4.2.2.0 City Volunter stops game due to overstack

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eouellet
Posts: 143
Joined: Thu Feb 01, 2018 5:35 pm

4.2.2.0 City Volunter stops game due to overstack

Post by eouellet »

In this game, the Dutch city volunteer (German) unit is supposed to deploy in Amsterdam, but there are already two German corps in the hex, at the reinforcement phase. The option to deploy one hex away is not offered, nor the possibility to differ reinforcement to next turn. Hence, the game is stuck at the receiving reinforcement phase, can't move beyond this point. See saved game attached.
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VolunteerStacking.zip
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alexvand
Posts: 387
Joined: Thu Nov 29, 2007 1:04 am
Location: Canada

RE: 4.2.2.0 City Volunter stops game due to overstack

Post by alexvand »

I have the same issue with the Greek Athens CBV.
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craigbear
Posts: 769
Joined: Tue Jan 21, 2020 2:30 am
Location: Calgary, Alberta

RE: 4.2.2.0 City Volunter stops game due to overstack

Post by craigbear »

Just had the same problem with Minsk militia. Corrected it by editing the .GAM file to move one of the units in Minsk to an adjacent hex. I could then place the unit.

I had the game option to place units in over-stacked cities in adjacent hexes selected, by the way.
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