Kampfgruppe

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RG11B19D
Posts: 19
Joined: Mon Apr 20, 2020 1:14 pm

Kampfgruppe

Post by RG11B19D »

Would like to see "Kampfgruppe" units.

KG unit that appears near the frontlines for a limited amount of time. After the loss of a division.

Don't have much more to elaborate on. Maybe others could chime in with some thoughts on the matter.
TheFerret
Posts: 72
Joined: Tue Mar 09, 2021 12:47 am

RE: Kampfgruppe

Post by TheFerret »

What would be the difference between a KG/BG and a low-strength division augmented with support units?
RG11B19D
Posts: 19
Joined: Mon Apr 20, 2020 1:14 pm

RE: Kampfgruppe

Post by RG11B19D »

I envision a temporary unit created 1 turn after a division is shattered.

It would have a name not a number.
It would have the ability to merge with any existing unit.
It would automatically disband after 2 turns.

That is the KG I'd like to see in a nutshell.
Thistle_Tea
Posts: 18
Joined: Fri Apr 30, 2021 8:02 am

RE: Kampfgruppe

Post by Thistle_Tea »

well realistically when you split a panzer division into regiments, you're really splitting it into 3 kampfgruppe each of which can be further augmented with attached units. It's not like you're getting 3 tank regiments, you're getting 3 battlegroups of regiment size with artillery, tanks, infantry and all that jazz. I say it's close enough.
Cavalry Corp
Posts: 4195
Joined: Tue Sep 02, 2003 5:28 pm
Location: Sampford Spiney Devon UK

RE: Kampfgruppe

Post by Cavalry Corp »

I like this idea, and maybe it would be limited in number and more by year. It was part of the flexibility of the German army to scratch together such units that were actually viable.
amatteucci
Posts: 386
Joined: Sun May 14, 2000 8:00 am
Location: ITALY

RE: Kampfgruppe

Post by amatteucci »

ORIGINAL: Thistle_Tea

well realistically when you split a panzer division into regiments, you're really splitting it into 3 kampfgruppe each of which can be further augmented with attached units. It's not like you're getting 3 tank regiments, you're getting 3 battlegroups of regiment size with artillery, tanks, infantry and all that jazz. I say it's close enough.

This.

Additionally, a Panzerdivision was often splitted into two asymmetric Kampfgruppen, one AFV heavy (with all the tanks, infantry in HTs, armoured recce, and SP guns) and the other infantry heavy (truck borne infantry, towed artillery). So, if a Kampfgruppe command is to be added to the WitE2 interface, it should allow splitting divisions into asymmetric subunits, instead of the three homogeneous "regiments". Don't know whether it'll be worth the hassle.

Mehring
Posts: 2473
Joined: Thu Jan 25, 2007 8:30 am

RE: Kampfgruppe

Post by Mehring »

A long time ago I raised the issue of splitting divisional assets unevenly among battle groups. Would be a nice and realistic feature.
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