Ideas for Improvements on the Next Patch

Moderator: Hubert Cater

Post Reply
LoneRunner
Posts: 507
Joined: Sun Aug 16, 2020 4:30 pm

Ideas for Improvements on the Next Patch

Post by LoneRunner »

Here's a few improvements that would be helpful in WaW.

Allow replay of "Last Turn Replay"
The replay jumps from battle to battle skipping around the map so fast that I miss a lot of information. I clicked off "Quick Animation" but battles still fly by. Besides I need a magnifying glass to see the flash of tiny numbers indicating losses. Naval battles are especially difficult to track. Wait, did a sub pass by my ship? What ocean was that?

Also, once you hit that replay button everything else becomes secondary. "Honey, help the dog's on fire." "Uh...let him run for a couple minutes, I got to finish this replay."

Please provide a hotkey to allow the last turn replay to be viewed again similar to what is done for the military activity summary.

Ability to view the MPP information screen
The MPP information screen at the end of a turn contains lots of important information. However, frequently the screen disappears before I can comprehend all of the data.

Please provide a "Click to Dismiss" button on the screen. That way I can view the data at my own pace.

More detail on the MPP Information screen
The MPP information screen would be improved if more information was provided on collected MPPs. For example:
Base Home Industry MPPs - show how many MPPs were collected from home industry. Show losses due to bombing and other reasons.
Colony MPPs - Show how many MPPs were collected from each colony.
Conquered territory MPPs - Show how many MPPs were collected from each conquered territory

I'm sure the AI already collects the above detailed information on collected MPPs because it needs that information in order to provide a total. It's just a matter of showing those details on the report.
User avatar
Christolos
Posts: 1006
Joined: Wed Apr 23, 2014 10:45 pm
Location: Montreal, Canada

RE: Ideas for Improvements on the Next Patch

Post by Christolos »

ORIGINAL: LoneRunner

Here's a few improvements that would be helpful in WaW.

Allow replay of "Last Turn Replay"
The replay jumps from battle to battle skipping around the map so fast that I miss a lot of information. I clicked off "Quick Animation" but battles still fly by. Besides I need a magnifying glass to see the flash of tiny numbers indicating losses. Naval battles are especially difficult to track. Wait, did a sub pass by my ship? What ocean was that?

Also, once you hit that replay button everything else becomes secondary. "Honey, help the dog's on fire." "Uh...let him run for a couple minutes, I got to finish this replay."

Please provide a hotkey to allow the last turn replay to be viewed again similar to what is done for the military activity summary.

Ability to view the MPP information screen
The MPP information screen at the end of a turn contains lots of important information. However, frequently the screen disappears before I can comprehend all of the data.

Please provide a "Click to Dismiss" button on the screen. That way I can view the data at my own pace.

More detail on the MPP Information screen
The MPP information screen would be improved if more information was provided on collected MPPs. For example:
Base Home Industry MPPs - show how many MPPs were collected from home industry. Show losses due to bombing and other reasons.
Colony MPPs - Show how many MPPs were collected from each colony.
Conquered territory MPPs - Show how many MPPs were collected from each conquered territory

I'm sure the AI already collects the above detailed information on collected MPPs because it needs that information in order to provide a total. It's just a matter of showing those details on the report.
The allow replay would be a great thing indeed, if it could be easily implemented. I too find myself looking with great attention trying to remember things while taking notes not to forget, which causes me to sometimes miss a few things. I know there is a pause feature, but because I have to hit two keys on my keyboard to activate it (Fn and Pause/Break), I find it a bit cumbersome to the point where I don't always get it to pause on time and miss things too. It also seems that there is a slight delay before the pause, which also results in missing things.

I think this was discussed a while ago and I don' remember where it went...but it would be nic to have a list of all currently active units which one could click on to bring them to where a clicked unit is parked on the map. I don't know how easy this second part would be (many other games have this feature), but even just a lsit to sometimes remind me of how many units of a particular type are present and currently active.

C

“Excellence is never an accident. It is always the result of high intention, sincere effort, and intelligent execution; it represents the wise choice of many alternatives - choice, not chance, determines your destiny.”

-Aristotle-
Post Reply

Return to “Strategic Command WWII: World at War”