[added to review list] bugs in air to ground combat engine - screenshots added

Please post any bugs or technical issues found here for official support.

Moderator: Joel Billings

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Joel Billings
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RE: posible bug in air to ground combat engine

Post by Joel Billings »

That's a great quote. We often hear bells ringing but don't know from where. [:)]

I got your saves, and they allowed me to set up a very simple test. I found that the fighter bombing at 13k feet that flew over and bombed next to a division listed all the small arms from that division. When the same unit bombed the division's hex, it had 7 times the number of elements listed. I can't say why. I am putting this on our list to review. It could be a while before we're able to run it in the debugger and see what's going on, but eventually we will look into it and see if it's a display problem or something else. Thanks.
All understanding comes after the fact.
-- Soren Kierkegaard
Sly
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Joined: Wed Sep 01, 2010 8:26 am

RE: posible bug in air to ground combat engine

Post by Sly »

I have exactly the same opinion as you about this situation.
I'm sure you and your team will find a solution. Thanks for showing interest.
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