I've noticed that in game Corps have "weak zone of control" but the manual says:
Most land units exert a zone of control hindering
enemy movement in adjacent hexes. To determine
the extent of the zone of control exerted, all units
are assigned a category:
§ Front Line Units are Division; Corps; Army;
Mechanized; Special Forces; Paratroops; Cavalry
Division; Cavalry Corps; Pillbox; Coastal Gun;
Anti-Tank; Light Tanks; Tanks; Heavy Tanks,
Subs, and all surface combat vessels apart from
Carriers and Escort Carriers.
§ Support Units are all remaining land units apart
from HQs and Rockets.
§ No Zone of Control Units are HQs, Rockets and
all air units.
§ Damaged Units: units below strength 5 do not
exert any Zone of Control.
One Front line unit will exert a Zone of Control, and
this means that all enemy units moving into, or
within, one hex of it will have to pay an extra Action
Point to do so, while it will require two Support
units to have the same effect.
So is the manual outdated? When was this change made? Are there any other important discrepancies between the game and the manual? Thanks
I've also noticed manual mentions that in the main campaign, maximum unit experience is 3. I figured those little nation symbols blow the unit name represent experience. My units have 5 of those (I'm guessing they can only get "filled" to 3), while enemy units have 5 symbols and then 2 extra as well, for a total of 7. What do those extra 2 represent?
