ORIGINAL: Laits
ORIGINAL: HardLuckYetAgain
Turn 2
Ground Phase
Minsk is LIBERATED!!!! Next Berlin! I destroyed a depot which does confirm that the rail is coming this way. With 7 MP's left I think I will also move 1 hex NW to convert to Soviet territory the dual track in the swamp. That should at least cost a few more MP's to convert next turn.
****Personally I don't think this should be able to be done. But needs to be brought out so the community can discuss. ****
Excellent! I've never seen that kind of suicide attack before! Got to be cautious in the future! [;)]
I really think there should be a conversation about this since I can virtually harass the Germans at the Cost of a few AP's, trucks, and Soviet Division(s). Of course the Germans can do this too. But maybe the powers to be designed it this way, I don't know. Technically you can motorize your highest Inf division & get 3 times the Movement Points.
Unless you have a solid line or very good ZoC's you can zip through easily. Think of it like having a ready made PZ division ready to exploit an opening where ever you have a high movement point infantry unit at. Should it really be this way? For instance I had 45 movement point unit with that infantry division when my Armor and Mech units can't even break 30 mp's on the 2nd turn. I can also use motorization to get out of ZoC locks as long as not surrounded. But to use it to go deep into enemy territory is another thing.
Think about this for a second, if the Germans Motorized hand picked 14, 15, or 16 mp infantry divisions on the Map in key locations where your Panzer's are out of fuel with less than 20 MP's. Those inf divisions would all have over 40 some MP's and be used for exploitation. But maybe I am missing something.