Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

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peskpesk
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by peskpesk »

GE MTN Div steps on FTR2 where shall it rebase to?


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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Fighter lands to east, two hexes north of Archangel.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Orm
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Jul/Aug '42
Impulse #5 (Axis)

Germany assaults Vitebsk. Two German ENG makes the odds 48:17. One LND3 will add 3 points in ground support and make the odds 51:17. Or +11.

Will USSR fly any defensive ground support? Germany has one FTR2, and one FTR3, available for counter-interception.

If no support is added, will USSR make it a blitz, or assault combat? Germany has no panzers included in the attack.

And if there are any Soviet losses in the battle, which unit is first loss unit, and which is second loss? That is if that can be decided at this point.

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by jjdenver »

no air will fly. first loss GAR, then INF, then AT last
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Jul/Aug '42
Impulse #5 (Axis)

Going with assault.

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Jul/Aug '42
Impulse #5 (Axis)

Germany captures Vitebsk after a year long struggle.

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Jul/Aug '42
Impulse #5 (Axis)

Air Rebase:

Germany:
LND2 (46,51) -> 45,53
FTR2 (39,51) -> Vitebsk

Japan:
ATR3 (Sian) -> 69,146
LND3 (Kweiyang) -> Pyongyang

Reorganization:
Germany:
HQI (Mannerheim) -> MECH
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Picture from Jul/Aug '42 Impulse #6 (Allied) - DOW

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Picture from Jul/Aug '42 Impulse #6 (Allied) - DOW

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Picture from Jul/Aug '42 Impulse #6 (Allied) - DOW

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Picture from Jul/Aug '42 Impulse #6 (Allied) - DOW


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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Picture from Jul/Aug '42 Impulse #6 (Allied) - DOW

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Picture from Jul/Aug '42 Impulse #6 (Allied) - DOW


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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

The new pact count is as follows:

USSR has 13.5 in garrison and that rounds to 14. Japan has 8. And the peace was concluded in 1940 so the following modifiers apply.

No war in '40
4:1 in '41
2:1 in '42
1:1 in '43
2:3 in '44
1:2 in '45

Neither side can DOW at the moment.

That is, of course, if my count is correct. [:D]
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by jjdenver »

42 JF i6 (allied):

CW,US,FF combined

Naval air
ATR3 drops to box 0 in Norwegian Sea.

Naval move
CW sends CPs to Norwegian Sea and North Sea.
FF BB and TRS to BoB box 0 loading CW MECH from UK.
Mexican CA to Gulf of Mexico 0 box
2 cp Brazil to NA, 4 cp Panam to NA

Allies init WM (using FTR in 3 box) - axis can react a lot:
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

The Italian FTR2 in Toulon reinforce the 0-box. Thank you.
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by jjdenver »

42 JA i6 (cont):
In WM ax 1, al 9 so both miss

Rail move
INF Timoshenko hex to Changchun

Land move
US INF from Algiers one hex east (to make room for MOT to rail in)
US INF div in Morocco 2 hexes east.
US units in Portugal to 67,15
CW INF div in Portugal to 65,15
SU Vatutin moves west from Vladivostok farther into Manchuria, and Soviets make major reshuffle of their lines, reinforcing the defenses south of Vitebsk with the 4th Guards Armor

Debark
CW HQ and MECH to Portugal 65,15

Rebase
6 range Hurricane from UK to Porto Portugal.
CAN Hurricane from Bermuda to 94,324 in British Antilles.
RSA Spitfire from Pretoria 9 hexes north.
CW Spitfire from Sahara desert 95,28 to north 80,26
SU Yak-1 to Smolensk from south
MIG-3 north of Vitebsk from near Archangel

Weather for 42 JA i7 is a 5
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Jul/Aug '42
Impulse #7 (Axis)

No declarations of war.

Land: Germany, Japan
Combined:
Naval: Italy

No port strikes. No naval air.

Naval Movement:
Italy:
SUB (Brest) -> Norwegian Sea 2-box
CA (La Spezia) -> West Med 1-box

TRS loaded with German MIL + BB + 2 CA leave LA Spezia for the Italian Coast. Will the CW SUB try to intercept?

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

No thank you.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Orm
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Jul/Aug '42
Impulse #7 (Axis)

Naval movement continued:
The fleet in the Italian Coast continues to the East Med 1-box
2 CA (La Spezia) -> Italian Coast 4-box

The Italian SUB in the Norwegian Sea begin searching for Allied shiping.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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