Set future objectives question.

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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VonWulfen
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Set future objectives question.

Post by VonWulfen »

Hello all.
I am still setting up my forces as the Allied player per Kull's spreadsheet.
I often add future objectives as a reminder in case I forget where they eventually need to go.
I was reading through a post last evening, and someone had mentioned "never set future objectives unless you want to enemy to know what you are about".
Is this correct?
Are enemy intelligence operations modelled in the game, other than recon etc?
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btd64
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RE: Set future objectives question.

Post by btd64 »

If you're playing the AI, don't worry about it. If you're playing with a live player then signal intelligence can pick it up for your opponent....GP
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Dutch_slith
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RE: Set future objectives question.

Post by Dutch_slith »

Only Allies get significant signal intelligence.
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VonWulfen
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RE: Set future objectives question.

Post by VonWulfen »

ORIGINAL: btd64

If you're playing the AI, don't worry about it. If you're playing with a live player then signal intelligence can pick it up for your opponent....GP
Many thanks, sir.
I was debating if I should dedicate a note pad to future objectives and hide it under the sofa [:D]
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Dan1977
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RE: Set future objectives question.

Post by Dan1977 »

VonWulfen,
Be careful, your pet may be a Japanese plant.[:D]

Seriously, Allied Signals Intel is much more effective than Japanese. You can see this in the Saved text files that are generated when playing the AI. You can see the Japanese Ops & SIGINT reports in the same folder where yours are saved. I recommend you do that to understand the differences between Allied & Japanese in-game capabilities. Some people that play a person are more likely to avoid putting an objective down for an assault or support unit, if the enemy is not expecting the attack, and it is a critical operation with sufficient friendly forces to overcome the lack of preparation at the objective. Be aware that the SIGINT will sometimes also report the destinations of ships & which units are loaded on them. Most likely you have seen that with the Allied Intel on the Japanese.
Oddball67
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RE: Set future objectives question.

Post by Oddball67 »

the only case it can work against you is if you play pbem as japanese. On the other side, japanese intel is so weak you don't have to fear anything
Ambassador
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RE: Set future objectives question.

Post by Ambassador »

Do not underestimate Japanese SigInt, it can be used to good effect, if you know how to do it. Radio transmissions may betray the Allied convoy routes, or the presence of a big TF, allowing the IJN to do some ambushes.

Check DesertWolf’s Empire of the Sun AAR, there have been a couple of examples there, lately.
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RangerJoe
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RE: Set future objectives question.

Post by RangerJoe »

ORIGINAL: Oddball67

the only case it can work against you is if you play pbem as japanese. On the other side, japanese intel is so weak you don't have to fear anything

Not true. The attack listed here was the result of Japanese signal intelligence:

fb.asp?m=4969382http://www.matrixgames. ... ?m=4969382

There was an earlier one as well. A later one failed where the KB was just a few hexes away from a 100 ship convoy.
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Kull
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RE: Set future objectives question.

Post by Kull »

All true, but specific to the OP's question, Japanese intel does not reveal Allied LCU preparation locations. So while the Japanese get some benefit from prep point misdirection, the Allies don't have to worry about it.
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RangerJoe
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RE: Set future objectives question.

Post by RangerJoe »

That is true but the Japanese player might be able to follow the big fleet as it approaches its target and decide whether or not to attack and if so, when and where to attack.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

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RE: Set future objectives question.

Post by BBfanboy »

ORIGINAL: RangerJoe

ORIGINAL: Oddball67

the only case it can work against you is if you play pbem as japanese. On the other side, japanese intel is so weak you don't have to fear anything

Not true. The attack listed here was the result of Japanese signal intelligence:

fb.asp?m=4969382http://www.matrixgames. ... ?m=4969382

There was an earlier one as well. A later one failed where the KB was just a few hexes away from a 100 ship convoy.
That link says the post has been deleted.
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RangerJoe
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RE: Set future objectives question.

Post by RangerJoe »

Empire of the Sun Empire of the Sun by DesertWolf101
https://www.matrixgames.com/forums/tm.a ... ge=30&key=
post #875



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Seek peace but keep your gun handy.

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“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child
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