it's possible that such a Ship Commercial Commercial Tanker - Large Range 1 [75,000t DWT] (https://cmano-db.com/ship/339/), after being hit with 3-4 MK48 torpedoes and one tomahawk missile, would still sail and not sink?

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ORIGINAL: qsmiron
Hellow,
it's possible that such a Ship Commercial Commercial Tanker - Large Range 1 [75,000t DWT] (https://cmano-db.com/ship/339/), after being hit with 3-4 MK48 torpedoes and one tomahawk missile, would still sail and not sink?
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go kablooey
Post by boogabooga »
Post by sirfulcrum »
ORIGINAL: kevinkins
I have always found that very large commercial ships are very difficult if not impossible to outright sink. If you really need the ship based on the scenario, simulate a "boarding" operation with "special ops" and helos. You would have to use events, triggers, and actions to pass control to the friendly side and award points to that side for the successful capture. There has been recent talk of arming commercial containers ships and declaring them to be potential combatants. Or not declaring them at all. It's an interesting situation to sandbox and might have relevance in the western Pacific sea lanes.
ORIGINAL: sirfulcrum
That's no joke. I played 688 Attack Sub 4 scenario, the one where you're tasked with sinking four Libyan tankers. I run out of torpedoes and Harpoons and can't win.
Those were tankers, but I also recently played Seawolf #2, Duckshoot, and a container ship needed 9 Mk48s before it went down. Seriously?
ORIGINAL: boogabooga
Also, those large tankers are usually double-hulled.
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