I am playing on normal difficulty no bonus to AI.
Is this working as designed?

Moderators: MOD_Strategic_Command_3, Fury Software

ORIGINAL: Hubert Cater
Hi pkloop,
The USSR can stay afloat for quite some time via the MPPs they maintain after the Industry transfer to the Urals as well as the arctic convoy help they receive from the US/UK. That and they are also able to repurchase many destroyed units at 60% of their original cost which helps.
But that being said I suspect the current bug, Soviet Corps/Army stats bug, is the biggest factor that is working against you in this game. This is currently helping them to maintain their combat strengths more effectively than they should, at least in the initial war years, and they are likely not losing as many units as they should under normal circumstances. For example, by the end of 1942 it is probably not a stretch to have seen them lose well over a 100 units when looking at the losses charts. If it is less than that in your game, and if they are not being pushed back and losing enough MPP collection resources such as cities/towns and mines etc., then this is probably having a bit of a snowball effect.
The good news is that the patch should be ready relatively soon, likely early next week if all goes well and you'll just have to start a new game from scratch to see an effective difference in your game.
Hubert

ORIGINAL: Tanaka
ORIGINAL: Hubert Cater
Hi pkloop,
The USSR can stay afloat for quite some time via the MPPs they maintain after the Industry transfer to the Urals as well as the arctic convoy help they receive from the US/UK. That and they are also able to repurchase many destroyed units at 60% of their original cost which helps.
But that being said I suspect the current bug, Soviet Corps/Army stats bug, is the biggest factor that is working against you in this game. This is currently helping them to maintain their combat strengths more effectively than they should, at least in the initial war years, and they are likely not losing as many units as they should under normal circumstances. For example, by the end of 1942 it is probably not a stretch to have seen them lose well over a 100 units when looking at the losses charts. If it is less than that in your game, and if they are not being pushed back and losing enough MPP collection resources such as cities/towns and mines etc., then this is probably having a bit of a snowball effect.
The good news is that the patch should be ready relatively soon, likely early next week if all goes well and you'll just have to start a new game from scratch to see an effective difference in your game.
Hubert
Curious is this affecting WAW also or just WIE?
ORIGINAL: pkloop
Current status when I load as Allies
Sov has 101 units with 83 losses
Collected 35280 mpp
I had taken Murmansk months back cutting that route/income. Initial drive into SU was decent but only just, then a brick wall of endless units appeared. It just seems they had an unusual ability to upgrade/research/produce and reinforce all manner of units at will. Many, many tanks...and once all the level 3 infantry hit that was all she wrote.
Like I said then when I loaded as allies and looked I was shocked. Dont know. It looks nothing like other playthroughs I have seen vs AI, though those were done awhile ago.