Loading of TK and esp AO at the start of the game

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Cavalry Corp
Posts: 4308
Joined: Tue Sep 02, 2003 5:28 pm
Location: Sampford Spiney Devon UK

Loading of TK and esp AO at the start of the game

Post by Cavalry Corp »

Dear All,

I cannot seem to see how to load the AO at the start of the game - that is set up prior to starting.

The Jap oiler have around 50% of their possible load and I would lie to adjust . Cannot seem to see how that happens - any ideas?


cav
Evoken
Posts: 496
Joined: Wed Oct 23, 2019 1:51 pm

RE: Loading of TK and esp AO at the start of the game

Post by Evoken »

It looks like if you put them in task force they start with fuel loaded but number seems a bit random
Cavalry Corp
Posts: 4308
Joined: Tue Sep 02, 2003 5:28 pm
Location: Sampford Spiney Devon UK

RE: Loading of TK and esp AO at the start of the game

Post by Cavalry Corp »

Yes just tried it - its around 50% grrrr
jmolyson
Posts: 185
Joined: Mon Nov 27, 2006 3:11 am

RE: Loading of TK and esp AO at the start of the game

Post by jmolyson »

I think they can only load in a port or from another tanker/oiler.

If you don't want to start in a port you can add another tanker/oiler to your TF, top off your AO and the release the additional tanker.

Just a thought ...
Joe
Cavalry Corp
Posts: 4308
Joined: Tue Sep 02, 2003 5:28 pm
Location: Sampford Spiney Devon UK

RE: Loading of TK and esp AO at the start of the game

Post by Cavalry Corp »

I think you are correct - how strange we cannot set cargo levels on starting ships but we can set fuel levels???
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