That way we can fix them...Don't report 'em. we can't fix em!
Well done!
Moderator: MOD_SPWaW
And here I was just trying to soften the shock you'll probably suffer each time you check the forum and find the HUGE PILEOriginally posted by Paul Vebber:
We WANT you report the bugs
That way we can fix them...Don't report 'em. we can't fix em!
Well done!
of bugs they've unearthed AGAIN!

Thats nice, but they cannot move, which means they are going to get right back in the tank on the next turn. Then they have to get out again, and likely will still not be able to move. Smoke really only helps if you can manage to move a halftrack or jeep forward to rescue the crew.Originally posted by edgar:
Here's a little tip: I only had one occasion in which I had to let the crew of tank bail out. They could not move but they were able to pop some smoke, which supplied some cover.
Just think, this could give the game more sounds. For instance, the Russians would have to deal with mutts that wouldn't quit barking, keeping them up all night (which is probably the reason they came up with the idea of strapping satchel charges to them), decreasing their morale, and also maybe you could hear the mutt panting as the Russian player tried to direct it towards a Gerry tank.
This could be countered by the German player having field kitchen units, throwing meat towards the Russian tanks, when the dogs would appear.