Support Units and Support Level

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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mcunnington
Posts: 3
Joined: Sat Jul 17, 2021 6:08 am

Support Units and Support Level

Post by mcunnington »

Hello all,
I'm fairly new to this game but I am really getting into it. I've watched a few videos and read some posts but I am a little confused regarding support levels.
I have set OKH to 9 and everywhere else to 0.
After the first turn (41-45 campaign) all of my support units have moved up a level and none are in my corps (except construction etc.).
I then set OKH to 0 and Army Groups to 2, Armies to 1 and Corps based on their divisional levels but the units do not move back down the chain after this turn.
Do I need to manually assign units from the HQ's to Corps then lock them?

I also tried sending everything to OKH (about 227 of them) but could only send those units to a few places. Is this because AG South etc is too far away?

Thanks guys,

Mark
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malyhin1517
Posts: 2021
Joined: Sun Sep 20, 2015 7:52 am
Location: Ukraine Dnepropetrovsk

RE: Support Units and Support Level

Post by malyhin1517 »

You cannot set the support level to 0! In this case, the automatic movement of the support parts will only occur upwards, but not downwards. The minimum can be set to level 1 for OKH, headquarters of army groups and armies. Corps headquarters can be placed at any level, but if you put 0, then there will be only construction units and engineers.
Sorry, i use an online translator :(
mcunnington
Posts: 3
Joined: Sat Jul 17, 2021 6:08 am

RE: Support Units and Support Level

Post by mcunnington »

Thank you for that. I see that this draws units up the chain but they need to be manually deployed downwards and then locked (if I wish).
Chris21wen
Posts: 7463
Joined: Thu Jan 17, 2002 10:00 am
Location: Cottesmore, Rutland

RE: Support Units and Support Level

Post by Chris21wen »

ORIGINAL: mcunnington

Thank you for that. I see that this draws units up the chain but they need to be manually deployed downwards and then locked (if I wish).

Yes. Takes around 4 turn. Once any HQ has zero SU lock it (excluding engineers. You'll always have to them manually.

Some points.
Frozen SU cannot be moved.
You'll have to check HQs reinforcements.
SU directly attached to Div are not part of the system and must be moved manually.

Other SU stuff
This movement system has nothing to do with commitment of SU to combat.
SU will only be committed by their HQ if that HQ has ground units in combat. Therefore most SU shuold be attached to Corps, or for the Soviets, armies. (Their Corps HQs all disbamd).
Max range is upto 5 hexes (NOT movement points).
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