1.09.02] Air Recon obsolete Bug

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Tigersclaw
Posts: 16
Joined: Mon Mar 08, 2021 9:29 am

1.09.02] Air Recon obsolete Bug

Post by Tigersclaw »

I have two air recon models, if i set 1 model to obsolete quality i am not given the option to raise a air recon squadron. If however I remove the obsolete quality setting i am giving the option to field a squadron with either or both models.
Soar_Slitherine
Posts: 597
Joined: Sun Jun 07, 2020 11:33 am

RE: 1.09.02] Air Recon obsolete Bug

Post by Soar_Slitherine »

Does the second air recon model use a heavier model type that can only take off from higher-level airfields? The airfield level requirement is shown in the model's information window. Ultralights require level 1, lights level 2, mediums level 3, and so on.
Not affiliated with Slitherine. They added it to my name when they merged the Slitherine and Matrix account systems.
Tigersclaw
Posts: 16
Joined: Mon Mar 08, 2021 9:29 am

RE: 1.09.02] Air Recon obsolete Bug

Post by Tigersclaw »

Yes it does but i have always been able to raise formations even if they are above the current airfeild level. You simply get a small red box with the required airfeild number in the model symbol instead of a green one after you build it.
Tigersclaw
Posts: 16
Joined: Mon Mar 08, 2021 9:29 am

RE: 1.09.02] Air Recon obsolete Bug

Post by Tigersclaw »

Actually no your right as soon as i have an appropriate sized airport I am able to build the air units.
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