Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

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Orm
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Jul/Aug '42
Impulse #7 (Axis)

Germany debark one MIL into Libya.
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Jul/Aug '42
Impulse #7 (Axis)

Germany makes two land attacks.

1) Against the Canadian GARR in Karelia. One Finnish LND2 provides ground support.

2) Versus the Soviet infantry NE of Vitebsk (hex 43,54). 6th Pz Eng assists two German Korps to assault across the Dvina. Current odds is 41:11, or +9.46. One German FTR3 flies to the combat hex to deter any German bombers from trying to assist their ground forces. USSR has three bombers that can fly to try to pass the German fighter screen to provide defensive ground support. Will any Soviet bomber do so? Note that Germany has panzers in the attack and will select the combat table.

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by jjdenver »

sorry for late, was exercising this morning then forgot about it. no fly.
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Jul/Aug '42
Impulse #7 (Axis)

Will the Canadian defenders select blitz, or assault?

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Let’s try Blitz. Quite good odds to get R.
If your attack is going really well, it's an ambush.

-Murphy's war law
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Indeed. And you got the retreat. [:)]

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Jul/Aug '42
Impulse #7 (Axis)

Germany select blitz on the central front.

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

The second German attack is a surprising success. [X(] [:)]

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Due to somewhat unexpected combat results the Axis HQ needs to consult with the German HQ regarding reorganization.

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Jul/Aug '42
Impulse #7 (Axis)

Air Rebase:

Italy:
FTR2 (38,55) -> Vitebsk

Japan:
NAV2 (106,127) -> 113,131
FTR2 (Tokyo) -> Pyongyang

Germany:
FTR2 FW 190A5 Ukraine->46,54
FTR3 Munich->46,53

Germany (HQA) reorganizes two LND2, and one INF, on the central front in Belorussia.

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Turn continues on a roll of 5 (1 to end).
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Picture from Jul/Aug '42 Impulse #8 (Allies) - DOW

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Picture from Jul/Aug '42 Impulse #8 (Allies) - DOW

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by jjdenver »

42 JA i8 (allies):
USSR, US and CW land, FF naval

Naval
FF sub from Gibraltar to Italian Coast box 1
FF CA from Gibraltar to CSV box 4

Naval combat
France initiates on Italian Coast
Will axis react air?
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

The German NAV3 to the 0-box. Thank you.
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by jjdenver »

ax roll 10, al 4

8 surp, pick sub combat, 4 to shift damage down to 1A v allies and 1A v axis

SUB saves with an 8 roll, cp is aborted. I sent to Dubrovnik since it can't base in Italy but if that is wrong just let me know and I can put it elsewhere. SUBs dive deep after 1st round.
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Dubrovnik is perfect. Thank You.
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by jjdenver »

42 JA i8 (allies) cont:

Rail move
CW Gort from Rabat to 74,29
US MOT from Rabat to 74,29
US MOT AA gun from Oran to 74,29
SU INF Gomel -> Changchun

Land move
CW
HQI, MECH and div to 66,16 in Portugal
MTN in Portugal 2 hexes SE to resource hex
3-3 INF in India to 90,118 (one hex NE)
2-4 TERR to Calcutta
GAR Murmansk 1 hex SE
Belgian GAR marches into Angola

US
INF div in Morocco to 75,21
ENG div in Algiers one hex east

SU
Vatutin marches farther into Manchuria and a few units there move south to try to keep garrison values against the Japanese

Debark
GAR to Colombo, Ceylon

Invasion
CW 1-4 INF div to port of Azores

Land combat
Allied units attack 4-3 INF adjacent to Lisbon using engineers (+11,5B)
CW ships from BoB provide shore bombardment with all four ships (9 points)
US ships from BoB provide shore bombardment (3 points)
Attack will be +17,5B
No HQ support
FTR2 in Portugal provides ground support 3 points, FTR2 lands to 69,14
Attack is +19B, success on a 14 roll as allied forces close in on Lisbon
CW units advance to hex

Rebase
FTR2 in Algerian desert to 73,25
FTR2 in Anegada British Antilles 99,324 to Paramarido Dutch Guyana 110,333
SU FTR rebases from Kiev area to Smolensk area

Koniev reorgs AT, ART, MECH near Vitebsk

Turn continues on a 5 and weather is a 9 (storm N Monsoon)

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Orm
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

I can not restore the latest save. [:(]
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

It opens normally on my computer [&:]
If your attack is going really well, it's an ambush.

-Murphy's war law
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