Music and sound Suggestions

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Daza99
Posts: 333
Joined: Tue Aug 01, 2017 7:02 pm

Music and sound Suggestions

Post by Daza99 »

Ideas (2-3) might likely fall under modder suggestions since SE only has 1 dev..

1#
In the Sound menu it would be cool if we could choose a track. I am not sure how many are in the game and if more will come in the future. Also there could be a tick box to loop a track and what about we could reorder the tracks (click n drag) in a drop down window.

2#
Have some tracks as purely ambient sfx, such as desert wind, jungle sounds these could be made to be seamless so if they looped you cannot tell its looping. Sounds for jungle could be birds, insects and such. Give the player some ambience rather than music for a change if they want to. There could be different versions of these with the same themes desert/artic, forest/jungle.


3#
This idea would be if the dev team was larger, what about a combat sfx generator, more sfx and blended into an output that will be slightly different (pitch, length, vol) each time based on which units are engaging and sound of vehicles moving etc. This would be an immersion boost too. A lot of games use canned tracks that sound the same every time and sometimes out of place because they are not using Hvy MG for example. I guess this suggestion would be left to sound modders, even if its just more combat preset sfx the game randomly picks.
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