Another miss...at some point our subs have to hit, don't they?

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition









ORIGINAL: Lowpe
Pure nailbiting time! It looks bleak here, Japan will most likely shock attack today!
Ground combat at Rockhampton (95,152)
Japanese Deliberate attack
Attacking force 29686 troops, 258 guns, 165 vehicles, Assault Value = 922
Defending force 23198 troops, 438 guns, 611 vehicles, Assault Value = 600
Japanese adjusted assault: 355
Allied adjusted defense: 234
Japanese assault odds: 1 to 1
Combat modifiers
Defender: preparation(-), experience(-), supply(-)
Attacker:
Japanese ground losses:
2072 casualties reported
Squads: 17 destroyed, 123 disabled
Non Combat: 0 destroyed, 18 disabled
Engineers: 0 destroyed, 44 disabled
Vehicles lost 25 (2 destroyed, 23 disabled)
Allied ground losses:
324 casualties reported
Squads: 0 destroyed, 20 disabled
Non Combat: 2 destroyed, 59 disabled
Engineers: 0 destroyed, 1 disabled
Guns lost 27 (3 destroyed, 24 disabled)
Vehicles lost 120 (50 destroyed, 70 disabled)
ORIGINAL: CaptBeefheart
If memory serves, you get three infantry battalions each in Alaska and Hawaii. Your ideal atoll garrison would be one of those, a Marine defense battalion, a Stuart battalion and a USAAF or USN base force, plus coastal AAA and arty battalions. A separate inf regiment could work as well, but that would tend to crowd the place.
That said, I don't think garrisoning atolls in CenPac with an eye to defense fits your play style. If you maintain the initiative, it won't matter. By the time he has decent prep points for an invasion you'll be threatening somewhere else.
Cheers,
CB
ORIGINAL: apbarog
There are some Canadian infantry units that are nicely sized for defending islands. They are poor quality to start out with, but they do upgrade. I used one to free up a US infantry division on Pearl Harbor, after the threat of any invasion there had passed.
ORIGINAL: ny59giants
Many years ago when I spoke with John E (DBB developer) about the apparent lack of heavy artillery for the Allies, he told me the best units to use in that roll are the American CD units. I would ship 2 to 4 of them to Australia and use them for your push up the eastern coast. They will also be good at firing back of Nathan's bombardment TFs.

