Centuur and rkr1958: a production masterclass

World in Flames is the computer version of Australian Design Group classic board game. World In Flames is a highly detailed game covering the both Europe and Pacific Theaters of Operations during World War II. If you want grand strategy this game is for you.

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Centuur
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RE: Centuur and rkr1958: a production masterclass

Post by Centuur »

But is every other major power OK? I don't know. So again, press "switch major power" and check all other major powers. Only if you've cycled through the lot of them (all 5) again, and they are all OK, you can start pressing the "close" button for all major powers.

Peter
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RE: Centuur and rkr1958: a production masterclass

Post by warspite1 »

@ Centuur and rkr1958

Thanks guys. In the coming days I will go through these responses.

Much appreciated [&o]
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RE: Centuur and rkr1958: a production masterclass

Post by gw15 »

Peter,
Show them how to specifically route a single resource from source to factory sea zone by sea zone.

The real challenge with production comes into play when lending resources beyond the default ones, I.e. build points to Russia. Those build points can come from India if you prefer.
Rkr, show them how to do that.

Being able to do those things proves you are a master which I’m not because I have to ask Peter all the time, “tell me again how to route that resource away from Bay of Biscay”.

[:)]
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RE: Centuur and rkr1958: a production masterclass

Post by craigbear »

I think strategicly saving oil, or not transporting it as it will be reorganizing units later anyhow, is part of the trick. For example, I almost never move the Port of Spain Oil nor NEI resources once it is aligned. This tactic was well used in the examples. Saving Persia and Iraqi oil like was done allows non savable resources to be used/transported to factories rather than oil for production... which should be done as much as possible.
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RE: Centuur and rkr1958: a production masterclass

Post by warspite1 »

ORIGINAL: gw15

Peter,
Show them how to specifically route a single resource from source to factory sea zone by sea zone.

The real challenge with production comes into play when lending resources beyond the default ones, I.e. build points to Russia. Those build points can come from India if you prefer.
Rkr, show them how to do that.

Being able to do those things proves you are a master which I’m not because I have to ask Peter all the time, “tell me again how to route that resource away from Bay of Biscay”.

[:)]
warspite1

Centuur and rkr1958. Please don't do this. We will come to this as the game works through and the challenges on production get tougher.

Thank-you.
Now Maitland, now's your time!

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RE: Centuur and rkr1958: a production masterclass

Post by Orm »

So will CW trade resources, and oil, to France? And France a BP or two to CW?
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RE: Centuur and rkr1958: a production masterclass

Post by warspite1 »

ORIGINAL: Orm

So will CW trade resources, and oil, to France? And France a BP or two to CW?
warspite1

Yes, it's supposed to reflect the sort of things that happen in a 'typical' game, otherwise there is no point.
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RE: Centuur and rkr1958: a production masterclass

Post by Centuur »

ORIGINAL: gw15

Peter,
Show them how to specifically route a single resource from source to factory sea zone by sea zone.

The real challenge with production comes into play when lending resources beyond the default ones, I.e. build points to Russia. Those build points can come from India if you prefer.
Rkr, show them how to do that.

Being able to do those things proves you are a master which I’m not because I have to ask Peter all the time, “tell me again how to route that resource away from Bay of Biscay”.

[:)]

Hi Gerry. I will, but at the moment those things pop up for them.
And you are a master, since it has been a long, long time ago since you asked me those questions during netplay [&o]
Peter
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RE: Centuur and rkr1958: a production masterclass

Post by gw15 »

ORIGINAL: warspite1

ORIGINAL: gw15

Peter,
Show them how to specifically route a single resource from source to factory sea zone by sea zone.

The real challenge with production comes into play when lending resources beyond the default ones, I.e. build points to Russia. Those build points can come from India if you prefer.
Rkr, show them how to do that.

Being able to do those things proves you are a master which I’m not because I have to ask Peter all the time, “tell me again how to route that resource away from Bay of Biscay”.

[:)]
warspite1

Centuur and rkr1958. Please don't do this. We will come to this as the game works through and the challenges on production get tougher.

Thank-you.

Sorry, I should not hijack your thread.
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RE: Centuur and rkr1958: a production masterclass

Post by warspite1 »

ORIGINAL: gw15

ORIGINAL: warspite1

ORIGINAL: gw15

Peter,
Show them how to specifically route a single resource from source to factory sea zone by sea zone.

The real challenge with production comes into play when lending resources beyond the default ones, I.e. build points to Russia. Those build points can come from India if you prefer.
Rkr, show them how to do that.

Being able to do those things proves you are a master which I’m not because I have to ask Peter all the time, “tell me again how to route that resource away from Bay of Biscay”.

[:)]
warspite1

Centuur and rkr1958. Please don't do this. We will come to this as the game works through and the challenges on production get tougher.

Thank-you.

Sorry, I should not hijack your thread.
warspite1

No biggie. We'll get to the more difficult bits all in good time [;)]
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RE: Centuur and rkr1958: a production masterclass

Post by wobbleguts »

ORIGINAL: warspite1

Commonwealth

Please shout if these numbers are unclear

I can't see any numbers. They are invisible.
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RE: Centuur and rkr1958: a production masterclass

Post by warspite1 »

Right so....

Germany first. As rkr said, there are no convoys at sea (the French cruisers took a heavy toll) so this is straightforward. The Germans get 15 BP's and can save 1 oil without reducing that number. The oil is saved in Berlin.

SEP/OCT 1939 EoT

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RE: Centuur and rkr1958: a production masterclass

Post by warspite1 »

SEP/OCT 1939 EoT

Similarly with Italy. They have the Sardinian convoy at sea. They decide to save an oil (in Milan) and all looks fine.

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RE: Centuur and rkr1958: a production masterclass

Post by warspite1 »

SEP/OCT 1939 EoT

And finally Japan. Yes, the oil moves from being saved in Manchuria to Canton and so Japan still saves its two precious oil, but there are no longer any idle resources.

The Saved Oil Points look good for all three Axis powers.

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RE: Centuur and rkr1958: a production masterclass

Post by warspite1 »

SEP/OCT 1939 EoT

Bizarrely - or perhaps not with MWIF - Centuur said that in the game save I sent he said all 7 resources were flowing to factories. That wasn't the case with my game?!?! There were 2 idle resources showing.

But no matter. I clicked on one of the 2 idle resources, then clicked produce in the rail/ship and both idle resources suddenly found a home.

So China all okay. No change to their oil situation.

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RE: Centuur and rkr1958: a production masterclass

Post by warspite1 »

SEP/OCT 1939 EoT

The USSR is all good. One of the ten Soviet oils is saved (to Moscow) and so the USSR are saving maximum oil and there are no idle resources.

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RE: Centuur and rkr1958: a production masterclass

Post by warspite1 »

SEP/OCT 1939 EoT

Next its the US and the Alaskan oil is saved (I choose Baltimore but any city will do). The resource is chosen and then save and Where To. Sometimes I notice you have to press save first.

So so far all very standard stuff and no mention of overrides and defaults and whatever.

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RE: Centuur and rkr1958: a production masterclass

Post by warspite1 »

SEP/OCT 1939 EoT

Now to France and the Commonwealth....

The Iraqi oil starts in production (which we want to maximise production) and the French Indo-China and New Caledonia resources start idle. There are no convoys for New Caledonia but FIC can be transported. Again I click on this idle resource and then press produce in the rail/ship box. I choose Lille (as this is one of the idle factories).

Ordinarily I would close France off, but Centuur says don't at this stage. And I can see why. As he says, because of the production multiple, I can save the Iraqi oil after all and still maintain 5 BP. I click on the trade received button, then the Iraqi oil and finally the save button in the rail/ship box.

However, there is room for Mr cock up bearing in mind the CW and French may share convoys and so I switch and don't close.

But this is where it gets frustrating because when the CW start to plan, so the French convoys get mucked up. But I'll post a summary of how this was fixed below.

Ultimately rkr1958 and Centuur have come up with slightly different ideas for the CW

- rkr accepts a BP less (10) but has (8!) saved oil
- Centuur keeps maximum production (11) but has 5 saved oil

Both have France with 1 saved oil, and Centuur has 5 BP for the French.

But I think something has gone awry with France for rkr1958 as there are two resources idle - and so only 4 BP instead of 5.

Either CW option is of course valid, depending on your strategy.

So this first turn has been relatively straightforward. It is obvious why the French can't increase production (no convoys for New Caledonia) and it is clear why the CW can't do the same (not enough convoys for Australia and Malaya). There are no idle oil points.

Before posting how the CW and French totals were achieved I will go through this without reference to rkr1958 and Centuur's notes to see how easy/difficult this is to maximise without a crib sheet to work from.

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RE: Centuur and rkr1958: a production masterclass

Post by warspite1 »

SEP/OCT 1939 France (pre-CW)

So looking afresh at the French (and accepting I can't not see what I've seen) I think its still pretty straightforward. I know that I can't get convoys to New Caledonia but I should to everywhere else.

However if I try and transport the oil from Persia I will be using up convoys I need from the Far East. So the oil is saved in Beirut and all other resources are used.

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RE: Centuur and rkr1958: a production masterclass

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SEP/OCT 1939 Commonwealth

The program default is - as Centuur says - really poor. The furthest oil from the UK is being sent to Glasgow to be saved, all other oil is used in production (transported to the UK), except the Burma oil which sits idle.....and two perfectly usable French resources are sitting idle... I suspect a lot of work is going to be needed here to make an AI even remotely capable.

It's useful to have the unused convoys box ticked here so as I stop the more extreme and wasteful convoy routes, so I see the convoys appear on the map becoming available.

So, first things first. I know I want some oil saved this turn and what I don't save I want to be the closest to the UK to save convoys.

So Burma oil is saved in Rangoon
NEI oil x 2 is saved in Singapore
Persia oil is saved in Amman

I only need 21 factories producing because of the production modifier to get the maximum 11 BP.

I now have 11 BP but only 4 saved oil. It is not obvious where I can get the fifth saved oil from. Ah - but then I see it. There are spare convoys from West Africa to South America. I can use these to get a South African resource to the UK (together with the convoys that transported the oil from Port of Spain to the UK - but won't be now doing so). Port of Spain oil is saved in place instead.

I have now achieved Centuur's nos. I quickly check the French and they too are okay. I'd never thought of keeping the unused convoy screen open when doing this before. It really helps!

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