
The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Moderator: Shannon V. OKeets
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
K9795 en route to intercept incoming bombers.


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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
GER will react with 1 FTR2 BF109 out of Brussels


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RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
A2A in Belgium Spitfire vs BF109, first meeting, everybody ready....


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RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
R1 Allies 3 AX Pilot survives, Axis 13 No result
Both sides Stay
R2 Allies 3 Ax Pilot Survives, Axis 19 AX PX
As per instructions both Stukas shot down, first blood to Spitfires

Both sides Stay
R2 Allies 3 Ax Pilot Survives, Axis 19 AX PX
As per instructions both Stukas shot down, first blood to Spitfires

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- Belgium.jpg (233.81 KiB) Viewed 500 times
- toenailthehun
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RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
May/Jun '40
Impulse #1 (Axis)
Ground Strikes
Ger Artillery strike on French

Missed all targets
Impulse #1 (Axis)
Ground Strikes
Ger Artillery strike on French

Missed all targets
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- toenailthehun
- Posts: 651
- Joined: Wed Feb 03, 2016 7:35 pm
- Location: Sydney
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
May/Jun '40
Impulse #1 (Axis)
Japanese Artillery ground strikes Chinese positions in 86,141

Impulse #1 (Axis)
Japanese Artillery ground strikes Chinese positions in 86,141

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- toenailthehun
- Posts: 651
- Joined: Wed Feb 03, 2016 7:35 pm
- Location: Sydney
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
May/Jun '40
Impulse #1 (Axis)
Ground Strikes
Japan Carrier planes strike at Nationalist Cav unit

But yet another fail to flip
Impulse #1 (Axis)
Ground Strikes
Japan Carrier planes strike at Nationalist Cav unit

But yet another fail to flip
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- toenailthehun
- Posts: 651
- Joined: Wed Feb 03, 2016 7:35 pm
- Location: Sydney
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
May/Jun '40
Impulse #1 (Axis)
Rail Moves;
Japan: Manchurian Mil rails from Hangchow to Changsha
Italy:
Germany: Slovak Militia rails to Skopje

Impulse #1 (Axis)
Rail Moves;
Japan: Manchurian Mil rails from Hangchow to Changsha
Italy:
Germany: Slovak Militia rails to Skopje

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- toenailthehun
- Posts: 651
- Joined: Wed Feb 03, 2016 7:35 pm
- Location: Sydney
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
May/Jun '40
Impulse #1 (Axis)
Land Moves;
Italy: Mech in Libya races towards Alexandria

Impulse #1 (Axis)
Land Moves;
Italy: Mech in Libya races towards Alexandria

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- toenailthehun
- Posts: 651
- Joined: Wed Feb 03, 2016 7:35 pm
- Location: Sydney
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
May/Jun '40
Impulse #1 (Axis)
Land Moves;
Japan: Fukuoka Mil advances to 88,146
23rd Inf moves from Haichow to 77,145
18th Inf advances to 87,136
Situation in China South after moves

Impulse #1 (Axis)
Land Moves;
Japan: Fukuoka Mil advances to 88,146
23rd Inf moves from Haichow to 77,145
18th Inf advances to 87,136
Situation in China South after moves

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- toenailthehun
- Posts: 651
- Joined: Wed Feb 03, 2016 7:35 pm
- Location: Sydney
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
May/Jun '40
Impulse #1 (Axis)
Central China after moves

Impulse #1 (Axis)
Central China after moves

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- 20210328..CentChn.jpg (219.66 KiB) Viewed 500 times
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
GER garrison in Yugoslavia repositions with some units heading towards Skopje and the Partisans
In Belgium Antwerp is occupied and other units shuffle to maKe way for ARM and supporting units to converge on CW forces
No Axis Air Transport, No Axis Debark
In the Med Italian Naval Intelligence had been reporting CW movements in and out of Gibraltar from Neautral Spain. They had urgently passed on the weakness of the garrison and 3 DIVs were sent to La Spezia to watch developments.
With a cry of HAIL MARY these 3 DIVs now hit the beaches, Axis invades Gibraltar

In Belgium Antwerp is occupied and other units shuffle to maKe way for ARM and supporting units to converge on CW forces
No Axis Air Transport, No Axis Debark
In the Med Italian Naval Intelligence had been reporting CW movements in and out of Gibraltar from Neautral Spain. They had urgently passed on the weakness of the garrison and 3 DIVs were sent to La Spezia to watch developments.
With a cry of HAIL MARY these 3 DIVs now hit the beaches, Axis invades Gibraltar

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- GIBRALTAR.jpg (232.64 KiB) Viewed 500 times
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
GER PARA paradrops onto CW stack in Belgium, this time the RAF was unable to interfere


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- Belgium.jpg (290.17 KiB) Viewed 500 times
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Other than Invasion of Gibraltar only 1 other Axis Land Combat to declare, in Belgium on CW MECH stack in support of PARA


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- Belgium.jpg (335.33 KiB) Viewed 500 times
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
For both attacks, CW will have the choice to include the notional units or not?


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- Belgium.jpg (169.88 KiB) Viewed 500 times
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
No, thank you, to both notionals.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
IT adds Shore bombardment to Gibraltar
GER does not add Ground Support to Belgium attack
CW can add Ground Support with 2 x FTR2, 2 x LND3 and 1 x NAV2 available
GER has 1 x FTR2 and 2 x FTR3 that can intercept
there is also 1 x AA unit included in the attack
GER does not add Ground Support to Belgium attack
CW can add Ground Support with 2 x FTR2, 2 x LND3 and 1 x NAV2 available
GER has 1 x FTR2 and 2 x FTR3 that can intercept
there is also 1 x AA unit included in the attack
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
No defensive air. Thank you.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
The attacks, Belgium will be resolved first


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- Belgium.jpg (245.18 KiB) Viewed 500 times
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
GER chooses Blitz
Fractional roll is 104, 1 odds shift to 3:1 +2
Roll is 5 becomes Defender lose 1 and is Retreated, who will take the Loss?

Fractional roll is 104, 1 odds shift to 3:1 +2
Roll is 5 becomes Defender lose 1 and is Retreated, who will take the Loss?

- Attachments
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- Belgium.jpg (266.66 KiB) Viewed 500 times

