FUDGEsicles
FitE2 version 1.9 David (Axis) Hellen (Soviet)
- Hellen_slith
- Posts: 2009
- Joined: Mon Oct 10, 2005 6:46 pm
RE: FitE2 version 1.9 David (Axis) Hellen (Soviet)
DARN it, I meant for the Luga screenshot below to be here.
FUDGEsicles
FUDGEsicles
- Hellen_slith
- Posts: 2009
- Joined: Mon Oct 10, 2005 6:46 pm
RE: FitE2 version 1.9 David (Axis) Hellen (Soviet)
aRGH now this post must stand, STAND I say.
- Hellen_slith
- Posts: 2009
- Joined: Mon Oct 10, 2005 6:46 pm
RE: FitE2 version 1.9 David (Axis) Hellen (Soviet)
during Soviets 16
I find sneakies sneaking to Luga!

I find sneakies sneaking to Luga!

- Attachments
-
- FitE2take..016Luga.jpg (408.65 KiB) Viewed 967 times
- Hellen_slith
- Posts: 2009
- Joined: Mon Oct 10, 2005 6:46 pm
RE: FitE2 version 1.9 David (Axis) Hellen (Soviet)
Sovs 17:
The Germans have crossed the Dniester north of Odessa near 38th Army

The Germans have crossed the Dniester north of Odessa near 38th Army

- Attachments
-
- FitE2take..Rybnitsa.jpg (408.67 KiB) Viewed 967 times
- Hellen_slith
- Posts: 2009
- Joined: Mon Oct 10, 2005 6:46 pm
RE: FitE2 version 1.9 David (Axis) Hellen (Soviet)
Swiss Diplomatic Corps intercept message originating in Moscow, intended for OKH. An interesting development esp. with implications for EEE:


- Attachments
-
- MsgDaver..anomaly.jpg (62.35 KiB) Viewed 967 times
- Hellen_slith
- Posts: 2009
- Joined: Mon Oct 10, 2005 6:46 pm
RE: FitE2 version 1.9 David (Axis) Hellen (Soviet)
i edited this for another screen shot. Sovs move 20 sent to Mr Dave 
I think we've gotten one wheel of the turn counter / calendar car off the track.
Seems that around turn 17 or 18, the turn counter got "stuck" on turn but the calendar advanced correctly. I think we good. Dave's move 21 in hand, the Soviets return to .....
SACRED WAR
I'm doing Soviet turn 21 now. Is kind of confusing, game says it is my turn 20 ... but we both know that it is really turn 21.
I think we've gotten one wheel of the turn counter / calendar car off the track.
Seems that around turn 17 or 18, the turn counter got "stuck" on turn but the calendar advanced correctly. I think we good. Dave's move 21 in hand, the Soviets return to .....
SACRED WAR
I'm doing Soviet turn 21 now. Is kind of confusing, game says it is my turn 20 ... but we both know that it is really turn 21.
- Hellen_slith
- Posts: 2009
- Joined: Mon Oct 10, 2005 6:46 pm
RE: FitE2 version 1.9 David (Axis) Hellen (Soviet)
@Sovs turn 21 (the game engine "skipped" a turn number, but the calendar date shown is correct, I think.
I don't think the Finns are going to let me anywhere NEAR Helsinki this time

I don't think the Finns are going to let me anywhere NEAR Helsinki this time

- Attachments
-
- FitE2take..Karelia.jpg (514.4 KiB) Viewed 967 times
- rhinobones
- Posts: 2193
- Joined: Sun Feb 17, 2002 10:00 am
RE: FitE2 version 1.9 David (Axis) Hellen (Soviet)
ORIGINAL: Hellen_slith
@Sovs turn 21 (the game engine "skipped" a turn number, but the calendar date shown is correct)
In the past year I had the game skip once during a PBM match. Very annoying but otherwise no damage was done. Think I still have the game files if the TOAW teams wants to take a look.
Regards
Colin Wright:
Pre Combat Air Strikes # 64 . . . I need have no concern about keeping it civil
Post by broccolini » Sun Nov 06, 2022
. . . no-one needs apologize for douchebags acting like douchebags
Pre Combat Air Strikes # 64 . . . I need have no concern about keeping it civil
Post by broccolini » Sun Nov 06, 2022
. . . no-one needs apologize for douchebags acting like douchebags
- Hellen_slith
- Posts: 2009
- Joined: Mon Oct 10, 2005 6:46 pm
RE: FitE2 version 1.9 David (Axis) Hellen (Soviet)
ORIGINAL: rhinobones
ORIGINAL: Hellen_slith
@Sovs turn 21 (the game engine "skipped" a turn number, but the calendar date shown is correct)
In the past year I had the game skip once during a PBM match. Very annoying but otherwise no damage was done. Think I still have the game files if the TOAW teams wants to take a look.
Regards
Hee we discover bug!
Let's all of us send all of our .sal files to Bob, with a added note, "Say Man when dat Kommander game comin' out?"
Hee Hee i bet he chew down three cigars that day
I made me own Kermmanders just make house rule "Unit w/ Kermmander (must be HQ uni) is super duper powerful. No takey".
Boom. There ya go
Kermannder 8--}~
- Hellen_slith
- Posts: 2009
- Joined: Mon Oct 10, 2005 6:46 pm
RE: FitE2 version 1.9 David (Axis) Hellen (Soviet)
Below image of big meeting of big shots near Moscow
after Sovs turn 21 
They wanna know who gets to drive that big train

They wanna know who gets to drive that big train

- Attachments
-
- FitE2 take..1 Moscow.jpg (490.95 KiB) Viewed 967 times
- Hellen_slith
- Posts: 2009
- Joined: Mon Oct 10, 2005 6:46 pm
RE: FitE2 version 1.9 David (Axis) Hellen (Soviet)
Sovs turn 022 (?) Smolensk is smoked, Special Guards and NKVD try to hold that town (I forgot his name)


- Attachments
-
- FitE2take..Smolensk.jpg (666.88 KiB) Viewed 968 times
- Hellen_slith
- Posts: 2009
- Joined: Mon Oct 10, 2005 6:46 pm
RE: FitE2 version 1.9 David (Axis) Hellen (Soviet)
Welcome back to the forekastle where in great relief I have (almost) completed my "exterior office" (an old shed
in the far corner of the backyard). A cot is being installed today
the WiFi Extender Robot is installed and working,
the new AC unit is arriving today, Gaming computers installed. Board gaming area ready. Chess board ready.
Imperial Struggle ready. TOAW ready. APBA Baseball arriving today. Prescription: filled. BBQ: ready. Obligations: none. Debt: none (well, a little
Life. Is. GOOD. Let's roll <puts on dark sunglasses>.
Below is shown Bryansk during Soviets turn 24 in 3D mode. I love looking at this mode. I play in 2D mode,
but like to just look in awe at these 3D shots .... but I do so wish that there were a way to say to Mr. Computer,
"I say, ol' chap, might we not just make ALL bases for ALL Soviets the red, and ALL bases for ALL Germans Gray,
that is in this beautiful 3D mode, the base colors not dependent on the unit background color on the chits?
Wouldn't that be nice to have that kind of switch or toggle, hmmmmmm?"
Just my two cents for TOAW FIVE

in the far corner of the backyard). A cot is being installed today
the new AC unit is arriving today, Gaming computers installed. Board gaming area ready. Chess board ready.
Imperial Struggle ready. TOAW ready. APBA Baseball arriving today. Prescription: filled. BBQ: ready. Obligations: none. Debt: none (well, a little
Life. Is. GOOD. Let's roll <puts on dark sunglasses>.
Below is shown Bryansk during Soviets turn 24 in 3D mode. I love looking at this mode. I play in 2D mode,
but like to just look in awe at these 3D shots .... but I do so wish that there were a way to say to Mr. Computer,
"I say, ol' chap, might we not just make ALL bases for ALL Soviets the red, and ALL bases for ALL Germans Gray,
that is in this beautiful 3D mode, the base colors not dependent on the unit background color on the chits?
Wouldn't that be nice to have that kind of switch or toggle, hmmmmmm?"
Just my two cents for TOAW FIVE

- Attachments
-
- FitE2take..Bryansk.jpg (1.12 MiB) Viewed 968 times
- Hellen_slith
- Posts: 2009
- Joined: Mon Oct 10, 2005 6:46 pm
RE: FitE2 version 1.9 David (Axis) Hellen (Soviet)
at Soviets turn 25, somewhere in the Astrakhan Desert a vodka-soaked pilot wonders,
"What the heck is them trains and stuff have green bases? Is this Amerika??"
Mr. Delicious offered that the 3D model base colors are keyed to the chit icon background color. That may have been the intention but in practice, that is not the case in all cases. 
Still wondering about that. Perhaps it is a bit of forgotten lore from the Kogester.

"What the heck is them trains and stuff have green bases? Is this Amerika??"
Still wondering about that. Perhaps it is a bit of forgotten lore from the Kogester.

- Attachments
-
- FitE2take..alingrad.jpg (666.37 KiB) Viewed 968 times
- Hellen_slith
- Posts: 2009
- Joined: Mon Oct 10, 2005 6:46 pm
RE: FitE2 version 1.9 David (Axis) Hellen (Soviet)
In the far distant future an alien squid being finds an old diary from time long past:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Seaman Vladimir Dostotolstovich, aboard a Destroyer near Odessa 10 Sept 1941
Time no longer has meaning. We have tossed overboard all calendars.
The strange weather now is overshadowed by an even stranger green filth that covers the once Black Sea and the ground all around our great Black Pearl of a city.
I hope Grannie Babushkadostotolstovich is ok there in Kiev? I heard they completely destroyed all the old bridges there. Sad.
Is Great Great Grampa still there in the Monastery? GAWD he must be 119 if he's 90.
This green gunk stinks. Ground pounders complain that their uniforms seem to fade in and out of color, almost chamaeleonish and nauseating.
At least tonight, we get to PULVERIZE an airfield just across the bay. It will be some fireworks, Ma!
Wish you were here.
Vlad

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Seaman Vladimir Dostotolstovich, aboard a Destroyer near Odessa 10 Sept 1941
Time no longer has meaning. We have tossed overboard all calendars.
The strange weather now is overshadowed by an even stranger green filth that covers the once Black Sea and the ground all around our great Black Pearl of a city.
I hope Grannie Babushkadostotolstovich is ok there in Kiev? I heard they completely destroyed all the old bridges there. Sad.
Is Great Great Grampa still there in the Monastery? GAWD he must be 119 if he's 90.
This green gunk stinks. Ground pounders complain that their uniforms seem to fade in and out of color, almost chamaeleonish and nauseating.
At least tonight, we get to PULVERIZE an airfield just across the bay. It will be some fireworks, Ma!
Wish you were here.
Vlad

- Attachments
-
- FitE2take..5Odessa.jpg (611.91 KiB) Viewed 968 times
- Hellen_slith
- Posts: 2009
- Joined: Mon Oct 10, 2005 6:46 pm
RE: FitE2 version 1.9 David (Axis) Hellen (Soviet)
at Soviets turn 26, Moscow prepares for the big show!


- Attachments
-
- FitE2take..6Moscow.jpg (913.52 KiB) Viewed 968 times
- rhinobones
- Posts: 2193
- Joined: Sun Feb 17, 2002 10:00 am
FitE2 version 1.9 - Formation Colors
I’ve always enjoyed playing around with FitE2, but I can’t help but be a bit overwhelmed by the number of color combinations used for the Russians. The screen shot above is just a small piece of the map, but in it there’s about 15 different Russian formation color combinations. I know that color influences the way formations interact and cooperate, but this seems excessive. At least the German force uses a limited number of color combinations so telling the forces apart is not an issue.
Could a fewer number of colors be used for the Russian side without damaging the historical aspect?
Even more confusing are some of the global scenarios. They tend to use multiple color combinations on both sides and that does become a bit messy.
Anyway, enjoying the AAR.
Regards
Could a fewer number of colors be used for the Russian side without damaging the historical aspect?
Even more confusing are some of the global scenarios. They tend to use multiple color combinations on both sides and that does become a bit messy.
Anyway, enjoying the AAR.
Regards
Colin Wright:
Pre Combat Air Strikes # 64 . . . I need have no concern about keeping it civil
Post by broccolini » Sun Nov 06, 2022
. . . no-one needs apologize for douchebags acting like douchebags
Pre Combat Air Strikes # 64 . . . I need have no concern about keeping it civil
Post by broccolini » Sun Nov 06, 2022
. . . no-one needs apologize for douchebags acting like douchebags
- Hellen_slith
- Posts: 2009
- Joined: Mon Oct 10, 2005 6:46 pm
RE: FitE2 version 1.9 - Formation Colors
Glad you are enjoying it! I am having great fun doing it and playing the game and David is a great opponent!
As far as formation colors: I LIKE IT
but I do wish there were a way to simplify the unit base colors in the 3D mode. I just love looking at that. Not PLAYING THE GAME in it, but just ... gazing at it, dreaming of those days when Bobby and I played Army War in his garage using our little Green Army Men and Tonka Trucks and making the rules as we went. That machine gunner. He was gold 
That was ... over 50 years ago. Good times. OK THEN, well, thanks for the input and about the colors, yes there are many but I find that it helps me immensely keeping Army Groups together. I also like how the Independent units (cooperate only w/ each other) are set apart in their color, the Cavalry, etc.
As far as formation colors: I LIKE IT
That was ... over 50 years ago. Good times. OK THEN, well, thanks for the input and about the colors, yes there are many but I find that it helps me immensely keeping Army Groups together. I also like how the Independent units (cooperate only w/ each other) are set apart in their color, the Cavalry, etc.
- golden delicious
- Posts: 4139
- Joined: Tue Sep 05, 2000 8:00 am
- Location: London, Surrey, United Kingdom
RE: FitE2 version 1.9 - Formation Colors
ORIGINAL: rhinobones
I’ve always enjoyed playing around with FitE2, but I can’t help but be a bit overwhelmed by the number of color combinations used for the Russians. The screen shot above is just a small piece of the map, but in it there’s about 15 different Russian formation color combinations. I know that color influences the way formations interact and cooperate, but this seems excessive. At least the German force uses a limited number of color combinations so telling the forces apart is not an issue.
Could a fewer number of colors be used for the Russian side without damaging the historical aspect?
I'm glad I'm not the only one who finds it difficult to see at a glance what's going on when you have red, green and blue icons all in the same force.
I would think that in a scenario of this length, it would be natural for units to be shifted between fronts. Thus, different colour schemes for each front would seem to be detrimental. One might want different colours for 1) the air force and 2) lower level artillery assets to prevent them from too readily co-operating with all and sundry, but for everyone else to be basically the same colour.
"What did you read at university?"
"War Studies"
"War? Huh. What is it good for?"
"Absolutely nothing."
"War Studies"
"War? Huh. What is it good for?"
"Absolutely nothing."
- Hellen_slith
- Posts: 2009
- Joined: Mon Oct 10, 2005 6:46 pm
RE: FitE2 version 1.9 - Formation Colors
ORIGINAL: golden delicious
ORIGINAL: rhinobones
I’ve always enjoyed playing around with FitE2, but I can’t help but be a bit overwhelmed by the number of color combinations used for the Russians. The screen shot above is just a small piece of the map, but in it there’s about 15 different Russian formation color combinations. I know that color influences the way formations interact and cooperate, but this seems excessive. At least the German force uses a limited number of color combinations so telling the forces apart is not an issue.
Could a fewer number of colors be used for the Russian side without damaging the historical aspect?
I'm glad I'm not the only one who finds it difficult to see at a glance what's going on when you have red, green and blue icons all in the same force.
I would think that in a scenario of this length, it would be natural for units to be shifted between fronts. Thus, different colour schemes for each front would seem to be detrimental. One might want different colours for 1) the air force and 2) lower level artillery assets to prevent them from too readily co-operating with all and sundry, but for everyone else to be basically the same colour.
In FitE2, Front color YOU
This isn't a hard scene to play as Soviets, at least not after the first eight or nine gos at it
oops same pic posted will grab new pic
Here: Leningrad after Sovs 27
Redunits are NKVD/Security forces with SMGs pointed at Regular Red Army backs. Make sure they not run home to Mama

- Attachments
-
- FitE2 take..eningrad.jpg (231.5 KiB) Viewed 968 times
- Hellen_slith
- Posts: 2009
- Joined: Mon Oct 10, 2005 6:46 pm
RE: FitE2 version 1.9 - Formation Colors
Here is Moscow Front as of end of Soviets turn 28
I need a reserve front behind that LoD. Trains are full of AA units and artilleries racing to front

I need a reserve front behind that LoD. Trains are full of AA units and artilleries racing to front

- Attachments
-
- FitE2take..8Moscow.jpg (715.56 KiB) Viewed 968 times

