replacing secretary / advisor?

A military-oriented and sci-fi wargame, set on procedural planets with customizable factions and endless choices.

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misterprimus
Posts: 76
Joined: Fri Mar 12, 2021 12:55 am

replacing secretary / advisor?

Post by misterprimus »

Is it possible to replace these two? I can relieve them, but I don't get the option to pick my replacement.
Soar_Slitherine
Posts: 603
Joined: Sun Jun 07, 2020 11:33 am

RE: replacing secretary / advisor?

Post by Soar_Slitherine »

The secretary position will always be filled automatically. If you dismiss an advisor, you should get a decision next turn asking you to pick someone for the spot, like usual.
Not affiliated with Slitherine. They added it to my name when they merged the Slitherine and Matrix account systems.
Madeofmeat
Posts: 8
Joined: Thu Mar 25, 2021 9:17 pm

RE: replacing secretary / advisor?

Post by Madeofmeat »

I'm certain I have successfully chosen a replacement Advisor before, are you sure that's happening for Advisor?

For Secretary though, the game does assign a character on its own. I think it creates a new unaligned character each time.
zgrssd
Posts: 5105
Joined: Tue Jun 09, 2020 1:02 pm

RE: replacing secretary / advisor?

Post by zgrssd »

Both can be Relieved, as normal.

The game is very agressive with refilling the Secretary Position - it is one that should never be empty.

Advisors are treated like any other council member, except their number growns with Empire Size.
However there used to be a bug where the Post kinda vanished with the releiving, until getting a new Adivsor slot reset it.
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BlueTemplar
Posts: 1074
Joined: Thu Apr 29, 2010 12:07 pm

RE: replacing secretary / advisor?

Post by BlueTemplar »

For Secretary though, the game does assign a character on its own. I think it creates a new unaligned character each time.
Only if you have no one in the reserve pool, otherwise it will pick someone from there (even aligned to a Faction).
And thankfully, since the Secretary seems to be responsible for rolling Covert Ops checks for foreign spies (at least until you have a Secret Service Director ?), which should be important in MP games... though for some reason the leader won't try to improve that skill himself ??
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deMangler
Posts: 379
Joined: Sat Jul 13, 2013 9:37 am

RE: replacing secretary / advisor?

Post by deMangler »

On a related note - I have tried everything to try to reduce or prevent my secretaries forever creating incidents that result in some quite negative results. I have tried giving them medals and aligning profiles etc, etc, etc, I always end up relieving them out of sheer frustration but their replacements are usually no better.
I have rarely had a good one, and then I cannot see what the difference is.

Zanotirn
Posts: 114
Joined: Fri Mar 12, 2021 7:11 am

RE: replacing secretary / advisor?

Post by Zanotirn »

Secretary is not a high prestige job and its relation does not include factors like soldier morale or population happiness that can pull up the relations of governors or OHQ commanders. If your secretary doesn't fit ideologically, there's little to prevent the relation sliding down. Though setting higher salary can help a bit.
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