Bombard/Air interface?

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rhinobones
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RE: Bombard/Air interface?

Post by rhinobones »

To add on to sPzAbt's reply, when conducting preparatory artillery attacks adding a single ground unit to the attack is supposed to amplify the defender losses. The attack capability of the ground unit isn’t a factor, just that a ground unit is in some way involved. In this manner most people use a small unit (engineering/AT/AA) that would not be necessary for the main assault.

Of course, this is considered “gamey”, so use with discretion. Try it first in a PO/solo game to see how it works.

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Pre Combat Air Strikes # 64 . . . I need have no concern about keeping it civil

Post by broccolini » Sun Nov 06, 2022
. . . no-one needs apologize for douchebags acting like douchebags
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Curtis Lemay
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RE: Bombard/Air interface?

Post by Curtis Lemay »

ORIGINAL: rhinobones

To add on to sPzAbt's reply, when conducting preparatory artillery attacks adding a single ground unit to the attack is supposed to amplify the defender losses. The attack capability of the ground unit isn’t a factor, just that a ground unit is in some way involved. In this manner most people use a small unit (engineering/AT/AA) that would not be necessary for the main assault.

Of course, this is considered “gamey”, so use with discretion. Try it first in a PO/solo game to see how it works.

This has been rendered obsolete by the Assault Ratio rules: See 13.20.
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rhinobones
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Joined: Sun Feb 17, 2002 10:00 am

RE: Bombard/Air interface?

Post by rhinobones »

ORIGINAL: Curtis Lemay
This has been rendered obsolete by the Assault Ratio rules: See 13.20.

Didn't know that . . . thanks.
Colin Wright:
Pre Combat Air Strikes # 64 . . . I need have no concern about keeping it civil

Post by broccolini » Sun Nov 06, 2022
. . . no-one needs apologize for douchebags acting like douchebags
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