Early Partisans??

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admiralT
Posts: 71
Joined: Tue Jul 01, 2003 6:24 pm

Early Partisans??

Post by admiralT »

One common feature I found in WITE and WITE2 when playing the German AI concerns the Bialostok pocket. It does a poor job of sealing off the pocket. I frequently was able to move soviet units west. In one game German AI and me the soviet (WITE2) I was able to plunder large areas of East Prussia, southern Poland and even captured Warsaw. You can imagine the effect it had on the German Advance.[:D][:D][:D][:D]
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Bamilus
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Location: The Old Northwest

RE: Early Partisans??

Post by Bamilus »

Is this thread to boast or complain about AI or talk about 1941 soviet tactics? Honestly am confused lol
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admiralT
Posts: 71
Joined: Tue Jul 01, 2003 6:24 pm

RE: Early Partisans??

Post by admiralT »

its makes the beginning interesting.
carlkay58
Posts: 8778
Joined: Sat Jul 24, 2010 10:30 pm

RE: Early Partisans??

Post by carlkay58 »

If you find the AI opening turn easily broken then do as I have done in the past: play the Axis turn for the computer then turn on the Axis AI for later turns.
admiralT
Posts: 71
Joined: Tue Jul 01, 2003 6:24 pm

RE: Early Partisans??

Post by admiralT »

When playing as the soviet I will use every trick I can think of. If that means sending raiding units (soviet kamakaze) into poland I will. [:D]
[:D][:D][:D][:D][:D][:D][:D][:D][:D][:D]
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GBoggon
Posts: 33
Joined: Mon Dec 29, 2014 4:20 am

RE: Early Partisans??

Post by GBoggon »

I am playing Soviet against an other player. And to get a handle on the new game I have started solo games against Axis AI several times. I must be playing against a different AI I suppose.
GloriousRuse
Posts: 923
Joined: Sat Oct 26, 2013 12:51 am

RE: Early Partisans??

Post by GloriousRuse »

That may actually be the case. There is an old AI script that was replaced and updated after some rule changes...
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