Why did DaBabes change the Fletchers?

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bigred
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Why did DaBabes change the Fletchers?

Post by bigred »

Does anyone know the DaBabes discussion thread concerning the change to 36 spend and 13 belt armor for the fletcher's?
edit( I suspect the 36 speed is closer to real life).

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PaxMondo
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RE: Why did DaBabes change the Fletchers?

Post by PaxMondo »

Da Babes made a number of data changes. Since at least 2 devs were on the Da Babes team you might assume that they are accurate changes.
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fcooke
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RE: Why did DaBabes change the Fletchers?

Post by fcooke »

And IIRC fletchers could actually get to 38 knots.
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BBfanboy
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RE: Why did DaBabes change the Fletchers?

Post by BBfanboy »

ORIGINAL: fcooke

And IIRC fletchers could actually get to 38 knots.
As explained in another post, that was a speed attained on trials which are usually done at light load. Add full fuel, a full crew, provisions and ammo and the ship will be deeper in the water and harder to push.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
Alfred
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RE: Why did DaBabes change the Fletchers?

Post by Alfred »

ORIGINAL: bigred

Does anyone know the DaBabes discussion thread concerning the change to 36 spend and 13 belt armor for the fletcher's?

Who said such a thread exists?

If it isn't covered in the download package, you are going to spend a long time trying to find a forum thread dedicated to it.

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fcooke
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RE: Why did DaBabes change the Fletchers?

Post by fcooke »

There was a book I once read about a sailor on one of the Bensons who claimed an Essex on trials left them in the dust. But I think a CV gains a lot more weight when fully fueled and loaded with planes, torps, bombs, etc. Now I need to find the book.
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