ORIGINAL: BBfanboy
Typically they come with one Jake and two Petes, but can add another FP. But to me 3 Jakes and 8 Petes = 2 CA and CL.
That would be my guess as well, if I had to make one.
Add to previous engagements, and that's what, 4 IJN CAs (20% of total) in the first 6 months of the war? And all of the more modern classes? That's gotta hurt.
I would not scuttle those DDs. Who knows, they might put out the fires. Then they can be used as CAP traps if the enemy decides to bomb the port. Eventually you could get them to Brisbane and then repaired if they can put out the fires. Just take the marshmallows and the hot dogs away from the crews.
It is interesting in that it appears that the second FP unit from the cruisers were not taken off, expanded, then used for training and/or ASW purposes. Although Jakes down low can do some good damage to non-armoured ships.
Seek peace but keep your gun handy.
I'm not a complete idiot, some parts are missing!
“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).” ; Julia Child
IRL, by late 1942 pretty much all of the U.S. pre-war navy was at the bottom of the Pacific or in dry dock. By the end of 1943 U.S. industry would have replaced all of that and then some. Japan simply can't do that. As long as you do not get sucked into a carrier battle you can continue to go toe to toe and as long as you are trading 1:1 punches you are winning. Pick your fights and steer clear of his carriers when you are picking targets. Taking a bite out of the IJN's CA's has to hurt.
Today I come bearing an olive branch in one hand, and the freedom fighter's gun in the other. Do not let the olive branch fall from my hand. I repeat, do not let the olive branch fall from my hand. - Yasser Arafat Speech to UN General Assembly
I am liking your use of the USAAF fighters in the anti-shipping role. Makes me feel justified in training LowNav on my fighter pilots as a matter of course.
They've been pretty nifty for naval point defence and when mixed with the dive bombers it really can stretch early war IJ CAP.
I think I've played Japan too much, as IJ low level attacks tend to get mauled by flak. When it's the Allies attacking at low level, it seems much more effective.
Scuttled one destroyer, sending the other to Brisbane on cruise, (3 hexes, coastal)...hopefully they make it.
Our Brooklyn SAG and Helena SAG are hunting IJN cripples...our heavy cruiser force is joined with the Allied light cruisers to bombard Bundaberg while PT boats patrol the harbor.
Sweeps and full out bombing of Bundaberg before another general assault...some airacobras strafing the port.
Letting the IJN bombard Cochin...working on coordinating the land base air to strike back.
Setting up forward CAT bases on bypassed islands...
SSTs can't load troops at Christmas Island...need a larger port to un-gray out the area. I have the option at Pearl for example. So for now the SSTs will carry supplies to our CAT bases.
I am liking your use of the USAAF fighters in the anti-shipping role. Makes me feel justified in training LowNav on my fighter pilots as a matter of course.
They've been pretty nifty for naval point defence and when mixed with the dive bombers it really can stretch early war IJ CAP.
I think I've played Japan too much, as IJ low level attacks tend to get mauled by flak. When it's the Allies attacking at low level, it seems much more effective.
It coordinates nicely with huge amount of great flak...almost never fly any CAP over bases.
Got my first 2 P38s in the production pool...almost all P38 groups withdraw in 18 days or so. I am hunting around to find out what group I could upgrade to them...I think I have one group of Mohawks in San Diego that can upgrade to them. But I have to wait for the F version to get bombs on them.
IRL, by late 1942 pretty much all of the U.S. pre-war navy was at the bottom of the Pacific or in dry dock. By the end of 1943 U.S. industry would have replaced all of that and then some. Japan simply can't do that. As long as you do not get sucked into a carrier battle you can continue to go toe to toe and as long as you are trading 1:1 punches you are winning. Pick your fights and steer clear of his carriers when you are picking targets. Taking a bite out of the IJN's CA's has to hurt.
Trying to pick my battles, use destroyers and some models of light cruisers very hard, watching the weather and moonlight thru 42.
I would not scuttle those DDs. Who knows, they might put out the fires. Then they can be used as CAP traps if the enemy decides to bomb the port. Eventually you could get them to Brisbane and then repaired if they can put out the fires. Just take the marshmallows and the hot dogs away from the crews.
It is interesting in that it appears that the second FP unit from the cruisers were not taken off, expanded, then used for training and/or ASW purposes. Although Jakes down low can do some good damage to non-armoured ships.
I scuttled Talbot, no way she would survive...don't want to lose the Captain.
Not everybody plays the meta game so to speak...NJP plays in a big flowing and fast method.
I am liking your use of the USAAF fighters in the anti-shipping role. Makes me feel justified in training LowNav on my fighter pilots as a matter of course.
They've been pretty nifty for naval point defence and when mixed with the dive bombers it really can stretch early war IJ CAP.
I think I've played Japan too much, as IJ low level attacks tend to get mauled by flak. When it's the Allies attacking at low level, it seems much more effective.
I train low attack for fighters as well - as much to increase defensive skill as anything. It's not common, but I have seen strafing by .50 cal mgs result in an "explosion" after hull penetration followed by minor fire. Every hit has potential to get a good damage roll.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
SSTs can't load troops at Christmas Island...need a larger port to un-gray out the area. I have the option at Pearl for example. So for now the SSTs will carry supplies to our CAT bases.
Can that SST be used with the "Pick Up Troops" option? I.E. does it become available after you set "Troop Transport" as the mission?
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
...SSTs can't load troops at Christmas Island...need a larger port to un-gray out the area. I have the option at Pearl for example. So for now the SSTs will carry supplies to our CAT bases...
Not the only relevant factor. Presence of enemy air is also a factor. Enemy air is not just the KB, a Glen on a submarine is also enemy air.
SSTs can't load troops at Christmas Island...need a larger port to un-gray out the area. I have the option at Pearl for example. So for now the SSTs will carry supplies to our CAT bases.
Can that SST be used with the "Pick Up Troops" option? I.E. does it become available after you set "Troop Transport" as the mission?
SSTs can't load troops at Christmas Island...need a larger port to un-gray out the area. I have the option at Pearl for example. So for now the SSTs will carry supplies to our CAT bases.
Can that SST be used with the "Pick Up Troops" option? I.E. does it become available after you set "Troop Transport" as the mission?
Try just one sub in the TF, not two subs.
Seek peace but keep your gun handy.
I'm not a complete idiot, some parts are missing!
“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).” ; Julia Child
Only 5 subs left to upgrade....keeping up with all of them is interesting.
I see I get another chance in April of 43 to convert Clemsons to DE...not needed then, I wonder if the option to convert DE back to DD exist around then?