE: A Purely Superficial, Vapid Feature Request

Post by arvcran2 »

Beta footage using Alpha footage, really?
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Bleek
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RE: A Purely Superficial, Vapid Feature Request

Post by Bleek »

ORIGINAL: arvcran2

Beta footage using Alpha footage, really?

Possibly, the beta isn't live yet?

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But, I think you know what I'm saying.

It's not finished, so we should reserve judgement on performance until it's nearer release.
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RE: A Purely Superficial, Vapid Feature Request

Post by arvcran2 »

*chuckle* ... for a moment I was thinking you were on the Alpha testing team and knew that some of the footage was from that 'phase' of development ;).
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Bleek
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RE: A Purely Superficial, Vapid Feature Request

Post by Bleek »

ORIGINAL: arvcran2

*chuckle* ... for a moment I was thinking you were on the Alpha testing team and knew that some of the footage was from that 'phase' of development ;).

Ooooooh!

Ha, we had our wires confused. [:D]

It's all this hype, it's making me a little giddy. Like a kid at Christmas!
I've been beta testing myself for decades.
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