Bug with SF embarking on amphibious craft

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rocketman71
Posts: 491
Joined: Tue Feb 20, 2007 8:43 pm

Bug with SF embarking on amphibious craft

Post by rocketman71 »

I encountered a bug with a Special Forces unit embarking on an amphibious boat and becoming land locked. I had landed on the hex marked with an X to take out an enemy medium bomber sitting to the south east. I succeeded and decided to disengage. When I ordered the amphibious embarkment the unit ended up in a hex where it could move from, the one hex move they usually get. I have a save. It will be interesting to see the coming turn if the enemy can destroy it or if it will be able to move away freely.

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Hubert Cater
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Joined: Mon Jul 22, 2013 11:42 am
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RE: Bug with SF embarking on amphibious craft

Post by Hubert Cater »

Hi Rocketman71,

Thanks for the report and I'll look to make a change so that it will try and avoid those types of hexes when auto-loading into a transport.

Hubert
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