Empire of the Sun - DesertWolf101 (J) vs Andy Mac (A)

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DesertWolf101
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RE: Empire of the Sun

Post by DesertWolf101 »

November 12, 1942

I ended up deciding to risk sending in the destroyers forward while the KB remained in the area but beyond the range of his LBA. On the whole Andy's convoys scattered off map, but luckily some damaged stragglers were intercepted before they could get away. Three were sunk by the destroyers and another was finished off by a submarine. Weather is still pretty atrocious hurting my naval search. Biggest concern I have at the moment is the very large number of subs Andy has in the area - one of them even hit one of my destroyers with a dud torpedo.











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DesertWolf101
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RE: Empire of the Sun

Post by DesertWolf101 »

ORIGINAL: Alfred

ORIGINAL: DesertWolf101


...Do squads/devices actually consume supply when they upgrade? That would be a very useful thing to conclusively find out. Undoubtedly a question that Alfred knows the answer to if he could chime in!

Yes.

There should be older posts of mine that expand on the details.

Alfred

Thanks. I knew they needed supply to upgrade, but it's good to know they also consume supply to do so.
DesertWolf101
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RE: Empire of the Sun

Post by DesertWolf101 »

Back in the USSR, Japanese forces take Bikin while Tanto force in Sakhalin is getting closer to Okha.



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DesertWolf101
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RE: Empire of the Sun

Post by DesertWolf101 »

There are also some noteworthy developments in the northwest. The fortress astride the rail near Borzya is eliminated which is very welcome news as it greatly improves my lines of supply/communication leading to better flexibility all around. I am now also very confident the Mogocha force won't escape as the encirclement tightens further. Finally, Andy surged out what I suspect are some tank Brigades to stop my flanking maneuver in the Ulan Bator sector.



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RangerJoe
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RE: Empire of the Sun

Post by RangerJoe »

That is interesting as it looks like you can flank Chita and get behind him.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


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Ambassador
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RE: Empire of the Sun

Post by Ambassador »

ORIGINAL: Alfred

ORIGINAL: Ambassador

I finally managed to catch up, but I’ve had to jump over the middle part, I think I missed a major carrier battle, so I’ll have to find that part. Tahiti looks like a weird place to accept a carrier battle... Anyway, here are my thoughts...

With all due respect to Andy, I have to say I’m a bit surprised by certain errors he’s made, the last of which is indeed the routing of this convoy KB just hit. Even if lulling him in a false sense of security, given the reach of your invasion of India, he should never venture any ship from Mombasa/Cape Town to Karachi directly. The detour by Aden or Abadan, skirting the coast of Somalia, drastically limits the risks of interception. And escorting a CVE with a YMS ???

The extent of your victory in China, and the speed you achieved it, is also surprising. Congrats on that ! I found your opening moves, with KB striking Australia, to be quite gutsy. I do believe though that you overestimated the effect the losses will have on the Allied buildup.

As for the Soviet, I concur with the opinions that the heavy fighting hasn’t started yet. The heaviest usage of supply I saw was during the various sieges of strongholds, and during the protracted battles. A lot of supply is also lost to push it further north on roads. Taking Komsomolsk (and Nikolaev) is a good way to provide a supply hub, to push enough supply along the rail lines. The major flaw of your strategy, IMVHO and according to the experience I conducted, is that fielding a decent-sized force (and yours is really big) for a push towards Lake Baykal so far from the rail lines will make them suffer from lack of supply after one or two days of a big battle. As Andy seems to have retreated a lot of forces up there, you’re bound to have a big battle, and I found it easier to supply the Soviet in Ulan-Bator than the IJA.

You have seen what the Soviet artillery is capable of - but this was on the field. Beware the sieges, with heavy forts. Bringing the artillery in the open is risking its destruction - sure, there are replacements, but not enough to reconstitute more than one brigade per month.
However, he’s had nearly a year of replacements to accumulate, including over 4000 infantry squads. The losses the Soviet have taken until now are good VPs, but can’t put a heavy dent in the stockpiles. Additionally, remember that Soviet Rifle squads upgrade in ‘43 - with the 600 replacements/month, given how upgrading squads work, he’ll have most of his divisions upgraded by February at the latest. It might make a northern battle much more expensive, as those ‘43 squads have 50% more firepower than the IJA squads. And if he upgrades the Vladivostok defenders (will depend on his supply level I guess, but I would at least let the high XP units upgrade), this will hurt too.

For Sakhalin, from memory, a trickle of supply may travel overland, but you will have to take at least a week between each assault once besieging Okha, and to drop a lot in the souther ports.

In my game, MiG-3 trashed the Tojos. You might have the edge in pilot XP & skill, as well leadership. By now, he should have many more, enough for several squadrons, so maybe he’s been hoarding some to equip a squadron or two of elite pilots later.

You need to remember that Andy Mac has only recently taken over this game. He was handed a dead Allied side, one where there is nothing Andy Mac can do to prevent a Japanese auto victory on 1 January 1943, and probably the same on 1 January 1944. The Allied position inherited by Andy Mac is far deader than the famous Norwegian dead parrot. It doesn't even have the plumage of that dead parrot.

Alfred
I only commented on Andy’s play, not the original Allied player’s catastrophic play.

Desertwolf, I won’t minimize the quality of your play, your strategies were sound and true, but really there are big mistakes your opponent has made, he clearly wasn’t in the same league as you. I share the opinion of whoever said the anonymity request was probably just a way to preserve his reputation, and allow to ragequit without fuss.
I do believe the loss of Lexington is his fault, more than blind luck (what was Lexington doing so close to PH, with the number of submarines present there ? He probably moved according to the AI’s sub moves early game, and failed to take into consideration he played a human). China could have been better defended, in fact his whole ground game could be better (it strikes me as typically an AI-player never having put much thought on the ground warfare in China/India), trying to defend so forward with the Burma Div, putting his US CV’s (already lacking one unit) in danger in March...
I wouldn’t want to be in Andy’s seat, you can be glad he took over.

However, I don’t remember reading a combat with the US divisions, or the Marines, except Pago Pago. Lots of xAK have been sunk, but not too many AP/xAP. You have very long supply lines to SoPac and India, you’re probably light on defenders in the DEI and SoPac, given your two major operations underway, and it looks like US planes loss have been moderate. So, the US have the means to conduct a major offensive, even without KB, especially with KB so far away. The unknown factor is how long it’ll take to bring the assets to Oz.
Ambassador
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RE: Empire of the Sun

Post by Ambassador »

ORIGINAL: RangerJoe

That is interesting as it looks like you can flank Chita and get behind him.
Yes, south of Lake Baykal, the road network allow more flexibility than the woods and rough/woods terrain would make you think, and the Lake plays the role of an anvil.
GetAssista
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RE: Empire of the Sun

Post by GetAssista »

ORIGINAL: Ambassador
The major flaw of your strategy, IMVHO and according to the experience I conducted, is that fielding a decent-sized force (and yours is really big) for a push towards Lake Baykal so far from the rail lines will make them suffer from lack of supply after one or two days of a big battle. As Andy seems to have retreated a lot of forces up there, you’re bound to have a big battle, and I found it easier to supply the Soviet in Ulan-Bator than the IJA.
Yup, I've written it in the beginning that Ulan-Bator is a hard place to fight for. Threatening encirclements on the rail lines, like for example trying to bypass Chita from the north, is a better strategy IMO. IJA tanks should be there on those paved roads as a punching glove that closes hex sides.
Heavy fighting should really be limited to the north (on WIPTAE map, or west on the actual one) and used very sparingly around Vlad fortresses ring where starvation via bombing is the answer.
Ambassador
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RE: Empire of the Sun

Post by Ambassador »

ORIGINAL: GetAssista
ORIGINAL: Ambassador
The major flaw of your strategy, IMVHO and according to the experience I conducted, is that fielding a decent-sized force (and yours is really big) for a push towards Lake Baykal so far from the rail lines will make them suffer from lack of supply after one or two days of a big battle. As Andy seems to have retreated a lot of forces up there, you’re bound to have a big battle, and I found it easier to supply the Soviet in Ulan-Bator than the IJA.
Yup, I've written it in the beginning that Ulan-Bator is a hard place to fight for. Threatening encirclements on the rail lines, like for example trying to bypass Chita from the north, is a better strategy IMO. IJA tanks should be there on those paved roads as a punching glove that closes hex sides.
Heavy fighting should really be limited to the north (on WIPTAE map, or west on the actual one) and used very sparingly around Vlad fortresses ring where starvation via bombing is the answer.
Yeah, sorry, I tried to digest the 25+ pages after our discussion in the thread on the main room, I may have missed some comments.

I’m sure Andy has taken care to bring troops in all the bases in the rear, but there may be an opportunity. DW, have you tried to recon bases like Cheremkhovo (NE of Irkutsk), Kansk (next to Krasnoyarsk) or Kysyl (in Tannu Tuva) ? Kysyl is a bit out of the way, but could lead to a secondary move to Abakan, to divert some troops. However, Cheremkhovo starts the scenario with no troops, so no fort building before the activation, and is in a clear hex. It should also be in range from Borzya’s airfield. Irkutsk is a transport and supply hub, which is easily disturbed. As he has evacuated a lot of troops from the center to the north (I prefer to give directions according to the game’s map, not RL), he will need more supply too. IF (it’s a big if) he has tinkered with the supply spinners to bring a high stockpile in Vladivostok’s area, it MAY worry him to have paratroopers threaten the rear bases.

Same with Kyaktah, but I’m sure he has protected this base, it’s too close to the front lines.

The best outcome would off course be a retreat from Chita by Andy, due to deep thrusts by the IJA’s armored fist or the threat of the paratroopers, but I don’t think he would. Supplying a combat in Ulan-Ude or Irkutsk requires to take Chita, to allow supply flow through the railway. A fight at Ulan Bator is already hard enough, but adding half a dozen road hexes, even major roads, to the supply train, is a bit too much IMHO. Andy certainly knows it, and will probably hold to Chita longer than Ulan Bator.

Trying to hold Ulan Bator and Chita, on the Soviet part, only makes sense for me as a delaying action. The main showdown, I believe, will happen at Irkutsk, but he needs time to build the forts (base starts at 1, and doesn’t have many engineers). By contrast, Chita starts at 4 and has over a 100 engineers, who have been busy for most of the year probably. No problem to bring enough supply to improve the forts above level 6 either. Troops in Chita are sacrificed, though, as once bypassed, there’s no way out, unless a relief army comes from Irkutsk, but I’d gladly sacrifice 3-4 divisions (barely 2 months’ worth of replacements in ‘43) to buy 2-3 months to allow building up Irkutsk’s forts.

IIRC, the siege of Chita in my game took between one and two months, but 1) it happened in February so forts were lower (I believe it started at level 5 max, as the first turn AF attack was quite effective, but I quickly halted the aerial bombardment given the two heavy AA battalions), 2) it included less troops, maybe 3 Soviet Rifle Divs vs 6 IJA Divs (and supports). IJA units at Ulan-Ude were receiving supply with difficulty during that time, and the vanguard which reached Irkutsk got repelled after a few days, with heavy losses. In my eyes, Chita is required for further serious attempts at pushing north.
GetAssista
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RE: Empire of the Sun

Post by GetAssista »

ORIGINAL: Ambassador
Trying to hold Ulan Bator and Chita, on the Soviet part, only makes sense for me as a delaying action. The main showdown, I believe, will happen at Irkutsk, but he needs time to build the forts (base starts at 1, and doesn’t have many engineers).
I think the outskirts of Irkutsk as a max frontline push is the realistic goal for Japan in the campaign against human USSR. You would not be able to win against Soviets in a PBEM imo (win in a sense of capturing Krasnoyarsk). Too much material, terrain and forts to go through. And Japan is not great on offensive against fortified heavily armed positions unless you can encircle and starve them. Moreover, Irkutsk is the goal DesertWolf stated in the beginning IIRC. Shorter future frontline and all that stuff.
Ambassador
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RE: Empire of the Sun

Post by Ambassador »

ORIGINAL: GetAssista
ORIGINAL: Ambassador
Trying to hold Ulan Bator and Chita, on the Soviet part, only makes sense for me as a delaying action. The main showdown, I believe, will happen at Irkutsk, but he needs time to build the forts (base starts at 1, and doesn’t have many engineers).
I think the outskirts of Irkutsk as a max frontline push is the realistic goal for Japan in the campaign against human USSR. You would not be able to win against Soviets in a PBEM imo (win in a sense of capturing Krasnoyarsk). Too much material, terrain and forts to go through. And Japan is not great on offensive against fortified heavily armed positions unless you can encircle and starve them. Moreover, Irkutsk is the goal DesertWolf stated in the beginning IIRC. Shorter future frontline and all that stuff.
And you can support your defense of Irkutsk with a couple of airfields on the southern side of the Lake.

I believe you can only conquer Krasnoyarsk if the Soviet player is careless and allowed his units to be surrounded, and moving the forces from the center towards Vladivostok to create a gigantic fortress (prison ?). If at the same time you manage to bring enough forces (heavy artillery, tanks, engineers, and bombers, in a « damn the flak! » Farragut-like way) to Chita to pierce the front quickly, and reach Irkutsk before the forts are greatly reinforced, and the Soviet player is fool enough to move his western flank from Mongolia to Manchukuo (remember, we’re talking about an Allied player incompetent enough to send as many troops as possible to Vladivostok instead of north). If done so, the Soviet player may be lacking any proper reserves to defend the last few bases.
However, it is a very hypothetical scenario. Maybe DesertWolf’s original opponent might have made such mistakes.
But, with Mongolia’s troops moving back orderly, with the units of the center having concentrated in the north, and with a number of already destroyed combat units which could already have be bought back, and will quickly fill, it probably won’t be possible.

And even if pushing the Soviets back to Krasnoyarsk, come Spring ‘44 and you’ll see 20+ divisions with full artillery come thundering - and Soviet LCUs are well adapted for storming heavily fortified positions.
DesertWolf101
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RE: Empire of the Sun

Post by DesertWolf101 »

A lively discussion Ambassador and GetAssista, with many good points made. I am just catching up, so let me respond to some of the comments and questions raised.

On the American units question: You are correct Ambassador, I have not encountered any full American divisions yet, although I did knock out a marine regiment at Pago Pago and several US Army ones in the Aleutians/Bombay. I too have been wondering where they are. Maybe this convoy that I intercepted in the Arabian Sea contained several of them, albeit likely in the ships that did not sink as the combat reports read to me like I mostly hit base force and HQ unit types. I have split my aircraft carriers into two fleets. My priority is to guard any approach to the SRA from the Indian Ocean and secondary to that any jump into the Central Pacific. If Andy wants to play in the Southern Pacific he will find it less of a priority to me until he gets close to Moresby/Rabaul.

With regards to the Ulan Bator/Chita issue: I hear what you guys are saying and I largely agree. I differ somewhat in that I still see advantages to the Ulan Bator sector as well as Chita. They both have their strengths and weaknesses as offensive sectors for the Japanese. It really comes down to where Andy will devote his main concentration of forces. I almost broke through in the Ulan Bator sector but he brought the kitchen sink there so I shifted attention to Chita. I remain extremely flexible though and am looking for and ready to exploit any openings.

In terms of potential bases to paradrop on: Yes, I have attempted to recon as deep as I can for defenseless bases. As far as I can tell, every single Soviet base on the rail that I can reach has a strong enough garrison to defend against paras. Kysyl I haven't reconed but I would wager has no troops. What I have been eyeing for several days now though is Kirensk. He will surely respond and block any attempt to cut the rail from there, but any troops I force him to keep in the rear right now is a strong plus.

And yes indeed, Irkutsk is definitely my main strategic objective. I don't even need to take the base, I just want to have the mountains south of it as a short hard frontline against future Soviet attacks.
DesertWolf101
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RE: Empire of the Sun

Post by DesertWolf101 »

November 13, 1942

The flak over Vladivostok is monstrous. I lost 20 bombers in this raid.



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DesertWolf101
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RE: Empire of the Sun

Post by DesertWolf101 »

As I mentioned before, I am a big fan of the Nick. Here they are going down and low in the air to ground role.



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GetAssista
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RE: Empire of the Sun

Post by GetAssista »

ORIGINAL: DesertWolf101
The flak over Vladivostok is monstrous. I lost 20 bombers in this raid.
I see most of your bombers run in at 7к, what else would you expect? Soviet 37mm and 45mm have a ceiling at ~9к and they are the bulk of Soviet AA in Vlad. 76mm/85mm are inescapable wrt ceiling but are fewer. Bomb at 11к and see how things change

And yeah, armor helps. Relegate older planes to some other bombing duty
Alfred
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RE: Empire of the Sun

Post by Alfred »

In AE, flanking bases is quite popular, and very much over rated. It succeeds because the base defender panics and abandons the base to maintain their LOC. But due to the abstraction in the game, flanking never cuts the LOC. There is onlyh one way of cutting the LOC to a base and that entails entering the base from all 6 sides. To which there is a very simple antidote.

Bases are like fortresses. There are two classic military functions for fortresses; (1) a secure supply depot, and (2) buy time for the field army. Both roles are well represented in the game. Against the flanking operation, the classic riposte of the field army trapping the besiegers against the fortress defenders is well enabled in AE.

Alfred
DesertWolf101
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RE: Empire of the Sun

Post by DesertWolf101 »

ORIGINAL: GetAssista
ORIGINAL: DesertWolf101
The flak over Vladivostok is monstrous. I lost 20 bombers in this raid.
I see most of your bombers run in at 7к, what else would you expect? Soviet 37mm and 45mm have a ceiling at ~9к and they are the bulk of Soviet AA in Vlad. 76mm/85mm are inescapable wrt ceiling but are fewer. Bomb at 11к and see how things change

And yeah, armor helps. Relegate older planes to some other bombing duty

I actually was expecting to take high casualties in the raid but I decided to go with it anyways since I wanted to get his repairing subs. I was just illustrating this raid to show how dense the flak is at Vladivostok to the reader.

Btw, the bulk of the Soviet flak at Vladivostok is actually the 76mm/85mm type since that is where Andy sent the majority of his air defense battalions stuck in the pocket. Yes going lower than 11k brings me into range of the 37mm as well but the difference in losses to a 11k raid is actually marginal in this particular instance and worth the greater accuracy - if I am going to go in at all at least I better hit the subs!

Soviet 45mm ceiling is 19,000k btw.
Ambassador
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RE: Empire of the Sun

Post by Ambassador »

I quickly took to bomb only from 20k-25k. As has been said (by RJ I believe), the supply consumed by the flak will be more important than what the bombers could destroy, and you will still prevent the engineers from repairing the forts if you score only a couple of hits. Just do it day & night.

If you use armored planes, you might even go very low. Higher-caliber flak is at a disadvantage, your planes can endure some 7.7mm fire. It’ll be better than flying right in the enveloppe for the 37mm & 45mm. But multiple uncoordinated, high-altitude bombing runs are probably better on the long term.
GetAssista
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RE: Empire of the Sun

Post by GetAssista »

ORIGINAL: DesertWolf101
Soviet 45mm ceiling is 19,000k btw.
Yeah, I looked in a different scenario. Apparently stock 1 and stock 2 (Andy's updated) are quite different wrt Soviet AA stats
DesertWolf101
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RE: Empire of the Sun

Post by DesertWolf101 »

November 14, 1942

Well lads, it looks like even without bombing supply in the pocket may be consumed at a higher pace after all. Andy's forces appear to be moving out in force towards my lines. If he really goes for it he is bound to penetrate at least a few hexes into my territory but hopefully he will be eventually halted by the arrival of my reserves.

Meanwhile some good news to the north. His units in the Mogocha pocket shock attack and are beaten back with heavy losses. They won't be breaking out. In the Chita area, I grabbed another hex side and am trying to go for a third. My goal here is to stretch his line very thin and then use a concentrated force of reserves to breakthrough at a single point.





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