ORIGINAL: Curtis Lemay
ORIGINAL: z1812
ORIGINAL: ncc1701e
Very hard to answer, indeed.
I had to smile at the original answer from Curtis Lemay. The visual it conjured up for me was Allied and Axis Generals writing notes to one another asking "Is it my turn or yours?".
So...you have HARD EVIDENCE for WEGO working better than IGOYGO? Or are you just one of the priests of WEGO?
WEGO replaces the shortcomings of IGOYGO with different - possibly worse - shortcomings of its own.
Plenty of
theories sound really good on paper. But how they actually model reality ought to be what matters.
Where's the evidence for it?
och,
Its situational, some games work well with a WEGO design, others don't, Broadly pre-modern games can fit well into a WEGO design due to limited movement capacity and the nature of the logistics systems (that constrain options). So most of the AGEOD catalogue and gems like Campaigns on the Danube all fit this.
There are some interesting exceptions, Flash Point is a brilliant WEGO system despite having high potential mobility and no conventional game constraints like ZoC.
The advantage of WEGO is they all key off some order system. That adds a massive degree of realism usually lacking in IGOUGO.
In turn, and this is closely linked, they tend to give better vs AI experiences as the player can't micro-manage their way to victory.
Or ... its situational.
Both design frameworks can produce excellent games. But WEGO gives a much more realistic flavour - check out Campaigns on the Danube and play it with the worst FOW setting. Not only are you issuing orders to engage with an enemy who might not be there when you arrive, you don't even know for sure where you own formations are exactly. There is no way can you recreate that experience in an IGOUGO design but it captures the core of Napoleonic operational level warfare as a result.
Because, in that game units can't just wander the maps, they need to stick to the main roads can get strung out over many miles and rely on horse drawn supply trains. And in turn, using your light cavalry to screen and scout all get their proper role.