Game data (read-only) access

Please post here for questions and discussion about scenario design, art and sound modding and the game editor for WITP Admiral's Edition.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

Post Reply
scharp46
Posts: 3
Joined: Mon May 17, 2021 1:10 pm

Game data (read-only) access

Post by scharp46 »

I'm currently writing a planning app for WITP AE and am wondering if it were possible to read data directly from the game files. Currently I'm using the export function of tracker to get some data, but that becomes somewhat annoying after a while. Does anyone know of a way to get at (in read-only form) the game data turn by turn?

Thanks.
User avatar
Nomad
Posts: 7273
Joined: Wed Sep 05, 2001 8:00 am
Location: West Yellowstone, Montana

RE: Game data (read-only) access

Post by Nomad »

No. If it were possible, most PBEM games would end.
scharp46
Posts: 3
Joined: Mon May 17, 2021 1:10 pm

RE: Game data (read-only) access

Post by scharp46 »

Well, that's a bummer.

How does Tracker do it?
User avatar
RangerJoe
Posts: 19485
Joined: Mon Nov 16, 2015 2:39 pm
Location: Who knows?

RE: Game data (read-only) access

Post by RangerJoe »

Tracker probably uses something like voodoo magic. [;)]
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


Image
scharp46
Posts: 3
Joined: Mon May 17, 2021 1:10 pm

RE: Game data (read-only) access

Post by scharp46 »

I like magic, except when I don't understand it.
Post Reply

Return to “Scenario Design and Modding”