Developer question about weather tiles

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TallBlondJohn
Posts: 137
Joined: Sat Apr 03, 2021 8:40 pm

Developer question about weather tiles

Post by TallBlondJohn »

The terrain artwork files have 6 'slots' with different versions of the tile. Can anybody explain how they work?

The clear tiles appear to correspond to the ground weather (Clear, Light Mud, Heavy Mud, Light Snow, Snow, Heavy snow) but the woods and forest tiles do not - as far as I can figure out, 1 is Clear, 2 is used for Light Mud and Mud, and 5 is all kinds of snow. The 3rd, 4th and 6th seem to be unused?

Thanks for any advice, especially to somebody who is clearly planning to meddle with your hard work [:)]
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RedLancer
Posts: 4338
Joined: Wed Nov 16, 2005 9:09 am
Location: UK

RE: Developer question about weather tiles

Post by RedLancer »

Woods and Forest change art by season so you have different files for spring, summer, Autumn and winter.
John
WitE2 Asst Producer
WitE & WitW Dev
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