Unit types for all OOBs (incl. research/upgrade/downgrade Tree)

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zgrssd
Posts: 5101
Joined: Tue Jun 09, 2020 1:02 pm

RE: Unit types for the various OOBs

Post by zgrssd »

ORIGINAL: Mestor

Thank you for this resource, but am I reading this correctly and there are no recon units in the OOBs? Meaning that buggies and motorcycles are independent only?
That is correct, recon is only from attached units.

Of course the units of the T2 formation easily have 50 recon each, so they got no issues.
And even just two T1 Formations can sum up close to 100 recon.
Infantery might be bad scouts, but you got a lot of them...
DTurtle
Posts: 443
Joined: Mon Apr 26, 2010 6:05 pm

RE: Unit types for the various OOBs

Post by DTurtle »

I went ahead and added the formation tech tree to a Steam guide.
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V4ndall
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RE: Unit types for the various OOBs

Post by V4ndall »

I seem to have missed something. The guide states that unlocking the basic infantry formation unlocks the motorized, mechanized and heavy variants. But I have assault infantry discovered, operationalized and fielded even, but I didn't get the motorized/mechanized/heavy assault infantry even as discovered.

Scratch that. After a bit of thinking I realized, "unlocked" probably means ready to be discovered, right?
AgentFransis
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RE: Unit types for the various OOBs

Post by AgentFransis »

Yes, unlocks to be discovered.
DTurtle
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Joined: Mon Apr 26, 2010 6:05 pm

RE: Unit types for the various OOBs

Post by DTurtle »

Exactly. Unlocking means that they CAN be discovered. You still need to make the random roll to discover the correct one.

This is why it is so important to be very careful with what formations you research. Almost every formation you research unlocks further ones to discover. So if you start researching some (useless) formations while waiting for the "correct" one to be discovered, you will be screwing yourself. The more formations you research, the smaller the chance to discover the formation you want.
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deMangler
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RE: Unit types for the various OOBs

Post by deMangler »

Just wanted to thank this thread. I there are a few really important things this cleared up for me.
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