High Res counter MOD (ready to download)

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tkershner
Posts: 25
Joined: Tue Dec 28, 2010 12:59 pm

RE: High Res counter MOD (ready to download)

Post by tkershner »

Trying to install WIE high res counter mod. What is SC3 Editor and where do I find it?
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mroyer
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RE: High Res counter MOD (ready to download)

Post by mroyer »

What is SC3 Editor and where do I find it?

In a nutshell, the Editor allows the community to create scenarios beyond those provided in the purchased game.
If is found just below the Play War In Europe button on the startup screen.

-Mark R.

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Hairog
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RE: High Res counter MOD (ready to download)

Post by Hairog »

The Editor is one of the best around and makes it possible to create some pretty interesting mods. Hubert and company did a great job with it. It really adds longevity to the game and allows for some amazing graphics.
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SC3 EAW WW Three 1946 Mod and Naval Mods
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GiveWarAchance
Posts: 453
Joined: Tue Feb 10, 2015 10:42 pm

RE: High Res counter MOD (ready to download)

Post by GiveWarAchance »

Thank you for these sweet icons.
They make the game look immensely better and more immersive.
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fulcrum28
Posts: 761
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RE: Time for a new counter MOD

Post by fulcrum28 »

the version WW2 in colors does work well for WIE when installed in MODS but for WAW, i dont see any effect. I installed in MOD folder.
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Manus von Olie
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Location: Amsterdam, the Netherlands

RE: High Res counter MOD (ready to download)

Post by Manus von Olie »

Hi Christophe, thanks for the excellent counters and clear explanation. It makes the game so much nicer to play.
He! Ho! Let's go! (The Ramones)
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CaesarAug
Posts: 455
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RE: High Res counter MOD (ready to download)

Post by CaesarAug »

I'm not sure if this has come up before, but I have noticed that the Japanese DN normal view counter does not show the Japanese Rising Sun flag, like it does for other ships.

There's room for the flag on the upper right, but it seems to have been overlooked. I did some quick editing to fix it on my end...

As far as I can tell, the DN counters for the other nations do show the respective national flag on the upper right. Just thought to mention it in the event of an update.

Thanks for an outstanding and beautiful counter set!!! [&o]
edward77
Posts: 69
Joined: Tue Jul 27, 2010 1:04 pm

RE: Time for a new counter MOD

Post by edward77 »

SIPRES, Yuo must be congratulated on your efforts. I absolutely loved your 2d counters which I installed via the Mods On/Off facility. Your mods in WaW really enliven the game.
Now trying to put your High Res Mods or/and "Another Counter Mod" into WiE using the Mods On/Off facility which presumably is different from the instructions you give in Post 123. I tried putting the Bitmap folder in the mods section but it does not work for the Russians.
edward77
Posts: 69
Joined: Tue Jul 27, 2010 1:04 pm

RE: Time for a new counter MOD

Post by edward77 »

SIPRES, Please disregard that last posting. Finally found this excellent section which makes things a lot clearer for this fascinating game.
As I now understand it, the mod for WaW works perfectly using the ON/OFF Mod facility but for WiE the facility method omits the Russians?
To correct this we have to ALSO? follow the procedure of copying ANY? vanilla scenario, saving it then put the bitmap folder into it.
Does this then mean we have to repeat the procedure for all the other scenarios or only some?. It looks like some of the scenarios cannot be graphically modded eg WWIII and perhaps some of the others?
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mssm45
Posts: 81
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RE: Time for a new counter MOD

Post by mssm45 »

I love this mod and I copied all the mod files into the game original folder.

I am now playing the original Storm over Europe Campaign and it looks great ... except for Russia which are still Nato counters.

All other nations are displayed using the mod counters except Russia.

Any suggestions to make it also work for Russia using the original campaign?
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aexis
Posts: 3
Joined: Sun May 09, 2021 6:36 pm

RE: Time for a new counter MOD

Post by aexis »

High Res Counters Mod Not Working for Soviets for Steam: Solved:

Right Click Strategic Command WWII: World at War in your steam library
Select Properties
Select Local Files
Select Browse
Goto Campaigns
1939 World at War (or any campaign folder where you want to use the High Res Mod with the Soviets)
Goto Bitmaps
DELETE MAJOR_04 folder

If you are playing with the community mod pack mod Naval War Mod, you need to go to this separate campaign folder for the High Res Counters to work with Soviets:

For some reason with steam, it auto installs the override bitmap of "major_04" into each campaign, overwriting the Community Mod Pack High Res Counters

Right Click Strategic Command WWII: World at War in your steam library
Select Properties
Select Local Files
Select Browse
Goto "Community Pack" Folder
Goto Campaigns
Goto _1939 World at War Naval War Mod (or any campaign folder where you want to use the High Res Mod with the Soviets)
Goto Bitmaps
DELETE MAJOR_04 folder

Basically, DELETE MAJOR_04 folder in all campaign folders as this is causing the High Res Mod not to work with the Soviets. With steam, the communty pack is auto installed but the MAJOR_04 folder persists in each campaign folder, overwriting the High Res Mod with the default counters

If you are using the Naval War Mod (part of the steam community pack) remember you have to goto the "Community Pack" campaigns for the 1939 World at War Naval Mod folder and DELETE MAJOR_04 folder in the bitmaps folder of each campaign.

I was running around in circles because I forgot the 1939 World at War Naval War mod folder was in the community pack folder and not campaign folder.

Hope this helps
dickesKind
Posts: 5
Joined: Sat Jul 03, 2021 12:27 pm

RE: Time for a new counter MOD

Post by dickesKind »

Hello,
I wanted to use this mod on the 1939 campaign. Works fine so far except for the Italian units which still use the old Nato counter.
What could I have done wrong? I followed the instructions from page 1.

Thanks you

Edit:
I accidentally used the 1.15 version.
I tried again with 1.16 and it works now :)

Could I also somehow activate this mod using the mod folder? I tried, but it did not work - the counters where still the old ones.
fransman
Posts: 17
Joined: Mon Apr 11, 2022 6:47 pm

Re: High Res counter MOD (ready to download)

Post by fransman »

I am not able to download this mod. Any suggestions?
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CaesarAug
Posts: 455
Joined: Tue Jun 23, 2015 4:54 am

Re: High Res counter MOD (ready to download)

Post by CaesarAug »

You should be able to download two versions of this icon mod: for War in Europe and World at War. Look at the first post, first page in this same forum, download links available.
fransman
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Joined: Mon Apr 11, 2022 6:47 pm

Re: High Res counter MOD (ready to download)

Post by fransman »

Thank you for your reaction. I can see what you mean, but for some reason those two files are empty after downloading.
fransman
Posts: 17
Joined: Mon Apr 11, 2022 6:47 pm

Re: High Res counter MOD (ready to download)

Post by fransman »

The files I download are each 118 bytes, that can't be right. When I unzip it in dropbox I get the message that the file is damaged. There must be something I am missing or something I am not doing right.
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OxfordGuy3
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Location: Oxford, United Kingdom

Re: High Res counter MOD (ready to download)

Post by OxfordGuy3 »

@SIPRES The Dropbox folders the counters used to be in are now empty, where can I now re-download the files (I got a new computer)?
"The object of war is not to die for your country, but to make the other bastard die for his" - George S. Patton
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SIPRES
Posts: 436
Joined: Thu Jul 23, 2015 5:41 pm

Re: High Res counter MOD (ready to download)

Post by SIPRES »

Hi,
Its been a while (years) I didn't visit the forum....
I did clean up my dropbox, so I will make a new link shortly (just need to find the files on my HDD)
sorry my bad
I will let you know once link is restored
fransman
Posts: 17
Joined: Mon Apr 11, 2022 6:47 pm

Re: High Res counter MOD (ready to download)

Post by fransman »

Thank you, I was looking for this mod as well.
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SIPRES
Posts: 436
Joined: Thu Jul 23, 2015 5:41 pm

Re: High Res counter MOD (ready to download)

Post by SIPRES »

I just did re upload the files with a new link (on the first post of the thread)
let me know if access is ok
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