Fog of war

A complete overhaul and re-development of Gary Grigsby's War in the East, with a focus on improvements to historical accuracy, realism, user interface and AI.

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finkbrau
Posts: 10
Joined: Sat Dec 18, 2010 3:31 pm

Fog of war

Post by finkbrau »

I have a doubt about the fog of war. When I play a PBEM game so the fog of war is valid for both, no one knows what the other one is doing. But when I play against the AI, what happens. The computer knows exactly what I am doing and I think that the AI would have a great advantage over me. I don´t know if this guess is true and if for this reason it would be better to play against the machine without fog of war.
mikael333
Posts: 80
Joined: Sat Apr 10, 2021 9:20 am

RE: Fog of war

Post by mikael333 »

Afaik matrix has never said whether the AI is affected by the fog of war setting or not. I think it is a good assumption that it is not. And yes, you make the game harder for yourself, if you switch it on for yourself. What is better then depends on whether you want a greater challenge for yourself or not.
carlkay58
Posts: 8778
Joined: Sat Jul 24, 2010 10:30 pm

RE: Fog of war

Post by carlkay58 »

The AI is presented with the same information as a player is. When the AI is calculating where to put troops to form a line, whether or not to attack, etc. it has the information based on the detection level which is the same as a player would get. This is shown by some bad attacks or line building by the AI at times.
mikael333
Posts: 80
Joined: Sat Apr 10, 2021 9:20 am

RE: Fog of war

Post by mikael333 »

The question is specifically about the fog of war setting. Does it affect the AI as it affects the player or not?
carlkay58
Posts: 8778
Joined: Sat Jul 24, 2010 10:30 pm

RE: Fog of war

Post by carlkay58 »

Yes.
mikael333
Posts: 80
Joined: Sat Apr 10, 2021 9:20 am

RE: Fog of war

Post by mikael333 »

How do you know? Did you test it? Is it in the manual? Or did the devs answer it?
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geforth
Posts: 139
Joined: Fri Jun 05, 2020 8:25 am

RE: Fog of war

Post by geforth »

As far as I understand, the fow rules are only for human players.
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