
The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Moderator: Shannon V. OKeets
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
"This phoney war must end. This war has been going on for to long. The Axis Rebels have had the winter to come to their senses. Therefore I have here a peace agreement that I am going to offer Germany. It is the best peace that Germany can ever hope to get. We offer Germany status quo ante bellum. Italy, must, of course, give up their African colonies. And Japan must end their aggression in China. I hope that the Rebels will accept this peace treaty, or we must use arms to force them to surrender. We have prepared for a summer offensive that will reach Berlin before midsummer, but that will cost lives. So in order to save blood, toil, tears and sweat, we offer the Axis rebels a deal they can not afford to decline. Peace in our time will be reached before the end of this week."


- Attachments
-
- MunichAgreement.jpg (88.57 KiB) Viewed 394 times
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
It is on my to post bug list.ORIGINAL: Centuur
ORIGINAL: Orm
Indeed.ORIGINAL: toenailthehun
Found the US Entry roll probability to add a marker is 2 for Axis see US Entry Actions 34, 35 and 36
13.6.1 Search and seizure states the resources are lost
So if the CW resources reaches France after the S&S (bug), then I will put two French resources on 'idle'. And that should do the trick. Should be the same effect as if the two CW resources traded to France were lost.
Can you post this bug?
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
May/Jun '40
Impulse #1 (Axis)
DOW

Impulse #1 (Axis)
DOW

- Attachments
-
- 062.jpg (867.83 KiB) Viewed 394 times
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
May/Jun '40
Impulse #1 (Axis)
DOW

Impulse #1 (Axis)
DOW

- Attachments
-
- 063.jpg (470.37 KiB) Viewed 394 times
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
May/Jun '40
Impulse #1 (Axis)
DOW

Impulse #1 (Axis)
DOW

- Attachments
-
- 064.jpg (837.96 KiB) Viewed 394 times
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
May/Jun '40
Impulse #1 (Axis)
DOW

Impulse #1 (Axis)
DOW

- Attachments
-
- 065.jpg (972.86 KiB) Viewed 394 times
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
The Dark Lords of the Swedish Allied Empires speak with forked tongues.
You promise peace, but threaten War. The Rebel Axis will resist your efforts to acheive world domination at every opportunity.
We come.

You promise peace, but threaten War. The Rebel Axis will resist your efforts to acheive world domination at every opportunity.
We come.

- Attachments
-
- panzers.jpg (109.02 KiB) Viewed 394 times
- toenailthehun
- Posts: 651
- Joined: Wed Feb 03, 2016 7:35 pm
- Location: Sydney
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
May/Jun '40
Impulse #1 (Axis)
Italy declares war on CW
No other DoW's

US are alarmed by this further escalation
No Minors are aligned
Impulse #1 (Axis)
Italy declares war on CW
No other DoW's

US are alarmed by this further escalation
No Minors are aligned
- Attachments
-
- 20210326..ItyDoW.jpg (27.03 KiB) Viewed 394 times
- toenailthehun
- Posts: 651
- Joined: Wed Feb 03, 2016 7:35 pm
- Location: Sydney
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
May/Jun '40
Impulse #1 (Axis)
Action;
Land: Germany
Combined: Japan, Italy
Naval:
No Port Strikes
Naval Air;
Germany:
Japan:
Italy: Erone flies into 3 box West Med
Naval Moves;
Japan: Trn in Fukuoka loads Mil and sails into Amoy Harbour, Trn in Fukuoka loads Inf and sails into Haichow Harbour

Impulse #1 (Axis)
Action;
Land: Germany
Combined: Japan, Italy
Naval:
No Port Strikes
Naval Air;
Germany:
Japan:
Italy: Erone flies into 3 box West Med
Naval Moves;
Japan: Trn in Fukuoka loads Mil and sails into Amoy Harbour, Trn in Fukuoka loads Inf and sails into Haichow Harbour

- Attachments
-
- 20210326..NavMve.jpg (159.02 KiB) Viewed 394 times
- toenailthehun
- Posts: 651
- Joined: Wed Feb 03, 2016 7:35 pm
- Location: Sydney
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
May/Jun '40
Impulse #1 (Axis)
Naval Moves;
Italy: Task Force from La Spezia loaded with Inf Divs sails into 3 box of West Med zone

Impulse #1 (Axis)
Naval Moves;
Italy: Task Force from La Spezia loaded with Inf Divs sails into 3 box of West Med zone

- Attachments
-
- 20210326..NavMve.jpg (135.21 KiB) Viewed 394 times
- toenailthehun
- Posts: 651
- Joined: Wed Feb 03, 2016 7:35 pm
- Location: Sydney
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
May/Jun '40
Impulse #1 (Axis)
Italy will initiate searches in all these zones

Impulse #1 (Axis)
Italy will initiate searches in all these zones

- Attachments
-
- 20210326..avSerch.jpg (144.47 KiB) Viewed 394 times
- toenailthehun
- Posts: 651
- Joined: Wed Feb 03, 2016 7:35 pm
- Location: Sydney
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
May/Jun '40
Impulse #1 (Axis)
Red Sea
CA Euginio initiates search
Axis find on 2/9 Roll

Impulse #1 (Axis)
Red Sea
CA Euginio initiates search
Axis find on 2/9 Roll

- Attachments
-
- 20210326..RedSea.jpg (177.13 KiB) Viewed 394 times
- toenailthehun
- Posts: 651
- Joined: Wed Feb 03, 2016 7:35 pm
- Location: Sydney
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
May/Jun '40
Impulse #1 (Axis)
Used 2 SP to sink the French CP

Cape St Vincent next
Impulse #1 (Axis)
Used 2 SP to sink the French CP

Cape St Vincent next
- Attachments
-
- 20210326..aResult.jpg (177.91 KiB) Viewed 394 times
- toenailthehun
- Posts: 651
- Joined: Wed Feb 03, 2016 7:35 pm
- Location: Sydney
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
May/Jun '40
Impulse #1 (Axis)
Cape St Vincent zone
Subs committed but no find

East Med next
Impulse #1 (Axis)
Cape St Vincent zone
Subs committed but no find

East Med next
- Attachments
-
- 20210326..0A1CSV.jpg (28.49 KiB) Viewed 394 times
- toenailthehun
- Posts: 651
- Joined: Wed Feb 03, 2016 7:35 pm
- Location: Sydney
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
May/Jun '40
Impulse #1 (Axis)
East Med
CA Bolzano initiates and finds on 3/9 roll

Impulse #1 (Axis)
East Med
CA Bolzano initiates and finds on 3/9 roll

- Attachments
-
- 20210326..EstMed.jpg (174.01 KiB) Viewed 394 times
- toenailthehun
- Posts: 651
- Joined: Wed Feb 03, 2016 7:35 pm
- Location: Sydney
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
May/Jun '40
Impulse #1 (Axis)
Italy uses 2 SP to increase damage to sink the French CP

Impulse #1 (Axis)
Italy uses 2 SP to increase damage to sink the French CP

- Attachments
-
- 20210326..edReslt.jpg (179.72 KiB) Viewed 394 times
- toenailthehun
- Posts: 651
- Joined: Wed Feb 03, 2016 7:35 pm
- Location: Sydney
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
May/Jun '40
Impulse #1 (Axis)
No Strategic Bombing
Ground Strikes;
Italy:
Japan: 3-2 Art hits 86,141
2 x CVP strike at Cav in 87,145

I will hand over to Germany for their ground strikes
Impulse #1 (Axis)
No Strategic Bombing
Ground Strikes;
Italy:
Japan: 3-2 Art hits 86,141
2 x CVP strike at Cav in 87,145

I will hand over to Germany for their ground strikes
- Attachments
-
- 20210326..1JpnGS.jpg (130.06 KiB) Viewed 394 times
- toenailthehun
- Posts: 651
- Joined: Wed Feb 03, 2016 7:35 pm
- Location: Sydney
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
May/Jun '40
Impulse #1 (Axis)
Ground Strikes;
Germany: 3-3 Art bombards 53,31 Belgium hex occupied by French Armour
2 Ju87's (4 & 6 Tactical factors) attempt to ground strike CW forces in Belgium

Impulse #1 (Axis)
Ground Strikes;
Germany: 3-3 Art bombards 53,31 Belgium hex occupied by French Armour
2 Ju87's (4 & 6 Tactical factors) attempt to ground strike CW forces in Belgium

- Attachments
-
- 20210327..1GerGS.jpg (118.4 KiB) Viewed 394 times
- toenailthehun
- Posts: 651
- Joined: Wed Feb 03, 2016 7:35 pm
- Location: Sydney
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
May/Jun '40
Impulse #1 (Axis)
CW has a Spitfire capable of intercepting the Stuka's
Germany has 2 x 5 Ftr2 capable of counter-intercepting
Do you wish to Intercept?

Impulse #1 (Axis)
CW has a Spitfire capable of intercepting the Stuka's
Germany has 2 x 5 Ftr2 capable of counter-intercepting
Do you wish to Intercept?

- Attachments
-
- 20210327..Defint.jpg (121.04 KiB) Viewed 394 times
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
The CW FTR2 does indeed intercept the incoming ground strike. The Stukas will be targeted if we get to decide. And we will stay to the end of the fight. If the FTR2 survives it will land in hex 49,29 (East London).
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly

