LCM LCVP creation (with pics!)

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

Post Reply
stretch
Posts: 637
Joined: Mon Dec 17, 2001 10:00 am

LCM LCVP creation (with pics!)

Post by stretch »

After reviewing what I could find on LCM/LCVP and landing craft creation I am left with a puzzle I hope can be a learning opportunity. Here are two task forces. As the screenshots show, TF74 has the option to Activate Landing Craft and TF140 does not.

What is the deciding factor here?

-Both are at Ulithi, a US owned base.
-Both are undocked
-Both were loaded elsewhere, and this is not their home port
-Both have over 10K supply on board. My post searches found this could need to be higher, but its working for TF74 which has less supply loaded than TF140.

One difference I see is that TF74 is not at full capacity while TF140 is.

Another is the lack of any AP/xAP type ship in TF140, but I moved some in, with supply on board, and it made no difference (at least without running into next turn, which I did not try yet.)

Thoughts on what I am not seeing?


Image
Attachments
loading.jpg
loading.jpg (236.2 KiB) Viewed 294 times
User avatar
BBfanboy
Posts: 20290
Joined: Wed Aug 04, 2010 5:36 pm
Location: Winnipeg, MB
Contact:

RE: LCM LCVP creation (with pics!)

Post by BBfanboy »

It matters where the supply was loaded. Coming from the US is always good. Not sure if the Australian bases that can create PTs/barges can contribute supplies to a TF for generation of those.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
stretch
Posts: 637
Joined: Mon Dec 17, 2001 10:00 am

RE: LCM LCVP creation (with pics!)

Post by stretch »

Well that is certainly a wild card variable... Is the "loaded at" attribute exposed someplace where I can see it regularly without something like tracker? I can't actually prove where TF140 was loaded, I may have changed its home port to Truk later. (Truk is US captured and has over 1 million supply)
User avatar
BBfanboy
Posts: 20290
Joined: Wed Aug 04, 2010 5:36 pm
Location: Winnipeg, MB
Contact:

RE: LCM LCVP creation (with pics!)

Post by BBfanboy »

ORIGINAL: stretch

Well that is certainly a wild card variable... Is the "loaded at" attribute exposed someplace where I can see it regularly without something like tracker? I can't actually prove where TF140 was loaded, I may have changed its home port to Truk later. (Truk is US captured and has over 1 million supply)
Roll the cursor over the convoy and the pop-up says where it was loaded.
US ownership of foreign bases does not matter for supply loading on a TF - must be USA. If you unload the USA loaded supply at another base and then reload it to move onward, it has lost its 'USA loaded' flag.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
stretch
Posts: 637
Joined: Mon Dec 17, 2001 10:00 am

RE: LCM LCVP creation (with pics!)

Post by stretch »

That explains it, thanks!. But I am still frustrated by the loaded at attribute. When a TF like this is in a stack at a base, none of the rollover pop ups I see contain anything about where it was loaded. (Edit: I was hoping for a way to see it without having to have the TF alone in a hex for the rollover to show it)

Image
Attachments
Untitled.jpg
Untitled.jpg (105.71 KiB) Viewed 294 times
ITAKLinus
Posts: 662
Joined: Thu Feb 22, 2018 2:56 pm
Location: Italy

RE: LCM LCVP creation (with pics!)

Post by ITAKLinus »

You can click the hex and do the mouseover over the TF list at the bottom IIRC.
It should tell you the info (I think... Now I don't have the game in front of me)
Francesco
User avatar
Nomad
Posts: 7273
Joined: Wed Sep 05, 2001 8:00 am
Location: West Yellowstone, Montana

RE: LCM LCVP creation (with pics!)

Post by Nomad »

ORIGINAL: ITAKLinus

You can click the hex and do the mouseover over the TF list at the bottom IIRC.
It should tell you the info (I think... Now I don't have the game in front of me)

This is correct.
stretch
Posts: 637
Joined: Mon Dec 17, 2001 10:00 am

RE: LCM LCVP creation (with pics!)

Post by stretch »

I had not thought of that ! But alas..

for TF70 is shows "loaded at", but for TF140 is does not.



Image
Attachments
Untitled2.jpg
Untitled2.jpg (62.03 KiB) Viewed 294 times
User avatar
Nomad
Posts: 7273
Joined: Wed Sep 05, 2001 8:00 am
Location: West Yellowstone, Montana

RE: LCM LCVP creation (with pics!)

Post by Nomad »

Did you create 140 out of already loaded ships?
Ian R
Posts: 3440
Joined: Tue Aug 01, 2000 8:00 am
Location: Cammeraygal Country

RE: LCM LCVP creation (with pics!)

Post by Ian R »

Ops points expended column.
"I am Alfred"
stretch
Posts: 637
Joined: Mon Dec 17, 2001 10:00 am

RE: LCM LCVP creation (with pics!)

Post by stretch »

Had to go back into my saves, TF140 was created from scratch, loaded at Manus.

So it's disqualified from creating landing craft due to its forward loading location, and possibly the 150 ops points.

However, the frustration of the "loaded at" information is apparent, as the turn before the TF arrives at Ulithi it still shows this information. After arriving I cannot find it, the hovers all appear as the screenshots I included above. I double checked them all the turn it arrived at the atoll.

The turn before arrival:



Image
Attachments
turnbefore.jpg
turnbefore.jpg (13.8 KiB) Viewed 294 times
Chris21wen
Posts: 7427
Joined: Thu Jan 17, 2002 10:00 am
Location: Cottesmore, Rutland

RE: LCM LCVP creation (with pics!)

Post by Chris21wen »

In all the years I've played this I didn't know this was even a thing[X(]
User avatar
rustysi
Posts: 7472
Joined: Tue Feb 21, 2012 3:23 am
Location: LI, NY

RE: LCM LCVP creation (with pics!)

Post by rustysi »

ORIGINAL: Chris21wen

In all the years I've played this I didn't know this was even a thing[X(]

Learn something new every day.[8D]
It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb
Post Reply

Return to “War in the Pacific: Admiral's Edition”