Gibraltar loop

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pjg100
Posts: 383
Joined: Sat Apr 08, 2017 4:32 pm

Gibraltar loop

Post by pjg100 »

I haven't been playing WIE for a while, so I don't know if this is WAD or not. I put Italian naval units on the eastern Gib loop hex, trying to exit the Med, but the option to allow them to transit will not fire. Italy is not yet active. I've played several turns now and it won't fire. I quit the game and started a new one, put an Italian naval unit on the loop hex, still won't fire. Are Italians barred from exiting the Med until active, or is this a bug?
El_Condoro
Posts: 613
Joined: Sat Aug 03, 2019 4:35 am

RE: Gibraltar loop

Post by El_Condoro »

The #ALIGNMENT_ID flag for this is set to 1 (Axis), so until the Italians become Axis by activating, they are neutral and cannot use the loop.
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BillRunacre
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RE: Gibraltar loop

Post by BillRunacre »

In WWII: World at War, Italy can send units into the Atlantic as they do have potential destinations, e.g. their colonies, that they may wish to sail to to defend.

But in WWII: War in Europe, they don't and so they are confined to the Mediterranean until they have entered the war, at which point every move entails a risk.
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pjg100
Posts: 383
Joined: Sat Apr 08, 2017 4:32 pm

RE: Gibraltar loop

Post by pjg100 »

Okay thanks.
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