Zones of Control?

Brian Kellys Desert War: 1940-42 captures the drama of the campaign for North Africa during World War II.
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canuckgamer
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Joined: Wed Jun 23, 2004 3:20 am

Zones of Control?

Post by canuckgamer »

In the scenario I am currently playing I have plotted a stack of units that have been adjacent to enemy units for the last 4 turns to move away from them but they have yet to do that. The route is one hex back and not moving through any enemy zones of control. Any ideas as to why they haven't been able to do that? Thanks.
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Saint Ruth
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Joined: Wed Dec 16, 2009 1:39 pm

RE: Zones of Control?

Post by Saint Ruth »

Is it multiplayer? (i.e. Can you send me a save file?)
Or show me a pic.
You should be able to move away from enemies. ZOC counts when moving into ZOC, not out of it.
There are some hexsides you cannot move across though, so perhaps that's blocking you?
If you press the 'E' hotkey, it'll show an overlay with the hexside (black for impassable, red if there's a defensive
bonus).
Thanks,
Brian
canuckgamer
Posts: 1153
Joined: Wed Jun 23, 2004 3:20 am

RE: Zones of Control?

Post by canuckgamer »

Yes it is a multiplayer game which we just finished, Sidi Rezegh. I don't know how I can send you the file as I assume it is saved on the Matrix Games server. I just looked at the three units and noticed that two of them had something about being delayed and also ZZZ whatever all that means. I am going to take a screenshot and could send that to you.

Thanks for the reply.

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Saint Ruth
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RE: Zones of Control?

Post by Saint Ruth »

Great, you can send it saint_ruth1691@yahoo.ie
cheers,
Brian
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Saint Ruth
Posts: 1536
Joined: Wed Dec 16, 2009 1:39 pm

RE: Zones of Control?

Post by Saint Ruth »

Hi,
I tried to replay to your email but it's returning with an error.

You press W to add a delay and a little black triangle should appear on the bottom right hand corner of the counter (at the higher level zoom).
But they can also be delayed due to Interdiction. the affects your Command and Control and can reduce the number of move points
a unit has.

The Delay there on your screenshot looks like a Command And Control Delay, so those units have been delayed.
That particular delay depends on the Army C&C value, the readiness of the unit, the quality, it it's has a line of communication to its HQ.

So i'd guess those units aren't moving because they have very low Readiness?

Cheers,
Brian
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