Market Garden 3 and 4

Trade tips and tricks, workarounds maps, and graphics mods. Why certain scenarios or campaigns are favorites, or how to improve stinkers. Attach your work to share/critique.

Moderator: MOD_SPWaW

Post Reply
User avatar
M4Jess
Posts: 5078
Joined: Thu Jan 17, 2002 10:00 am
Location: DC

Market Garden 3 and 4

Post by M4Jess »

Up loaded and will be ready to DL very soon at http://www.wargamer.com/gamesdepot/

Operation Market Garden*
*
Monday, 18 September, 1944*
*
Scenario Three*
*
Arnhem Day Two*
*
Monday, 18 September, 1944
*
Eindhoven is being liberated by the 101st Airborne Division. The first radio contact between the Americans and a patrol of the Guards Armoured Division is made at 11.15hrs and they make physical contact in Woensel at about 12.15hrs. In the late afternoon the army arrives in the southern outskirts of Eindhoven.*
At about 21.00hrs the British Royal Engineers start building a Bailey bridge over the Wilhelmina Canal in Son*
*
The Scenario*
*
With the onset of fog it is already afternoon before reinforcements and supplies arrive.
Near Arnhem British para's are advancing to try and reinforce troops at the bridge, but they only get as far as the western edge of the city.*
930 am Arnhem Bridge,The success of Operation Market Garden depends entirely on the British First Airborne Division seizing and holding the bridge at Arnhem. The presence of SS troops came as a surprise and by the evening of the 17th, only the reinforced 2nd Battalion/1st Parachute Landing Brigade had gotten to the bridge. After intense fighting through the night Colonel Frost's Red Devils could only capture its northern end and the battalion fell back, determined to hold its position until help arrived. With his scouting mission between Arnhem and Nijmegen complete, Captain Grabner turned his reconnaissance battalion north towards Arnhem to rejoin the 9th SS Panzer Division. He had not seen any enemy activity when he crossed the bridge the night before. However, from radio reports he knew that some British troops were holding the northern approaches. Against lightly armed paratroopers he planned to quickly smash through the British defenders and secure the bridge.*
*
Scenarios By*
M4 Jess*
Playtest*
Don "Aberdeen" Stumpf

Operation Market Garden*
*
Tuesday, 19 September, 1944*
*
Scenario 4*
*
Veghal*
*
By 6.15hrs the 33 meters-long Bailey bridge built over the Wilhelmina Canal in Son is finished and the army can continue its advance.*
*
Market Garden is now already 24 hours behind schedule.*
*
Taylor's 501st Regiment has taken the key bridges near Veghel and Lord Wrottsley has just made contact with the Americans with a squadron of the Household Cavalry and a few tanks from the Grenadier Guards. Push on to make the link-up. Then open the road north to Uden so the division can consolidate for the drive on Nijmegen. Visibility is low, and word is that the Germans are building up armor to the west, so be ready for a tough fight.*
*
Scenarios By*
M4 Jess*
Playtest*
Don "Aberdeen" Stumpf
Image

Im making war, not trouble~

Image
cadmus
Posts: 53
Joined: Wed Mar 13, 2002 5:10 am
Location: Columbia, MD

Market Garden .. cont'd

Post by cadmus »

Jess ..

Are these for HTH or 7.1? Are they a continuation of the fabulous Market Garden pbem you posted a few months ago?
User avatar
M4Jess
Posts: 5078
Joined: Thu Jan 17, 2002 10:00 am
Location: DC

Post by M4Jess »

H2Hfr..

this is a new series human vs. AI only...a pbem will be coming soon

Jess
Image

Im making war, not trouble~

Image
pops
Posts: 189
Joined: Tue May 09, 2000 8:00 am
Location: Ontario Canada

Post by pops »

Do I understand correctly that scen 1 and 2 are head to head while 3 and 4 are single player?

thanks
pops
Posts: 189
Joined: Tue May 09, 2000 8:00 am
Location: Ontario Canada

Post by pops »

...although they all say: H2Hfr only.........I must admit I don't know what that means....are they all head to head? ......confused...

......?.......
User avatar
M4Jess
Posts: 5078
Joined: Thu Jan 17, 2002 10:00 am
Location: DC

Post by M4Jess »

The Market Garden scens require version H2Hfr. H2H (Head to Head) is a new version created by Panzer Leo. It is a complete new version for SPWAW. It has many new units,sounds,and oobs. A lot of people like it better than v7.1. I DO NOT recommend overwriting your 7.1 version. If you have room on your PC do this.....

1. Make a complete copy of 7.1, name it H2H in your Matrix Games Folder.

2. In the new H2H open (1 at a time) the Scenario,Maps,Save,PBEM, and Campaigns folder (also Mega Campaign folder if you have any of the MGs) and delete ALL files inside the folders. SO NOT DELETE THE FOLDERS THEMSELVES!

3. Download H2H from here

http://www.theblitz.org/member_site...h_modrework.php

into your main H2H folder (big *** file!), extract here, Now you should have two MODs of the game. 7.1 and H2H

If you like the Germans...momma you will love this! And all the scens and Camps are completely new or remade classics, from the very best designers out there!

Then my Market Garden will run very smooooth! and you get over 100 new scens and camps!

Note that scens that have been play-tested for PBEM are marked "PBEM"
Image

Im making war, not trouble~

Image
Post Reply

Return to “SP:WaW Scenarios/Campaigns”