Strangle behavoir of missiles.

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gsalvar
Posts: 76
Joined: Sun Oct 22, 2017 3:09 pm

Strangle behavoir of missiles.

Post by gsalvar »

Hello,

When I try to open this save I obtain an error (Key is missing or similar),
Additionally the behavoir of the missiles (released HARM and HArpoon ) ae very strangle. They start to make several circles over the target until the burn all its fuel.

I installed last one version (.28).
I will come back to .26 and I'll verify if this repeats.

Thanks.
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Dimitris
Posts: 15429
Joined: Sun Jul 31, 2005 10:29 am
Contact:

Re: [Logged] Strangle behavoir of missiles.

Post by Dimitris »

Is this still an issue in the current public beta?
Dimitris
Posts: 15429
Joined: Sun Jul 31, 2005 10:29 am
Contact:

Re: [Logged] Strangle behavoir of missiles.

Post by Dimitris »

Closed due to lack of feedback.
gennyo
Posts: 204
Joined: Wed Apr 03, 2019 8:08 pm

Re: [NO REPRO] Strangle behavoir of missiles.

Post by gennyo »

I have the same issue and I really don't know how to reproduce it, as this issue is clearing itself once you shutdown the program and reload the scenario.

And I have a beautiful example posted before. :mrgreen:

https://www.matrixgames.com/forums/view ... 9#p5018879

These are Zircons or Kitchens, I don't really remember. Some tests after shows the Zircons are affected a little less but not fully immune.

It remains somewhat in 1268.1 and using the same workaround could bypass the issue, however, 1268.2 seems become more severe and I have to restart every 1 min in-game time.
gennyo
Posts: 204
Joined: Wed Apr 03, 2019 8:08 pm

Re: Strangle behavoir of missiles.

Post by gennyo »

Still testing on 1270.1, which have the same issue like 1268.2. But I changed the DedupAlliedMessages to True (used to be false to reduce some clutter from Recon Sats) and it seems runing finer now for more than 2min in-game time. :mrgreen:
gennyo
Posts: 204
Joined: Wed Apr 03, 2019 8:08 pm

Re: Strangle behavoir of missiles.

Post by gennyo »

Just have a long run check (8+ in-game minutes) on 1271.1 with DedupAlliedMessages enabled (set to True), my Kitchens seems running fine. OP can have a test.
gennyo
Posts: 204
Joined: Wed Apr 03, 2019 8:08 pm

Re: Strangle behavoir of missiles.

Post by gennyo »

Seems returned in 1273.1. If devs are interested in this problem, could you provide some way to privately upload the save?
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