How do I survive on an insidious atmosphere planet?

A military-oriented and sci-fi wargame, set on procedural planets with customizable factions and endless choices.

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deMangler
Posts: 379
Joined: Sat Jul 13, 2013 9:37 am

RE: How do I survive on an insidious atmosphere planet?

Post by deMangler »

ORIGINAL: zgrssd

If you are more into reading, I wrote a guide on model design:
https://steamcommunity.com/sharedfiles/ ... 2307452953
That is a great guide! Thanks!
eddieballgame
Posts: 934
Joined: Wed Jun 29, 2011 2:50 am

RE: How do I survive on an insidious atmosphere planet?

Post by eddieballgame »

I agree that not starting at Tech III is recommended (highly?) for new players.
Though that is all I played initially & forced me to read, watch DasTactic's videos & learn.
Admittedly, though, now I would like an option to start with even less discovered tech.
Maybe a 'bare bones' start of absolutely nothing. (for single player, of course)
eddieballgame
Posts: 934
Joined: Wed Jun 29, 2011 2:50 am

RE: How do I survive on an insidious atmosphere planet?

Post by eddieballgame »

ORIGINAL: deMangler

ORIGINAL: zgrssd

If you are more into reading, I wrote a guide on model design:
https://steamcommunity.com/sharedfiles/ ... 2307452953
That is a great guide! Thanks!

Yes it is.
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laagamer
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Joined: Thu Apr 22, 2021 4:21 pm

RE: How do I survive on an insidious atmosphere planet?

Post by laagamer »

Thanks for all the input, once again guys!

An interesting interaction. I chose a the planet that's desert and water, with no life. I also put it on beginner, with Haven's and Outpost as starting options. I also chose a low starting population for the planet.

There are no Free Folk on the planet. Even the other majors have zero Free Folk in them.

As a result, it keeps auto-grabbing workers from my population to fill needs, which in turn is causing my worker happiness to plummet to zero.

I'm trying to figure out how to stop it. I'm tinkering with zone orders, but they just keep pulling population, because my factories are only at like 60% production capacity.

Really cool to see the world's population fluctuation and what not.
zgrssd
Posts: 5105
Joined: Tue Jun 09, 2020 1:02 pm

RE: How do I survive on an insidious atmosphere planet?

Post by zgrssd »

Outpost means extra few Population. Also not a "learning option". Managing public workers with such massive population constraints is not a easy task at all.
In a way, Haven of Peace and Outposts are even opposites - one increases and one decreases populations.

Haven/Robinson Cruso would be my advice.
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laagamer
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Joined: Thu Apr 22, 2021 4:21 pm

RE: How do I survive on an insidious atmosphere planet?

Post by laagamer »

Is Caruso the one that makes you the only Major?

That seemed a bit too easy. I haven't encountered a Minor on beginner difficulty I've lost to yet.

Unless Minors can become Majors? I don't think so?
Maerchen
Posts: 348
Joined: Tue Jun 16, 2020 3:05 pm
Location: Germany

RE: How do I survive on an insidious atmosphere planet?

Post by Maerchen »

Robinson Crusoe, famous single survivor. Yes. Enrico Caruso, not so much. Good voice, though.

PLaying Crusoe allows you to test airforce and other mechanics without getting sealclubbed by other majors. It is a testing ground setup, especially meant to be that easy.

Minors can conquer majors. Saw that happen sometimes. But I think they stay minors.

Zgrssrd, your expertise is needed on that topic.



The logistics hell this game is IS the fun part! - Maerchen, 2020

The good thing is, we have all the information in the reports. The bad thing is, we have all the information. Maerchen, 2020

Came for SE. Will stay for SE.
zgrssd
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Joined: Tue Jun 09, 2020 1:02 pm

RE: How do I survive on an insidious atmosphere planet?

Post by zgrssd »

Minors can conquer majors. Saw that happen sometimes. But I think they stay minors.

Zgrssrd, your expertise is needed on that topic.
By my understanding, what starts as a minor stays as a minor.

Minors - with and withut cities - have a ton of easements regarding Logistics and Production. So much so, there would be no way to turn a minor with cities into a Major.
You would take a well functioning minor, and suddenly subject it to every logistics and production rule fo a major.
eddieballgame
Posts: 934
Joined: Wed Jun 29, 2011 2:50 am

RE: How do I survive on an insidious atmosphere planet?

Post by eddieballgame »

Hundreds of hours playing & have never seen a 'minor faction' evolve into a 'major faction'.
Nothing in the Manual on it, that I am aware of, but it would be pretty cool if it could happen.
Of course, you can assimilate (friendly or forcibly) a minor into your...realm, then make use of their cities as your own.
There was this post in 'reddit';

"Rain_Coast
4 months ago
They can evolve into major powers, in my current game I vassalized a minor power - which subsequently evolved into a major ten or fifteen turns later before I could play Unification or Annexation.

Now I have a major power which is also my vassal, so I can see all their troop movements but must negotiate with them as a major power."

So Vic...is it possible?
misterprimus
Posts: 76
Joined: Fri Mar 12, 2021 12:55 am

RE: How do I survive on an insidious atmosphere planet?

Post by misterprimus »

ORIGINAL: DasTactic

First of all, I'd strongly recommend starting on Tech 4 for your first games (or all games TBH). Tech 3 is very 'gamey' at the moment.

Next, keep in mind that the planet has been colonised for a couple of thousand years and so the inhabitants are used to surviving on the planet by using domes and protective suits. So essentially you don't really need to concern yourself with that aspect. :)
Why is it gamey? Because it relies on RNG and you discovering city-based water recovery/energy generation before you run out?
zgrssd
Posts: 5105
Joined: Tue Jun 09, 2020 1:02 pm

RE: How do I survive on an insidious atmosphere planet?

Post by zgrssd »

ORIGINAL: eddieballgame

Hundreds of hours playing & have never seen a 'minor faction' evolve into a 'major faction'.
Nothing in the Manual on it, that I am aware of, but it would be pretty cool if it could happen.
Of course, you can assimilate (friendly or forcibly) a minor into your...realm, then make use of their cities as your own.
There was this post in 'reddit';

"Rain_Coast
4 months ago
They can evolve into major powers, in my current game I vassalized a minor power - which subsequently evolved into a major ten or fifteen turns later before I could play Unification or Annexation.

Now I have a major power which is also my vassal, so I can see all their troop movements but must negotiate with them as a major power."

So Vic...is it possible?
Sounds like a bug to me.

Propably simialr to this bug:
- minor without city captures a city
- minor looses the city
- minor is defeated like a minor that spawned with a city
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