Beta 10U101: Convoy holding bug

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ncc1701e
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Beta 10U101: Convoy holding bug

Post by ncc1701e »

I think there is a problem or perhaps I am mistaken. I was surprised by this message:

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RE: Beta 10U101: Convoy holding bug

Post by ncc1701e »

The 4 MMs lost comes from this combat. As you can see, there are 15 resources on this South Atlantic convoy lane.

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RE: Beta 10U101: Convoy holding bug

Post by ncc1701e »

The 15 resources are coming from the African Coast convoy lane.

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RE: Beta 10U101: Convoy holding bug

Post by ncc1701e »

But, what I don't understand is that I have shutted down those two convoy lanes the previous turn.
Is there a problem? Why is there still some traffic here?

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RE: Beta 10U101: Convoy holding bug

Post by ncc1701e »

I think I have forgotten to count the French. I will test with my next PBEM turn.
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RE: Beta 10U101: Convoy holding bug

Post by ncc1701e »

So it does not change anything, still 15 resources whereas France and UK convoy lanes are closed (both South Atlantic and African Coast).

@ago1000, as convoy lane expert, do you have an explanation?
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RE: Beta 10U101: Convoy holding bug

Post by AlvaroSousa »

If you didnt shut down the French then 4 is correct. They import 5 oil from Iraq
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RE: Beta 10U101: Convoy holding bug

Post by ago1000 »

@ncc1701e
If you shut down both the UK and French lanes, (African Coast and South Atlantic) then no resources should flow through those locations. You can test that in the beginning of the 39 scenario in hotseat mode. Here is a pic.

I noticed when looking at your convoy and escort screen, the routes don't show up on the right side when you maxed out your escorts. This bug was fixed and may be effecting your results. An updated version has just been released that fixes that.(10U11) I'm using version 10U11, and shutting down the lanes will cost UK 10 oil and France 5. Subs do not sink MMs when lanes are shut down.


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RE: Beta 10U101: Convoy holding bug

Post by ncc1701e »

Thanks @ago1000, you are right this is working now with Beta 10U11. It is just that my PBEM game has been started earlier and I won't have the fix for the rest of the game, it seems.
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