MY LIFE for WASD Camera Movement
Moderator: Vic
- DevildogFF
- Posts: 217
- Joined: Sat Dec 08, 2012 2:51 pm
- Location: Northern Virginia, USA
- Contact:
MY LIFE for WASD Camera Movement
I don't particularly like mouse scrolling and am hoping, praying that WASD camera movement can be implemented or is already modded in somewhere.
Help an old dog out?
Help an old dog out?
www.eXplorminate.co - 4X, Strategy, and Tactics
RE: MY LIFE for WASD Camera Movement
I know it's not exactly what you want, but in case you didn't know, you can move the camera with the arrow keys.
RE: MY LIFE for WASD Camera Movement
Just use a autokey script.
w::up
a::left
s::down
d::right
Pause::Suspend
w::up
a::left
s::down
d::right
Pause::Suspend
RE: MY LIFE for WASD Camera Movement
The problem is that half the keys of WASD are already in use:
A - ranged attacked
S - strategic move
Where would you put those?
A - ranged attacked
S - strategic move
Where would you put those?
RE: MY LIFE for WASD Camera Movement
Move that to whatever ever is free if you use those hotkeys by putting ?::S etc or just pause=suspend.
RE: MY LIFE for WASD Camera Movement
My life for vi movement keys on the map. They are in my muscle memory from many games.

I am getting used to the arrow keys though I still keep forgetting.

I am getting used to the arrow keys though I still keep forgetting.
RE: MY LIFE for WASD Camera Movement
I also keep forgetting that WASD aren't usable and would prefer they were mapped to screen movement. As far as remapping the [A]rtillery and [S]trategic keys I'd prefer some of the number keys were re-mapped and that the various movement keys were in there instead. I never use the 2 to 5 number keys but use 1 and 6 all the time. Then [M] could be mini-map etc etc.
RE: MY LIFE for WASD Camera Movement
Yes tell me how to do this! I need WASD!
> What is the hardest thing in the universe?
> A diamond?
> No. 500 machine gun men on a mountain.
> A diamond?
> No. 500 machine gun men on a mountain.
RE: MY LIFE for WASD Camera Movement
I too wish wasd was already implemented for the map. Ideally Vic will add it in but also allow the player to reassign their own keybindings if they want to. Perhaps also add the ability to assign hotkeys to an OHQ or even an empty tile via ctrl + number.
RE: MY LIFE for WASD Camera Movement
Well, my life (or yours, i like mine so far) for key rebinding...
Not qwerty, lefty, disabled etc, people "must" rebind keys in many games.
(Yes sure you can use external tools, but...)
Not qwerty, lefty, disabled etc, people "must" rebind keys in many games.
(Yes sure you can use external tools, but...)
* Jeux1d100 ? Le blog Jeux1d100.net sur les jeux indécents et Linux, et la chaîne YouTube *
RE: MY LIFE for WASD Camera Movement
I am betting that like me a lot of people are playing this on linux now that wine supports it. AHK and many other such tools will not work in linux, and the ones that do often do not know how to talk to a windows application.ORIGINAL: Tchey
...Not qwerty, lefty, disabled etc, people "must" rebind keys in many games.
(Yes sure you can use external tools, but...)
In-game key rebinding is something I would consider essential to this game. Hope it gets implemented.
RE: MY LIFE for WASD Camera Movement
Doesn't wine allow to rebind keys on a application/per execution level?I am betting that like me a lot of people are playing this on linux now that wine supports it. AHK and many other such tools will not work in linux, and the ones that do often do not know how to talk to a windows application.
I agree on ingame rebinding, just trying to throw around some ideas for workarounds.
RE: MY LIFE for WASD Camera Movement
I have bashed my head against this in the past and in general in depends on how the windows application gets it's input - does it expect driver level or some kind of HID layer or any number of things. Sometimes actually hacking a .dll is needed.ORIGINAL: zgrssd
Doesn't wine allow to rebind keys on a application/per execution level?I am betting that like me a lot of people are playing this on linux now that wine supports it. AHK and many other such tools will not work in linux, and the ones that do often do not know how to talk to a windows application.
I agree on ingame rebinding, just trying to throw around some ideas for workarounds.
The last time I tried something similar I had to make the windows app the active window and use xdotool to send keys after converting them with a python kludge and it all got messy and I am.... not going there again - I am too old...
Now you got me started.... [:D]
RE: MY LIFE for WASD Camera Movement
The game is technically a Windows Forms Application.ORIGINAL: deMangler
I have bashed my head against this in the past and in general in depends on how the windows application gets it's input - does it expect driver level or some kind of HID layer or any number of things. Sometimes actually hacking a .dll is needed.ORIGINAL: zgrssd
Doesn't wine allow to rebind keys on a application/per execution level?I am betting that like me a lot of people are playing this on linux now that wine supports it. AHK and many other such tools will not work in linux, and the ones that do often do not know how to talk to a windows application.
I agree on ingame rebinding, just trying to throw around some ideas for workarounds.
The last time I tried something similar I had to make the windows app the active window and use xdotool to send keys after converting them with a python kludge and it all got messy and I am.... not going there again - I am too old...
Now you got me started.... [:D]
Despite this being a very bad starting point for a game, this is what you are dealing with.
RE: MY LIFE for WASD Camera Movement
Thank you - if I do do any work on it I'll post itORIGINAL: zgrssd
The game is technically a Windows Forms Application.ORIGINAL: deMangler
I have bashed my head against this in the past and in general in depends on how the windows application gets it's input - does it expect driver level or some kind of HID layer or any number of things. Sometimes actually hacking a .dll is needed.ORIGINAL: zgrssd
Doesn't wine allow to rebind keys on a application/per execution level?
I agree on ingame rebinding, just trying to throw around some ideas for workarounds.
The last time I tried something similar I had to make the windows app the active window and use xdotool to send keys after converting them with a python kludge and it all got messy and I am.... not going there again - I am too old...
Now you got me started.... [:D]
Despite this being a very bad starting point for a game, this is what you are dealing with.

Re: MY LIFE for WASD Camera Movement
Ancient post and yes you hear it on the steam forums too but really, if you don't want to allow wasd by default, at least make it an option or allow keybinding. Not all of us have programable keyboards and using MS keymap is a giant PITA.